
rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 12, 2017 05:00 PM
Msg. 1 of 140
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: Jun 12, 2017 08:07 PM
Msg. 2 of 140
battlesidegulch_sp was really fun. A few triggers were not correctly activated but the nice placement of checkpoints was convenient for that.
It felt like an old style mod for CE and I mean that in a good way. Keep it up, its looking good.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 12, 2017 08:28 PM
Msg. 3 of 140
i was afraid that i didnt put enough checkpoints in after some didnt trigger when i tested them, im going to do the same thing with this mod that i did with that, add more ai in for legendary that throw in a fair amount of a challenge.
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cookiez4eva
Joined: Sep 27, 2013
^^^what the hell do you mean "why not zoidberg!?!"
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Posted: Jun 14, 2017 11:30 AM
Msg. 4 of 140
looks cool! can't wait to see what you do
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jun 14, 2017 12:03 PM
Msg. 5 of 140
Quote: --- Original message by: rcghalohell
i just realized that e3 is going on... hows that for an announcement? Edited by rcghalohell on Jun 12, 2017 at 05:22 PM If only someone would do an e3 for custom edition
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cookiez4eva
Joined: Sep 27, 2013
^^^what the hell do you mean "why not zoidberg!?!"
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Posted: Jun 14, 2017 01:18 PM
Msg. 6 of 140
Quote: --- Original message by: MatthewDrattQuote: --- Original message by: rcghalohell
i just realized that e3 is going on... hows that for an announcement? Edited by rcghalohell on Jun 12, 2017 at 05:22 PM If only someone would do an e3 for custom edition would be good to actually have something halo for e3... soooo... does anyone have connections to e3? maybe someone who can squeeze hce in?
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jun 14, 2017 07:02 PM
Msg. 7 of 140
Quote: --- Original message by: cookiez4evaQuote: --- Original message by: MatthewDrattQuote: --- Original message by: rcghalohell
i just realized that e3 is going on... hows that for an announcement? Edited by rcghalohell on Jun 12, 2017 at 05:22 PM If only someone would do an e3 for custom edition would be good to actually have something halo for e3... soooo... does anyone have connections to e3? maybe someone who can squeeze hce in? It's a joke of Mattdrat, cuz he was the co-host of Halo CE3, which was basically E3 for Halo Custom edition, last year was the last one sadly enough.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 15, 2017 01:49 AM
Msg. 8 of 140
the sad part is that i might not get many people playing operation purgepoint because of our population lately :(
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 15, 2017 03:35 AM
Msg. 9 of 140
I don't know about you guys, but I'm almost ready for CE3 2017!
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 15, 2017 07:52 PM
Msg. 10 of 140
2nd bsp set is created and I'm going to work on the lightmaps soon. Pretty big too
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 15, 2017 08:25 PM
Msg. 11 of 140
Bump to keep alive HCE until I retire
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 16, 2017 10:31 PM
Msg. 12 of 140
Modified tank to fire every 2 seconds and by "slightly" more accurate with the main gun... I have no clue how to make secondary more accurate
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 16, 2017 10:55 PM
Msg. 13 of 140
Bump to keep alive HCE until I retire x2
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Pepzee
Joined: Sep 9, 2010
Retired Halo Modder
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Posted: Jun 18, 2017 01:40 AM
Msg. 14 of 140
This looks like a good project. It would be nice to see some gameplay and encounters when you have it. I could probably help with SP scripting if you need it, though it has been years since I have made an SP map Quote: --- Original message by: MatthewDratt If only someone would do an e3 for custom edition It's time to move on. Edited by Pepzee on Jun 18, 2017 at 01:41 AM
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 19, 2017 01:04 PM
Msg. 15 of 140
Quote: --- Original message by: PepzeeThis looks like a good project. It would be nice to see some gameplay and encounters when you have it. I could probably help with SP scripting if you need it, though it has been years since I have made an SP map Quote: --- Original message by: MatthewDratt If only someone would do an e3 for custom edition It's time to move on. Edited by Pepzee on Jun 18, 2017 at 01:41 AM Will do, I still need to learn ALOT on scripting rendering radiosity... 2 days later it is still going on... but I managed to get all but 3 achievements in halo 5 while it was rendering the next bsp
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 20, 2017 02:33 PM
Msg. 16 of 140
Bump to keep alive HCE until I retire x3
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 20, 2017 03:43 PM
Msg. 17 of 140
Quote: --- Original message by: Jesse I don't know about you guys, but I'm almost ready for CE3 2017! Don't worry guys, I ACTUALLY have something this year. Totally. Without a doubt. Definitely not making a horrible, obscure referencing of the last 4 years on my part....
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jun 20, 2017 07:15 PM
Msg. 18 of 140
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Jesse I don't know about you guys, but I'm almost ready for CE3 2017! Don't worry guys, I ACTUALLY have something this year. Totally. Without a doubt. Definitely not making a horrible, obscure referencing of the last 4 years on my part.... You are here for a long time already man, I saw you in very early posts
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 21, 2017 11:46 PM
Msg. 19 of 140
If it wasn't for audacity all 7 voices would sound the same XD... did a hostile voice... gonna be a tight squeeze... i gave them all marine voices from fitzgerald to sarge2, and no its not gonna be 6 spartans all the time. that would be dumb. images outdated, refer to first post for these images Edited by rcghalohell on Jul 25, 2017 at 11:05 PM
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jun 22, 2017 04:41 PM
Msg. 20 of 140
I really like this thing actually :)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 22, 2017 10:04 PM
Msg. 21 of 140
I'll be excited for this I always love me a good original single player map
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 23, 2017 02:43 AM
Msg. 22 of 140
the upside of the story, i know what i want for the second half. the downside, i have no idea what to put for the beginning and middle after the first 15 minutes. might as well create and form ideas
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 23, 2017 02:59 PM
Msg. 23 of 140
Quote: --- Original message by: lolslayerQuote: --- Original message by: DarkHalo003Quote: --- Original message by: Jesse I don't know about you guys, but I'm almost ready for CE3 2017! Don't worry guys, I ACTUALLY have something this year. Totally. Without a doubt. Definitely not making a horrible, obscure referencing of the last 4 years on my part.... You are here for a long time already man, I saw you in very early posts Dennis will project vomit at the screen when he sees this, but I am proud to be here; This site has been going longer than any other community I've joined that didn't migrate to Reddit in some fashion. Edit for grammar. Edited by DarkHalo003 on Jun 23, 2017 at 03:00 PM
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jun 23, 2017 07:49 PM
Msg. 24 of 140
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: lolslayerQuote: --- Original message by: DarkHalo003Quote: --- Original message by: Jesse I don't know about you guys, but I'm almost ready for CE3 2017! Don't worry guys, I ACTUALLY have something this year. Totally. Without a doubt. Definitely not making a horrible, obscure referencing of the last 4 years on my part.... You are here for a long time already man, I saw you in very early posts Dennis will project vomit at the screen when he sees this, but I am proud to be here; This site has been going longer than any other community I've joined that didn't migrate to Reddit in some fashion. Edit for grammar. Edited by DarkHalo003 on Jun 23, 2017 at 03:00 PM Yeah :)
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 24, 2017 02:27 AM
Msg. 25 of 140
Been a custom edition user since late 05. I still love this world we made. I wish though that we had popularity that was strong as heck. I want to bring people back to the good old days with my work. The children prefer graphics these days I hear. But I will provide excellence in gameplay classics and story. Everybody still playing custom edition is the inspiration to all our work
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cookiez4eva
Joined: Sep 27, 2013
^^^what the hell do you mean "why not zoidberg!?!"
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Posted: Jun 27, 2017 10:47 AM
Msg. 26 of 140
Quote: --- Original message by: EmmanuelCD Bump to keep alive HCE until I retire
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jun 29, 2017 02:38 AM
Msg. 27 of 140
https://youtu.be/6Nhvk7jwM60 i put in some short clips of what i did so far, not showing that next room though  also, due to my job, progress has been slowed down, but during that time, im finding moments to think up the plan Edited by rcghalohell on Jun 29, 2017 at 02:39 AM
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EmmanuelCD
Joined: Jan 7, 2015
End my suffering
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Posted: Jun 30, 2017 08:22 PM
Msg. 28 of 140
Bump to keep alive HCE until I retire x4
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Lateksi
Joined: Jan 1, 2010
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Posted: Jul 3, 2017 02:31 PM
Msg. 29 of 140
Project X looks promising  Voice acting is very good but I can tell it's the same person for all the voices. Environment looks great and true to Halo but I think if you had the spartans animated even a little bit while talking it'd be a huge plus. Giraffe iirc is someone who can do that. Edited by Lateksi on Jul 3, 2017 at 02:34 PM
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jul 4, 2017 11:35 PM
Msg. 30 of 140
The plot of my whole story idea that I've written down is 75 percent done, and I may have a voice actor candidate. The final bsp for the first level is currently being worked on Edited by rcghalohell on Jul 4, 2017 at 11:36 PM
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cookiez4eva
Joined: Sep 27, 2013
^^^what the hell do you mean "why not zoidberg!?!"
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Posted: Jul 5, 2017 11:54 PM
Msg. 31 of 140
looking good so far
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jul 8, 2017 11:34 PM
Msg. 32 of 140
Is it wrong that I keep playing my own stuff on legendary? Idk why but it's so addicting Edited by rcghalohell on Jul 8, 2017 at 11:35 PM
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lolslayer
Joined: Mar 21, 2015
https://www.youtube.com/watch?v=uMHbAKvPJkU
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Posted: Jul 9, 2017 07:35 AM
Msg. 33 of 140
Quote: --- Original message by: rcghalohell
Is it wrong that I keep playing my own stuff on legendary? Idk why but it's so addicting Edited by rcghalohell on Jul 8, 2017 at 11:35 PM No :)
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jul 14, 2017 09:58 PM
Msg. 34 of 140
First level almost complete. Trying to avoid hitting that 150mb mark lol. I just need to figure out how to script stuff for if an enemy detects the player, then trigger something, and a device thing... o have no idea how to use devices and give the missing strings names. Storm may be voicing cortez
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DeadHamster
Joined: Jun 8, 2014
https://discord.gg/Neu4EJM
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Posted: Jul 14, 2017 10:37 PM
Msg. 35 of 140
Quote: --- Original message by: rcghalohell First level almost complete. Trying to avoid hitting that 150mb mark lol. I just need to figure out how to script stuff for if an enemy detects the player, then trigger something, and a device thing... o have no idea how to use devices and give the missing strings names. Storm may be voicing cortez (sleep_until (=4 (ai_status ENCOUNTER_NAME)) 5) Or you can use =5 and it will sleep until the AI actually SEES an enemy, not just hears/magic aware of one. (device_set_position DEVICE_NAME 0) Closed (device_set_position DEVICE_NAME 1) Open
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