
The Kingx
Joined: Mar 16, 2014
ᕙ༼ ಠ益ಠ༽ᕗ
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Posted: Apr 12, 2015 11:52 AM
Msg. 246 of 2082
Evolved: Geopbyte
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Caesar
Joined: Jul 1, 2013
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Posted: Apr 12, 2015 11:55 AM
Msg. 247 of 2082
Lolzz I thought you guys hated halo online and now your going back to it because Emoose and them making a halo 3 port.
Stupid people....
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Apr 12, 2015 12:09 PM
Msg. 248 of 2082
I tried being nice. I tried being reasonable. I am left with no choice but to be a hard ass. As already posted in this thread posting links to hacks and cracks of the Halo Online software is prohibited. So far two users have been erased and banned and I am prepared to continue with more if necessary. READ THE RULES: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979Cardinal Rules: Violating these rules will get you banned:1. Do NOT discuss or promote the use of illegally obtained versions of any company's games or software. Anything illegal, even borderline, will be deleted. Any post discussing or suggesting the hacking of any company's software will result in an immediate banning. Any post discussing or suggesting the theft of any software, commercial or otherwise, from any company will result in an immediate banning. Posting links to hacked stolen or cracked software will get you banned. "Jokes" about hacking or stealing may get you banned. It is not allowed in these forums. There is no argument and no excuse. It is not allowed period. The User was deleted
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Apr 12, 2015 12:33 PM
Msg. 249 of 2082
Quote: --- Original message by: Caesar Lolzz I thought you guys hated halo online and now your going back to it because Emoose and them making a halo 3 port.
Stupid people.... i still hate the idea of the legit game but this is different. it wont have all the stuff we hate in it (assuming it actually gets finished). buuut you wont be able to convert halo 3 maps over thanks to the fact that they use completely different memory adresses (og halo 3 maps use big endian and this uses little endian, or its the other way around i cant remember :P) http://en.wikipedia.org/wiki/Endianness and thats only the beginning of the issues.... the tags are also stored completely different compared to previous games Edited by killzone64 on Apr 12, 2015 at 12:35 PM
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Docer
Joined: Jul 10, 2014
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Posted: Apr 12, 2015 01:25 PM
Msg. 250 of 2082
I know everybody is hype with this but Dennis is right, you guys has been breaking the forum rules posting any kind of links to hacking the game even when isn't released yet and I think this is why Microsoft didn't make halo games for pc before, well I will not try to make you guys have conscience of it but just respect what the owner of this forum had said.
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Apr 12, 2015 02:42 PM
Msg. 251 of 2082
Personally I think one of the things that should be done is make it so forge variants can be saved but hey, do what you gotta do I guess.
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midnightmodders
Joined: Jan 5, 2015
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Posted: Apr 12, 2015 03:35 PM
Msg. 252 of 2082
Quote: --- Original message by: Mootjuh Halo 3's forge wasn't really the best though.
Also about the H2V thing, it could prbably only be a thing if the current devs who cracked Halo: Online would potentially fix any issues with H2V(as an addon like the mouse filter fix) and perhaps expand the H2EK a bit(like removing the 20MB .ass file limit). That would be awesome but I think everyone wants a Halo 3 port since people have H2 on Xbox but we do have H3 on the Xbox too :D
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Apr 12, 2015 04:00 PM
Msg. 253 of 2082
Moot, have you heard of Shark?
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emoose
Joined: Apr 4, 2015
Halo Online
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Posted: Apr 12, 2015 05:23 PM
Msg. 254 of 2082
Quote: --- Original message by: Mootjuh
So would they want a H3 port over a Halo 2 port if both are on Xbox?
There is one vital difference between Halo: Online and H2V. H2V is legal. Fix some bugs and remove the 20 MB map file limit and I would probably be able to port a Halo 3 maps to H2V in less than a day. Given I don't run in unexpected problems. Edited by Mootjuh on Apr 12, 2015 at 03:48 PM Isn't halo 2 vista has been locked down? like modifying the game.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Apr 12, 2015 06:06 PM
Msg. 255 of 2082
Quote: --- Original message by: emooseQuote: --- Original message by: Mootjuh
So would they want a H3 port over a Halo 2 port if both are on Xbox?
There is one vital difference between Halo: Online and H2V. H2V is legal. Fix some bugs and remove the 20 MB map file limit and I would probably be able to port a Halo 3 maps to H2V in less than a day. Given I don't run in unexpected problems. Edited by Mootjuh on Apr 12, 2015 at 03:48 PM Isn't halo 2 vista has been locked down? like modifying the game. Well to be fair, so is halo online.
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Ubermaniac
Joined: Dec 22, 2014
Bleach. Y'know what I mean?
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Posted: Apr 12, 2015 08:06 PM
Msg. 256 of 2082
Even though I have font_package.bin original, Dewrrito does not work help?
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midnightmodders
Joined: Jan 5, 2015
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Posted: Apr 13, 2015 02:25 AM
Msg. 257 of 2082
Quote: --- Original message by: Mootjuh
So would they want a H3 port over a Halo 2 port if both are on Xbox?
There is one vital difference between Halo: Online and H2V. H2V is legal. Fix some bugs and remove the 20 MB map file limit and I would probably be able to port a Halo 3 maps to H2V in less than a day. Given I don't run in unexpected problems. Edited by Mootjuh on Apr 12, 2015 at 03:48 PM I think H2V would be awesome, but I loved Halo 3 it was my favorite and seeing how MCC is broken and this could be our only chance at a Halo 3 port I would say take it, even if the devs know what can happen with the legal things, I think it is what most of the community wants
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 13, 2015 05:35 AM
Msg. 258 of 2082
Quote: --- Original message by: midnightmoddersQuote: --- Original message by: Mootjuh So would they want a H3 port over a Halo 2 port if both are on Xbox?
There is one vital difference between Halo: Online and H2V. H2V is legal. Fix some bugs and remove the 20 MB map file limit and I would probably be able to port a Halo 3 maps to H2V in less than a day. Given I don't run in unexpected problems. Edited by Mootjuh on Apr 12, 2015 at 03:48 PM I think H2V would be awesome, but I loved Halo 3 it was my favorite and seeing how MCC is broken and this could be our only chance at a Halo 3 port I would say take it, even if the devs know what can happen with the legal things, I think it is what most of the community wants Do you understand what a lawsuit is?
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Apr 13, 2015 08:47 AM
Msg. 259 of 2082
I would like to apologize for any inconvenience this might cause but I am in need of help.
I know that the game is cracked, and that it contains an unreleased version of the Halo Online Beta which apparently lacks customisation. But, if anyone has experienced this issue before and knows a way to help, I would really appreciate it. So, the game lags. A lot! Even on low settings there this horrible mouse lag/Screen tearing combination. Messing with the settings a little bit didn't help much. Using bandicam to view my FPS in game I get a solid 60 most of the time. Specs:
Pentium G3258@3.2Ghz Nvidia GeForce GT640 2GB Gddr3 8 Gigabytes of DDR3 ram@1600Mhz.
Thanks in advance.
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FtDSpartn
Joined: May 1, 2009
Verified AI.
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Posted: Apr 13, 2015 09:58 AM
Msg. 260 of 2082
Quote: --- Original message by: ZetrenQuote: --- Original message by: Mootjuh Is it still being worked on? No sir, they stopped after the release of the MCC. I've asked them to fix things still broken in the client but it's "meh"s all round Actually I believe the creator himself said he's working on a whole remake of it. Don't have a source, as it's from IRC. Which is why I'm not totally sure, but it seemed legit.
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Apr 13, 2015 10:08 AM
Msg. 261 of 2082
Updating the game seems to work, since the lag is not that... heavy anymore. At least its playable now. Thanks.
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emoose
Joined: Apr 4, 2015
Halo Online
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Posted: Apr 13, 2015 04:50 PM
Msg. 262 of 2082
Gamecheat13 will be planning to add an AI into MP.
Edited by emoose on Apr 13, 2015 at 04:54 PM
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Apr 14, 2015 04:50 AM
Msg. 263 of 2082
I thought it was obvious lol.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 14, 2015 09:37 AM
Msg. 264 of 2082
Quote: --- Original message by: ftsshot when there is new update? When it's ready. Lurk the /vg/ or Reddit threads, you'll soon see.
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Twinreaper
Joined: Jun 5, 2010
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Posted: Apr 14, 2015 11:15 AM
Msg. 265 of 2082
Let's clear a few things up. The CE HEK is nowhere near as locked down and gutted as H2EK. No amount of modifications to the tool.exe command compiler can fix the issues we have. All code for animations, collision and physics are not present. The size limit on the .ass file CANNOT be removed. The population is so dreadful and the want/need for custom content is so apauling, that even the H2MT has abandoned most or all work.
ZTeam, Darcode or any other person/team you can think of cannot do anything for H2V. Rhe H2MT and Korn have exaisted all interest and possibilities with the game. I've personally tried incorporating OS features into H2V using the private source from Korn on many H2 aspects. Nothing has yet worked, compiled properly or showed any promise.
H2 is dead...simply put. We would all be better off just forgetting it, and wait for a proper Halo PC title to be released. And by that I don't mean this online abortion of Halo.
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DaLode
Joined: Oct 4, 2014
Ho ho hooooly doodle!
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Posted: Apr 14, 2015 12:51 PM
Msg. 266 of 2082
Yes please make editor tool. #tacos
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_emoose_
Joined: Apr 14, 2015
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Posted: Apr 14, 2015 11:49 PM
Msg. 267 of 2082
Quote: --- Original message by: ftsshot when there is new update? We updated it a few hours ago with a new launcher (thanks to Busk07), we'll have another update out soon too which I think people have looked forward to for a while.
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midnightmodders
Joined: Jan 5, 2015
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Posted: Apr 15, 2015 01:00 AM
Msg. 268 of 2082
Quote: --- Original message by: _emoose_Quote: --- Original message by: ftsshot when there is new update? We updated it a few hours ago with a new launcher (thanks to Busk07), we'll have another update out soon too which I think people have looked forward to for a while. Oh I wonder what that will be :D
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 15, 2015 09:33 AM
Msg. 269 of 2082
Quaint.
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Docer
Joined: Jul 10, 2014
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Posted: Apr 15, 2015 05:18 PM
Msg. 270 of 2082
So AI works
https://www.youtube.com/watch?v=AWDd7zqbkKo
I saw a comment of a guy who said that HALO 3 campaign can't be port cos of the maps weight but he said too that only MCC can be but nobody has ripped it yet. Is this true?
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Apr 15, 2015 05:47 PM
Msg. 271 of 2082
what? your sentence didn't make any sense. the reason they cannot be ported is because of the different way that the xbox 360 handled memory addresses. http://en.wikipedia.org/wiki/Endianness cant remember which one is which but halo online is in big endian and halo 3 is in little endian...
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NeX
Joined: Apr 11, 2013
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Posted: Apr 15, 2015 05:53 PM
Msg. 272 of 2082
Quote: --- Original message by: killzone64what? your sentence didn't make any sense. the reason they cannot be ported is because of the different way that the xbox 360 handled memory addresses. http://en.wikipedia.org/wiki/Endianness cant remember which one is which but halo online is in big endian and halo 3 is in little endian... Little endian is usually Intel x86 processors, ARM processors tend to be big endian, and big is the standard of the internet. 4 one-byte chunks in Big Endian would be "89 AB CD EF" while in little endian they'd be "EF CD AB 89". Just the way the memory is organized
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emoose
Joined: Apr 4, 2015
Halo Online
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Posted: Apr 15, 2015 05:56 PM
Msg. 273 of 2082
Quote: --- Original message by: killzone64what? your sentence didn't make any sense. the reason they cannot be ported is because of the different way that the xbox 360 handled memory addresses. http://en.wikipedia.org/wiki/Endianness cant remember which one is which but halo online is in big endian and halo 3 is in little endian... Docer is correct about MCC nobody haven't ripped those files and access them. But the question is how did they ripped Valhalla and guardian and ported to halo online was it just drag and then dropped and bang? Well it's kinda obvious these maps came from MCC but defitantley these maps never ported from halo 3. I could be wrong, but time will tell. Edited by emoose on Apr 15, 2015 at 05:57 PM
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 15, 2015 05:58 PM
Msg. 274 of 2082
Quote: --- Original message by: emoose Docer is correct about MCC nobody haven't ripped those files and access them. But the question is how did they ripped Valhalla and guardian and ported to halo online was it just drag and then dropped and bang? Well it's kinda obvious these maps came from MCC but it defitantley these maps never ported from halo 3. ...one assumes that 343i gave them the files. You know, the super-obvious, super-stupid, even-a-child-would-get-it explanation.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 15, 2015 07:31 PM
Msg. 275 of 2082
Quote: --- Original message by: stormywave Wtf so these guardian and valhalla did came from MCC! !
Now things are makin sense but darn when are we ganna access those files!!!! Edited by stormywave on Apr 15, 2015 at 06:03 PM When you get up off your arse and get them. Quote: --- Original message by: Zetren Be warned guys, the ''emoose'' here is not the real emoose (the developer of eldewrito). The real emoose is registered as _emoose_ on this forum. We know. Quote: --- Original message by: KF7ZSE Then why is the fake guy using somebody else's name and deceiving everyone? :P Because apparently people have nothing better to be doing with their time than acting like retards on the Internet. As opposed to learning new things, and contributing to the community.
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Juzo
Joined: Jul 1, 2014
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Posted: Apr 15, 2015 07:44 PM
Msg. 276 of 2082
Quote: --- Original message by: KF7ZSE Then why is the fake guy using somebody else's name and deceiving everyone? :P Then if the idiot's are getting fooled why should we care?
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xnx
Joined: Feb 12, 2013
h2 marine anims or i detonate the vest
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Posted: Apr 16, 2015 03:18 AM
Msg. 277 of 2082
I disagree, this forum is exactly as dumb as it should be. and that's why I keep coming back.
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SGT Arroyo
Joined: Jul 23, 2014
golden
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Posted: Apr 16, 2015 06:52 AM
Msg. 278 of 2082
When I hear about halo online I go play a halo game online.
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Rosanna Weyland
Joined: Apr 4, 2013
Up and down, and all around.
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Posted: Apr 16, 2015 06:58 AM
Msg. 279 of 2082
Quote: --- Original message by: KF7ZSE lol...This forum or thread? Both. Once you're here you can never leave. It's like watching a train wreck in slow motion. Terrible, but yet at the same time, too fascinating to look away from.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 16, 2015 07:20 AM
Msg. 280 of 2082
Quote: --- Original message by: Rosanna WeylandQuote: --- Original message by: KF7ZSE lol...This forum or thread? Both. Once you're here you can never leave. It's like watching a train wreck in slow motion. Terrible, but yet at the same time, too fascinating to look away from. Apt simile.
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