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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP] h3 style campaign revamp

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Author Topic: [WIP] h3 style campaign revamp (151 messages, Page 2 of 5)
Moderators: Dennis

SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: May 22, 2013 05:41 PM    Msg. 36 of 151       
Not possible in CE, as far as I know... perhaps via script...


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 22, 2013 05:53 PM    Msg. 37 of 151       
Quote: --- Original message by: Killer5000
o and how do i make marines say stuff if you look at them?

Open the scenario tag, AI Conversation, its near the bottom. Check the flag where the player must be looking.


Hobbet360
Joined: Jan 10, 2012

ProTools > ToolPro


Posted: May 23, 2013 03:57 AM    Msg. 38 of 151       
me likes so far, I wonder what a flood unicorn looks like... or maybe even a flood lepricorn? :o

.... at the end of a FLOOD RAINBOW!!!! :D
Edited by hobbet360 on May 23, 2013 at 04:04 AM


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 23, 2013 04:05 AM    Msg. 39 of 151       
Quote: --- Original message by: Killer5000
ok thanks how do i make the maps load in sapien as in ones with guilty spark cuase guilty spark crashes sapien wen frown in map which means i cant open the maps from c10 and above so if anyone knows how to fix this then tell me plz.

Debug.txt, as always. It tells you whats wrong. Anyways, if it isnt missing tags, then its probably the script data being corrupt... But, we wont know until you check debug.txt


ralph777
Joined: Mar 11, 2013

Loving the world than the almighty is loving vian


Posted: May 23, 2013 10:47 AM    Msg. 40 of 151       
Good progress keep it going, I'd rather play this than suffer for nothing.


ralph777
Joined: Mar 11, 2013

Loving the world than the almighty is loving vian


Posted: May 25, 2013 07:30 AM    Msg. 41 of 151       
Just do what you must to do, after finishing thing all campaigns you can do what they want you to do..


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: May 25, 2013 09:49 AM    Msg. 42 of 151       
Quote: --- Original message by: Killer5000
i fought ill put old beta test link here....
http://www.mediafire.com/download/xws26d3etqwskz3/h3bc10.rar

Who did you fight?


Danger_zone_98
Joined: Nov 26, 2012


Posted: May 25, 2013 12:05 PM    Msg. 43 of 151       
Quote: --- Original message by: Killer5000
whatever i dont care cuase ur obviously altheros

Because anyone who doesn't like the idea of your mod is Altheros.

Hello, I'm Altheros.
Edited by Danger_zone_98 on May 25, 2013 at 12:06 PM


Guilty_spark
Joined: Dec 8, 2011

enjoy my bright, blue, balls!


Posted: May 25, 2013 03:11 PM    Msg. 44 of 151       
Quote: --- Original message by: Killer5000

ok thanks how do i make the maps load in sapien as in ones with guilty spark cuase guilty spark crashes sapien wen frown in map which means i cant open the maps from c10 and above so if anyone knows how to fix this then tell me plz.
plus HERES THE FLOD BIPEDS
http://img593.imageshack.us/img593/8567/sapiendualcore201305231.jpg
http://img849.imageshack.us/img849/8567/sapiendualcore201305231.jpg
Edited by Killer5000 on May 22, 2013 at 11:20 PM
Edited by Killer5000 on May 22, 2013 at 11:21 PM
I make your sapien crash?...I guess I will vanish into thin air in a blink of a eye, goodbye forever.


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: May 25, 2013 03:20 PM    Msg. 45 of 151       
make the flood talk! "ah the armored casket"


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: May 25, 2013 04:30 PM    Msg. 46 of 151       
I am spartacus!!
Wait.. No? That's not what we're doing? Oh..


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: May 25, 2013 10:10 PM    Msg. 47 of 151       
Quote: --- Original message by: AllySuzumiya
I am spartacus!!
Wait.. No? That's not what we're doing? Oh..

I'm just a guy on the internet.


Spartan Tom
Joined: Oct 23, 2011

Inactive


Posted: May 25, 2013 10:54 PM    Msg. 48 of 151       
Killer, if you want, I could donate some tags to you. The Tags I'm donating are Halo 3 Footsteps.
It's the sound you make in Halo CE when you are walking / running in Sand, Grass, Ice, Dirt, Glass etc. I'm currently working on it by ripping it from Halo 3 using Adjutant.


GLaDOS
Joined: Dec 6, 2011

Testing you.


Posted: May 26, 2013 08:21 AM    Msg. 49 of 151       
Quote: --- Original message by: mooiiisstt
I guess I'm Altheros too then.


Just a little question... You registered yesterday, how do you know who is Altheros?


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: May 26, 2013 10:47 AM    Msg. 50 of 151       
Quote: --- Original message by: GLaDOS
Quote: --- Original message by: mooiiisstt
I guess I'm Altheros too then.


Just a little question... You registered yesterday, how do you know who is Altheros?

This is clearly the work of the Red spy.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: May 26, 2013 11:09 AM    Msg. 51 of 151       
Quote: --- Original message by: vampire_girl
Quote: --- Original message by: mooiiisstt
I guess I'm Altheros too then.

http://i1015.photobucket.com/albums/af274/vampiregirlkelly/objection_haruhi_zpsdb55e6ad.png
I am Altheros.
(cue dramatic music)

I'M ALTHEROS!


GLaDOS
Joined: Dec 6, 2011

Testing you.


Posted: May 26, 2013 02:28 PM    Msg. 52 of 151       
Quote: --- Original message by: mooiiisstt
I know who altheros is because i had another account that got banned for, should i say mis-conduct?


No, you don't need to say anything... That text of your avatar saying "I hate you all" tell us enough..


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: May 26, 2013 03:09 PM    Msg. 53 of 151       
I read that in GlaDOS' voice.


Banshee64
Joined: Dec 4, 2012

oify


Posted: May 26, 2013 03:10 PM    Msg. 54 of 151       
I am not Altheros also known as the throes also known as master 1336


Kal825B
Joined: Jan 16, 2012

Last son of Krypt... Oh wait, i'm a clone.


Posted: May 26, 2013 03:38 PM    Msg. 55 of 151       
*Looks at last couple of posts* Sooo, any updates???
Edited by Kal825B on May 26, 2013 at 03:39 PM


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: May 26, 2013 04:10 PM    Msg. 56 of 151       
the future of halo 3 is coming to halo ce, and with open sauces upgrades, im sure soon this could turn into halo 3's actual campaign one day


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: May 26, 2013 10:48 PM    Msg. 57 of 151       
No Brutes please.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: May 27, 2013 12:09 AM    Msg. 58 of 151       
No brute hating please.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: May 27, 2013 01:36 AM    Msg. 59 of 151       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Delicon20
No brute hating please.


The brutes must die

Where have you been?
It's been a very long time since you posted last time.


Zigadirasu
Joined: Sep 8, 2010

all life will end soon or late


Posted: May 27, 2013 02:54 AM    Msg. 60 of 151       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Delicon20
No brute hating please.


The brutes must die


lol hate brutes too.
long time


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: May 27, 2013 11:00 AM    Msg. 61 of 151       
Quote: --- Original message by: Killer5000
dumb ai you wont encounter brutes really much in these maps only level 2 and b30


I think you should add Brutes only from b30 onwards... fighting them from the beginning won't be fun...


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: May 27, 2013 11:13 AM    Msg. 62 of 151       
Quote: --- Original message by: SOI_7
Quote: --- Original message by: Killer5000
dumb ai you wont encounter brutes really much in these maps only level 2 and b30


I think you should add Brutes only from b30 onwards... fighting them from the beginning won't be fun...


I would recommend their introduction mid a50 myself, b30 isn't really a good level to introduce new enemies
Edited by Delicon20 on May 27, 2013 at 11:14 AM


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: May 27, 2013 11:31 AM    Msg. 63 of 151       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Delicon20
No brute hating please.


The brutes must die

How exactly do you expect them to die If noone's killing them?


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: May 27, 2013 02:03 PM    Msg. 64 of 151       
Quote: --- Original message by: Delicon20

Quote: --- Original message by: SOI_7
Quote: --- Original message by: Killer5000
dumb ai you wont encounter brutes really much in these maps only level 2 and b30


I think you should add Brutes only from b30 onwards... fighting them from the beginning won't be fun...


I would recommend their introduction mid a50 myself, b30 isn't really a good level to introduce new enemies
Edited by Delicon20 on May 27, 2013 at 11:14 AM


You're right... maybe after the hangar battle...


ralph777
Joined: Mar 11, 2013

Loving the world than the almighty is loving vian


Posted: May 27, 2013 02:59 PM    Msg. 65 of 151       
Found a bug of what was test release:
http://www.mediafire.com/download/xws26d3etqwskz3/h3bc10.rar

bug in a human flood: when I kill them usually they got up again and when they're up they just stand there like a statue without running to attack you again.

but it's cool for a good start.


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: May 27, 2013 03:21 PM    Msg. 66 of 151       
Quote: --- Original message by: ralph777
Found a bug of what was test release:
bug in a human flood: when I kill them usually they got up again and when they're up they just stand there like a statue without running to attack you again.

but it's cool for a good start.

i've found a few other "bugs". when i played the map, flood elites would use h3 elite dialogues, and flood humans would use h3 human dialogues. not sure if intended or -_-. additionally, i found that the magnum and the ar had an extended starting clip, please fix this. also, i was able to turn the magnum into a better flood cqc weapon than the shotgun, sometimes the shotgun could take multiple shots to kill the flood, however a single shot and a follow up melee from the magnum guaranteed a dead flood, again not sure if this is intentional. aside from the afore mentioned and need of additional h3 tags, nice work.
Edited by greg079 on May 27, 2013 at 03:22 PM


AllySuzumiya
Joined: Feb 27, 2013

"Kotae wa itsumo watashi no mune ni.."


Posted: May 27, 2013 05:44 PM    Msg. 67 of 151       
Quote: --- Original message by: Killer5000

no no the flood elites have 2 dialog the variants one that they may talk in and human flod only got 1
and human flood will need a little tag fixing for it to eaither not get up and stay dead or get up and fight plus im the flood dialog will have a few variants plus itss funny wen they all say i see you
and you encounter brutes at the first marine squad on a30
and heres da odst in lvl
https://imageshack.us/scaled/large/809/haloce20130528065529063.jpg

Edited by Killer5000 on May 27, 2013 at 05:10 PM

Killer, Is this running on low settings? You don't have to use FRAPS to take screenshots. Printscreen is just as efficient and you don't need to sacrifice quality to do it.


ralph777
Joined: Mar 11, 2013

Loving the world than the almighty is loving vian


Posted: May 27, 2013 07:32 PM    Msg. 68 of 151       
Very nice
Question: Do the life bar in the UI still needs a Med Kit?
or
It can generate itself without a Kit?


ralph777
Joined: Mar 11, 2013

Loving the world than the almighty is loving vian


Posted: May 28, 2013 06:23 AM    Msg. 69 of 151       
ah.. ok because i got used of the previous H3 campaign style
but still this is more awesome.

thanks for the info and thanks for this project of yours i hope more new will come and i'm willing to test the betas.


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: May 29, 2013 03:21 PM    Msg. 70 of 151       
Bugs that I found:
-The magnum that you have from the beginning has 12 bullets in the magazines, instead of 8. Moreover, the magnum shouldn't have the zoom
-Fix those Jackal shields. The holes must be visible
-That Spirit should be replaced with a Phantom
-Still the H1 Shade Turret. Use the H3 version
-H1 grenades? Still here?
-In the cinematic Master Chief still holds the H1 assault rifle
-Those Elite Floods should have better antennas
-Human Flood bug...
-Replace ALL the songs with H3 ones, not just one
-H1 Sentinels? And by the way, zteam released their dialogues...
-WHERE IS 343 GUILTY SPARK????

Despite this, the mod is fun... keep it going!
Edited by SOI_7 on May 29, 2013 at 03:22 PM

 
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