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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[RELEASE] unfinished H3 vehicles

Author Topic: [RELEASE] unfinished H3 vehicles (35 messages, Page 1 of 1)
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altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 26, 2014 03:10 PM    Msg. 1 of 35       
I was working on some Halo 3 vehicles but never finished them. They have damaged perms, regions, lods and other fancy stuff. I made animations, collisions and other stuff myself. Vehicles are: Warthog (all 3 variants), Scorpion, Prowler, Wraith(mortar variant). Scorpion and Wraith turrets are separate vehicles because they were meant to be attached using OS script. I made MP versions of all vehicles which should take less space than SP because they don't have damaged permutations.

What's left to do:
Better shaders;
Effects;
Sounds;
Weapons.

Download
tags http://www.mediafire.com/download/spoplvapiol6703/h3_vehicles_tags.rar
source http://www.mediafire.com/download/sc39c9azg8acaks/h3_vehicles_source.rar

The source models require 3ds max 2010 or newer. Let me know if any files are missing.

Video http://youtu.be/kHXR_y6O7fo

Thanks to:
Adjutant team for ripz
Mootjuh for asking for me to make these and then cancelling his project.
Edited by altis94 on Jun 26, 2014 at 03:15 PM


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Jun 26, 2014 03:14 PM    Msg. 2 of 35       
Those are the ones you streamed a while ago.


TheChunkierBean
Joined: Oct 31, 2013

This Bean is Cooking!!


Posted: Jun 26, 2014 03:33 PM    Msg. 3 of 35       
My life is complete.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 26, 2014 03:41 PM    Msg. 4 of 35       
Wow... I literally just came on here to find an unprotector to grab a halo 3ish hog from a map. I guess I don't need to anymore. Altis is god


PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: Jun 26, 2014 03:46 PM    Msg. 5 of 35       
Quote: --- Original message by: MatthewDratt
Wow... I literally just came on here to find an unprotector to grab a halo 3ish hog from a map. I guess I don't need to anymore. Altis is god


fanboi mode activated.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jun 26, 2014 04:44 PM    Msg. 6 of 35       
Quote: --- Original message by: MatthewDratt
Wow... I literally just came on here to find an unprotector to grab a halo 3ish hog from a map. I guess I don't need to anymore. Altis is god


Matt ripz fkin everything!!!!!!!!!
Edited by MEGASEAN2812 on Jun 26, 2014 at 04:46 PM


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 26, 2014 04:52 PM    Msg. 7 of 35       
haloceripper


Spiral
Joined: Apr 3, 2011

I hope i'm out of the way


Posted: Jun 26, 2014 05:05 PM    Msg. 8 of 35       
<3 Prowler. Good port.
Edited by spiral on Jun 26, 2014 at 05:17 PM


FrostyCyphereV2
Joined: Jun 26, 2014

"VKNG Mapping Team: we have too many projects" lol


Posted: Jun 26, 2014 05:47 PM    Msg. 9 of 35       
Or, maybe do finish them.


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jun 26, 2014 05:50 PM    Msg. 10 of 35       
Or maybe stop pretending to be Frosty.


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 26, 2014 05:50 PM    Msg. 11 of 35       
Looking at them they're pretty easy to fix up. All the hard word is done.


killzone64
Joined: Jun 9, 2010

sometimes i miss the chaos occasionally


Posted: Jun 26, 2014 06:22 PM    Msg. 12 of 35       
thanks altis, this makes thing easier for rats nest. ill make sure you are credited


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jun 26, 2014 06:26 PM    Msg. 13 of 35       
Quote: --- Original message by: MatthewDratt
hard word


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Jun 26, 2014 08:42 PM    Msg. 14 of 35       
nice work altis94 .. this will help get the map im doing done


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jun 27, 2014 01:14 AM    Msg. 15 of 35       
This isn't what I paid for.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Jun 27, 2014 01:17 AM    Msg. 16 of 35       
Quote: --- Original message by: DOOM899
nice work altis94 .. this will help get the map im doing done


I wood like to test et i well help if i can


FrostyCyphereV2
Joined: Jun 26, 2014

"VKNG Mapping Team: we have too many projects" lol


Posted: Jun 27, 2014 01:27 AM    Msg. 17 of 35       
Quote: --- Original message by: altis94
Or maybe stop pretending to be Frosty.


Idk who Frosty is too well, but he called a hex on me so now I am his blood, deep within I am Frosty, you shall learn to love me, but not as much as the original, envision me to be a mexican ripper, forstylex.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jun 28, 2014 11:58 AM    Msg. 18 of 35       
Quote: --- Original message by: altis94

I was working on some Halo 3 vehicles but never finished them. They have damaged perms, regions, lods and other fancy stuff. I made animations, collisions and other stuff myself. Vehicles are: Warthog (all 3 variants), Scorpion, Prowler, Wraith(mortar variant). Scorpion and Wraith turrets are separate vehicles because they were meant to be attached using OS script. I made MP versions of all vehicles which should take less space than SP because they don't have damaged permutations.

What's left to do:
Better shaders;
Effects;
Sounds;
Weapons.

Download
tags http://www.mediafire.com/download/spoplvapiol6703/h3_vehicles_tags.rar
source http://www.mediafire.com/download/sc39c9azg8acaks/h3_vehicles_source.rar

The source models require 3ds max 2010 or newer. Let me know if any files are missing.

Video http://youtu.be/kHXR_y6O7fo

Thanks to:
Adjutant team for ripz
Mootjuh for asking for me to make these and then cancelling his project.
Edited by altis94 on Jun 26, 2014 at 03:15 PM

Edited by SS Flanker on Jun 5, 2015 at 06:52 AM


benjimod
Joined: Sep 29, 2009


Posted: Jun 28, 2014 01:28 PM    Msg. 19 of 35       
Send them when you finish , they are awesome :3


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Jun 28, 2014 03:59 PM    Msg. 20 of 35       
Im stupid and can't figure it out. How do you attach the turret to the tank?


benjimod
Joined: Sep 29, 2009


Posted: Jun 28, 2014 04:29 PM    Msg. 21 of 35       
Good question xD


FrostyCyphereV2
Joined: Jun 26, 2014

"VKNG Mapping Team: we have too many projects" lol


Posted: Jun 28, 2014 06:13 PM    Msg. 22 of 35       
From my understanding, finishing these vehicles is not his priority, nor will it ever be considering he has alot of work to accomplish. Also, regarding the turret, I would also like to know how. It would also be great if there was a way to keep it from going all crazy and maybe stay literally attached and not attached by some paranormal entity that drags it about.


darksoldier
Joined: Dec 28, 2010

Helo my friend, it's time to fight ;)


Posted: Jun 29, 2014 07:51 AM    Msg. 23 of 35       
If I have the time, I will get a look for all shaders, and fixing some weapons.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Jun 29, 2014 04:40 PM    Msg. 24 of 35       
I've already done quite a few shaders, having some trouble with the wraith 'cuz it's normalmap is freakin' retarded.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jun 29, 2014 04:41 PM    Msg. 25 of 35       
the destroyed perms looks really good !


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 1, 2014 01:59 AM    Msg. 26 of 35       
Quote: --- Original message by: MatthewDratt
Im stupid and can't figure it out. How do you attach the turret to the tank?

You need to use a script for that. I don't have that script myself so don't ask me.

I used this script while testing but it doesn't really work (I'm not good at this)

(script continuous attach_wraith_turret
(if (< (unit_get_health wraith) 0) (object_destroy wraith_turret))
(objects_attach wraith "turret_attach" wraith_turret "")
(objects_detach wraith wraith_turret)
(sleep 10)
)
Edited by altis94 on Jul 1, 2014 at 02:03 AM


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 1, 2014 03:12 AM    Msg. 27 of 35       
Quote: --- Original message by: altis94

Quote: --- Original message by: MatthewDratt
Im stupid and can't figure it out. How do you attach the turret to the tank?

You need to use a script for that. I don't have that script myself so don't ask me.

I used this script while testing but it doesn't really work (I'm not good at this)

(script continuous attach_wraith_turret
(if (< (unit_get_health wraith) 0) (object_destroy wraith_turret))
(objects_attach wraith "turret_attach" wraith_turret "")
(objects_detach wraith wraith_turret)
(sleep 10)
)
Edited by altis94 on Jul 1, 2014 at 02:03 AM


pff sorry, altis I was planning to make the effects for your vehicles, before CE3 but that isn't going to happen.

Time is too tight.

Hopefully it will be done before the next airing of CE3


altis94
Joined: Oct 5, 2012

Join my Discord https://discord.gg/GDVEaRD


Posted: Jul 1, 2014 03:31 AM    Msg. 28 of 35       


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 1, 2014 03:32 AM    Msg. 29 of 35       


xD it's like throwing bread to pigeons.


FrostyCyphereV2
Joined: Jun 26, 2014

"VKNG Mapping Team: we have too many projects" lol


Posted: Jul 1, 2014 08:07 PM    Msg. 30 of 35       
Quote: --- Original message by: ASCENDANTJUSTICE


xD it's like throwing bread to pigeons.


That is a horrible analogy, do explain, maybe I'm too stupid to get it.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 1, 2014 08:44 PM    Msg. 31 of 35       
Quote: --- Original message by: FrostyCyphereV2
Quote: --- Original message by: ASCENDANTJUSTICE


xD it's like throwing bread to pigeons.


That is a horrible analogy, do explain, maybe I'm too stupid to get it.


It's a simple reference, and it would be illegal and unjust for me to stoop as low as helping a troller.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 1, 2014 09:15 PM    Msg. 32 of 35       
Actually I thought it was a pretty comical analogy


DOOM899
Joined: Jul 23, 2013

{DM} [gamesmaster] if i can ill help maybe


Posted: Jul 4, 2014 08:35 AM    Msg. 33 of 35       
just putting this out there

this needs fixing
and this I can walk through the scorpion cannon and shot through it to


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Jul 4, 2014 09:32 AM    Msg. 34 of 35       
Quote: --- Original message by: DOOM899
just putting this out there

this needs fixing http://i881.photobucket.com/albums/ac13/doom8999/AHOLEINHALOCE_zpsb47bcfa4.jpg
and this I can walk through the scorpion cannon and shot through it to



As altis stated, It is up to you or anyone willing to participate to commit to any last minute fixing.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: Nov 1, 2014 08:02 AM    Msg. 35 of 35       
Quote: --- Original message by: Altearose
i am a fag


I thought "homosexual" or if you have a sense of humour "queer" were the correct terms in todays society.
Edited by SS Flanker on Jun 5, 2015 at 06:53 AM

 

 
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