
TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 06:48 PM
Msg. 1 of 25
So, I didn't like the demo I showed you guys. It was bland, dull, and needed better gun scripts. So I've completely reworked it!!!! Here is some images!!!! 
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 11, 2013 06:51 PM
Msg. 2 of 25
hey this looks really good
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 06:52 PM
Msg. 3 of 25
Thanks!
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Dec 11, 2013 06:55 PM
Msg. 4 of 25
Looks like an improvement, what exactly are do you have planned for this project?
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 07:01 PM
Msg. 5 of 25
Probably a full free Halo game. I think. I don't won't to set my expectations high.
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Dec 11, 2013 07:17 PM
Msg. 6 of 25
Let me rephrase my question, what features are you planning: matchmaking, dedicated servers, singleplayer campaign, ect.
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 07:30 PM
Msg. 7 of 25
Single player campaign: Yep Multiplayer: Yep Matchmaking: Not as of right now Dedicated Servers: Most Likely FireFight: Yep
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Dec 11, 2013 08:20 PM
Msg. 8 of 25
Quote: --- Original message by: TheChunkierBean Single player campaign: Yep Multiplayer: Yep Matchmaking: Not as of right now Dedicated Servers: Most Likely FireFight: Yep coop pleaseeeee
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 08:44 PM
Msg. 9 of 25
It can be done! Also here is a picture updated: 
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Dec 11, 2013 08:50 PM
Msg. 10 of 25
that's illegal
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GLaDOS
Joined: Dec 6, 2011
Testing you.
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Posted: Dec 11, 2013 09:06 PM
Msg. 11 of 25
Quote: --- Original message by: jackrabbit that's illegal Could you tell us why? He is not using the Unity Engine with commercial purposes.. I don't see why is it illegal..
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 09:10 PM
Msg. 12 of 25
A fantastic kit, yes.
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: Dec 11, 2013 09:12 PM
Msg. 13 of 25
Did you make that model cause if you didn't you won't be able to continue with this project unless you like getting sued by microsoft
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 09:19 PM
Msg. 14 of 25
Quote: --- Original message by: MEGAVKNG2Quote: --- Original message by: TheChunkierBean A fantastic kit, yes. but why? theres better kits out there, hell, ive seen tools that make scripting easier, which you might want to consider saving for. http://u3d.as/content/hutong-games-llc/playmaker/1Az The OMA FPS kit is probably one of the best free FPS kits I've seen. Quote: --- Original message by: ELVEVERXDid you make that model cause if you didn't you won't be able to continue with this project unless you like getting sued by microsoft No, the Hog is from Reach and the arms and Assault Rifle are from Halo 3. Now, these models are placeholders to help me with gameplay. For the finally models, I will be using CMT assets including their HUD.
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ZOBI3KING
Joined: Dec 25, 2012
Look at me, I'm the captain now.
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Posted: Dec 11, 2013 09:45 PM
Msg. 15 of 25
Just wondering, did you get permission from cmt, also didn't Dennis say something about anything put into CE's engine is M$ property?
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 09:52 PM
Msg. 16 of 25
I will probably need to ask, but I think it will be ok. Maybe. Also I have spoken to Dennis and he said it will be alright as long as I don't make a profit on this.
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renegade343
Joined: Jun 26, 2012
CE3 Stage Modeler, Editor, and Writer
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Posted: Dec 11, 2013 09:52 PM
Msg. 17 of 25
Halo is Microsoft's property anyways, so implicitly, you'd have to follow their Game Content Usage Rules as soon as you even start to approach Halo's intellectual property.
Credit MS properly, don't make money off of it, keep it open and fun, and you should be good~! ...right?
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 09:54 PM
Msg. 18 of 25
That's what I've been think, yeah. Makes sense.
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Dec 11, 2013 10:02 PM
Msg. 19 of 25
Please no.
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 10:21 PM
Msg. 20 of 25
Quote: --- Original message by: Banshee64 Please no. Uhhhhhhhhhhhh, what did I do wrong now? 
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Dec 11, 2013 10:23 PM
Msg. 21 of 25
There's really no improvement from what I said before. You aren't going to be able to distribute this with the Halo 3 models either. This is just a really bad idea.
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 11, 2013 10:29 PM
Msg. 22 of 25
And there have been, I don't know, countless times Halo 3 and Reach models have been distributed on this site. Like I said in an earlier post, these are not the final models, just assets to help gameplay. And there has been a HUGE improvement.
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renegade343
Joined: Jun 26, 2012
CE3 Stage Modeler, Editor, and Writer
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Posted: Dec 11, 2013 11:23 PM
Msg. 23 of 25
Improvements.... like?
For starters, make sure [or prove to us that] all your basic mechanics (jumping, shields, firing guns, grenades, health, vehicles, ammo, weapon switch etc.) work as they should. There's no point making a pseudo-Halo engine if it doesn't work, right? :3
EDIT: I hope the improvements include real physics~ (i.e. -riding on top of vehicles, ragdoll models, bullets that actually get affected by water/air/Coriolis effect) Edited by renegade343 on Dec 11, 2013 at 11:25 PM
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Dec 12, 2013 01:11 AM
Msg. 24 of 25
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TheChunkierBean
Joined: Oct 31, 2013
This Bean is Cooking!!
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Posted: Dec 12, 2013 01:17 AM
Msg. 25 of 25
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