
TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 11:25 AM
Msg. 106 of 712
Alright, I believe you :p
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 11:28 AM
Msg. 107 of 712
lol its amazing what I discover with all my free time from my high school days
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 11:29 AM
Msg. 108 of 712
I'm still in my high school days. XD
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 11:31 AM
Msg. 109 of 712
Quote: --- Original message by: TheChunkierBean I'm still in my high school days. XD lol I wonder what ill discover In my college days. already 1 1/2 years in
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 11:36 AM
Msg. 110 of 712
God bless! Well I have re rail this thread again sooooo...
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 11:43 AM
Msg. 111 of 712
Quote: --- Original message by: TheChunkierBean God bless! Well I have re rail this thread again sooooo... make a scarab! lol a classic on too
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 11:50 AM
Msg. 112 of 712
That would take a while to script but if I can find a good Unity C# scripter, then it shouldn't take long.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 11:59 AM
Msg. 113 of 712
we will finally have a good scarab battle
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 12:01 PM
Msg. 114 of 712
I could give the player the option to DRIVE it....
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 12:10 PM
Msg. 115 of 712
as I said, a good scarab battle. good ole scarab on scarab violence
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 12:16 PM
Msg. 116 of 712
Scarab is back! This time it means business!!!
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 12:35 PM
Msg. 117 of 712
what if we put gears of war in this? halo and gears. exploding headshots galore
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 01:08 PM
Msg. 118 of 712
Nah. Too complex.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 01:39 PM
Msg. 119 of 712
i wish someone would put some of the gears story into action for halo. it would be nice to have some different mechanics in the game
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 01:45 PM
Msg. 120 of 712
Back on track people!
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cippozzo
Joined: May 7, 2013
"I... I am a monument to all your sins."
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Posted: Dec 30, 2013 01:49 PM
Msg. 121 of 712
Bad thing Gears Of War on Halo, bad thing Halo on Halo. Halo needs more Battlefield mechanics.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 01:49 PM
Msg. 122 of 712
I suppose all of me could get on track, lets go army of darkblades, well technically since different mechanics are in unity, it kind of is on track, sorta
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 01:50 PM
Msg. 123 of 712
I'm actually think of a Battlefield type of Halo. Bigger maps, more players in servers...
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 01:55 PM
Msg. 124 of 712
lol gotta love the vulgarity of gears, language and content, too bad the mechanics only put up to 8-10 players in a multiplayer game, battlefield has a lot more though
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 02:02 PM
Msg. 125 of 712
True.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 02:05 PM
Msg. 126 of 712
any plans to what the number will be for you? 24? 32? 64? 128? 129312?
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 02:09 PM
Msg. 127 of 712
?
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 02:14 PM
Msg. 128 of 712
any plans on a multiplayer limit? or multiplayer for that case in this project?
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 02:18 PM
Msg. 129 of 712
Multiplayer is an absolute must for this project and will be the fist thing to test in the beta. Right I am waiting for the kit to receive an update for multiplayer. I'm thinking 32 players.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 02:21 PM
Msg. 130 of 712
Quote: --- Original message by: TheChunkierBean Multiplayer is an absolute must for this project and will be the fist thing to test in the beta. Right I am waiting for the kit to receive an update for multiplayer. I'm thinking 32 players. lol do 1000 players
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 02:48 PM
Msg. 131 of 712
Heck no!
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 02:49 PM
Msg. 132 of 712
lol would be fun
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 30, 2013 02:50 PM
Msg. 133 of 712
Quote: --- Original message by: rcghalohell lol would be fun installation lag 1.
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 02:50 PM
Msg. 134 of 712
Lol would be hard.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 02:59 PM
Msg. 135 of 712
not for me soon... very soon
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 30, 2013 03:01 PM
Msg. 136 of 712
??????
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 30, 2013 03:04 PM
Msg. 137 of 712
lol that was supposed to be directed at the lag thing
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 30, 2013 03:09 PM
Msg. 138 of 712
Thats framerate. I mean LAG. Serious lag.
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cippozzo
Joined: May 7, 2013
"I... I am a monument to all your sins."
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Posted: Dec 30, 2013 03:10 PM
Msg. 139 of 712
Bean I think the multy is the first thing to work on. The campaign is important, but if we spend a lot of time with AI at least this project takes 5 years only for Single Player.
For now, it's time to work on mechanics : real projectiles, plasma projectiles, vehicles, ?zoom?, scenarios, space-ships, structures etc. I'm working on shaders, Unity hasn't built-in multiporpose shaders.
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MEGA_VKNG
Joined: Dec 23, 2013
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Posted: Dec 30, 2013 03:18 PM
Msg. 140 of 712
Do you guys even have a plot? If you want i can also help with that.
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