
AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Jan 30, 2014 12:52 AM
Msg. 1 of 8
So, part of my B40 remake (still trying to figure out a name) is a complete overhaul of the graphics. With Bloom and Motion Bloor set, lighting and shadows are my next step. What I really want to know is if there is a way for scenery objects to cast shadows. And also, is there a way to improve lighting in the game?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jan 30, 2014 01:10 AM
Msg. 2 of 8
aether will get shadows cast by static scenery
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Jan 30, 2014 01:33 AM
Msg. 3 of 8
Aether?
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jan 30, 2014 01:38 AM
Msg. 4 of 8
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Jan 30, 2014 01:54 AM
Msg. 5 of 8
Wow! Never heard of aether before! Looks amazing! Thanks for the help guys! Mathew Dratt thank you soo much for the tutorial!
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Jan 30, 2014 01:59 AM
Msg. 6 of 8
It's still a bit tricky of a tutorial to follow so test it a few times before you just jump into it.
Also I've heard VRay (add on to 3ds max) is good for lighting with Aether. I haven't used Vray and I only used Aether once to light the CE3 13 stage.
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Jan 30, 2014 05:46 AM
Msg. 7 of 8
Well, I have set aether to work, but it's kind of complicated... The tutorial helps though.. I just don't want to waste time on something I will probably use once... So, is there any way except aether, to make my scenery cast shadows? Can I do it with OS maybe?
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AlekosGR
Joined: Aug 13, 2013
ACE Moding Team (Azura Computer Entertainment)
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Posted: Jan 30, 2014 05:52 AM
Msg. 8 of 8
Damn... So, high quality dynamic shadows can be only achieved with aether... Got a lot of work to do.. Thanks again
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