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Author Topic: [release][scenery]Halo Reach Covenant Fleet (1 messages, Page 1 of 1)
Moderators: Dennis

PRPatxi
Joined: Oct 30, 2010

Dennis, free me from this suffering


Posted: May 30, 2014 12:19 PM    Msg. 1 of 1       
So i decided to make a new thread for the whole Halo Reach Covenant Fleet because the old one was exclusively for the Covenant Cruiser and it ended up as a topic for extinction remake.

Covenant Cruiser: https://www.mediafire.com/?58jpnqoz4g175x6

Covenant Corvette: http://www.mediafire.com/download/aofht9nc88hdw9r/Covenant-corvette.rar

Newly added
Long Night of Soleace or lnos for short : http://www.mediafire.com/download/c53a4bskzmzimoh/Inos.rar



Ok nerds, they don't use OS shaders, OMG you can use OS shaders in a .map why didn't you...., ok before you guys start with that let me explain. These are meant to be used in Latino maps, because TM Maping Team, CMT , Matthedratt or people making multiplayer maps like Mootjuh, aLTis and Jesse have no use for them currently. They currently have problems when compiling OS shaders because they move stuff out of folders, re name stuff, use Toll ++ or w/e reason they have.

On a side note: Nor me or Mootjuh have any plans to make Extinction, please, stop with the whole Extinction nonsense.


Thanks to Mastersl33t for clarifying it was Long Night of Solace and not some unnamed ship.
Video: https://www.youtube.com/watch?v=pO_jjUXn9p8

Cruiser: https://www.youtube.com/watch?v=fAq9aH2gP2I



If you guys want more pic go to the Cruiser thread: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=46067
Edited by PRPatxi on Jun 1, 2014 at 09:45 AM

 

 
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