
SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: May 22, 2013 05:41 PM
Msg. 36 of 151
Not possible in CE, as far as I know... perhaps via script...
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: May 22, 2013 05:53 PM
Msg. 37 of 151
Quote: --- Original message by: Killer5000 o and how do i make marines say stuff if you look at them? Open the scenario tag, AI Conversation, its near the bottom. Check the flag where the player must be looking.
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Hobbet360
Joined: Jan 10, 2012
ProTools > ToolPro
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Posted: May 23, 2013 03:57 AM
Msg. 38 of 151
me likes so far, I wonder what a flood unicorn looks like... or maybe even a flood lepricorn? :o
.... at the end of a FLOOD RAINBOW!!!! :D Edited by hobbet360 on May 23, 2013 at 04:04 AM
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: May 23, 2013 04:05 AM
Msg. 39 of 151
Quote: --- Original message by: Killer5000 ok thanks how do i make the maps load in sapien as in ones with guilty spark cuase guilty spark crashes sapien wen frown in map which means i cant open the maps from c10 and above so if anyone knows how to fix this then tell me plz. Debug.txt, as always. It tells you whats wrong. Anyways, if it isnt missing tags, then its probably the script data being corrupt... But, we wont know until you check debug.txt
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ralph777
Joined: Mar 11, 2013
Loving the world than the almighty is loving vian
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Posted: May 23, 2013 10:47 AM
Msg. 40 of 151
Good progress keep it going, I'd rather play this than suffer for nothing. 
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ralph777
Joined: Mar 11, 2013
Loving the world than the almighty is loving vian
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Posted: May 25, 2013 07:30 AM
Msg. 41 of 151
Just do what you must to do, after finishing thing all campaigns you can do what they want you to do.. 
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 25, 2013 09:49 AM
Msg. 42 of 151
Quote: --- Original message by: Killer5000 i fought ill put old beta test link here.... http://www.mediafire.com/download/xws26d3etqwskz3/h3bc10.rar Who did you fight?
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: May 25, 2013 12:05 PM
Msg. 43 of 151
Quote: --- Original message by: Killer5000 whatever i dont care cuase ur obviously altheros Because anyone who doesn't like the idea of your mod is Altheros. Hello, I'm Altheros. Edited by Danger_zone_98 on May 25, 2013 at 12:06 PM
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Guilty_spark
Joined: Dec 8, 2011
enjoy my bright, blue, balls!
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Posted: May 25, 2013 03:11 PM
Msg. 44 of 151
I make your sapien crash?...I guess I will vanish into thin air in a blink of a eye, goodbye forever.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: May 25, 2013 03:20 PM
Msg. 45 of 151
make the flood talk! "ah the armored casket"
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 25, 2013 04:30 PM
Msg. 46 of 151
I am spartacus!! Wait.. No? That's not what we're doing? Oh..
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 25, 2013 10:10 PM
Msg. 47 of 151
Quote: --- Original message by: AllySuzumiya I am spartacus!! Wait.. No? That's not what we're doing? Oh.. I'm just a guy on the internet.
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: May 25, 2013 10:54 PM
Msg. 48 of 151
Killer, if you want, I could donate some tags to you. The Tags I'm donating are Halo 3 Footsteps. It's the sound you make in Halo CE when you are walking / running in Sand, Grass, Ice, Dirt, Glass etc. I'm currently working on it by ripping it from Halo 3 using Adjutant.
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GLaDOS
Joined: Dec 6, 2011
Testing you.
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Posted: May 26, 2013 08:21 AM
Msg. 49 of 151
Quote: --- Original message by: mooiiisstt I guess I'm Altheros too then. Just a little question... You registered yesterday, how do you know who is Altheros?
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 26, 2013 10:47 AM
Msg. 50 of 151
Quote: --- Original message by: GLaDOSQuote: --- Original message by: mooiiisstt I guess I'm Altheros too then. Just a little question... You registered yesterday, how do you know who is Altheros? This is clearly the work of the Red spy.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 26, 2013 11:09 AM
Msg. 51 of 151
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GLaDOS
Joined: Dec 6, 2011
Testing you.
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Posted: May 26, 2013 02:28 PM
Msg. 52 of 151
Quote: --- Original message by: mooiiisstt I know who altheros is because i had another account that got banned for, should i say mis-conduct? No, you don't need to say anything... That text of your avatar saying "I hate you all" tell us enough..
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 26, 2013 03:09 PM
Msg. 53 of 151
I read that in GlaDOS' voice.
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: May 26, 2013 03:10 PM
Msg. 54 of 151
I am not Altheros also known as the throes also known as master 1336
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: May 26, 2013 03:38 PM
Msg. 55 of 151
*Looks at last couple of posts* Sooo, any updates??? Edited by Kal825B on May 26, 2013 at 03:39 PM
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: May 26, 2013 04:10 PM
Msg. 56 of 151
the future of halo 3 is coming to halo ce, and with open sauces upgrades, im sure soon this could turn into halo 3's actual campaign one day
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 26, 2013 10:48 PM
Msg. 57 of 151
No Brutes please.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: May 27, 2013 12:09 AM
Msg. 58 of 151
No brute hating please.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: May 27, 2013 01:36 AM
Msg. 59 of 151
Quote: --- Original message by: TielQuote: --- Original message by: Delicon20 No brute hating please. The brutes must die  Where have you been? It's been a very long time since you posted last time.
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Zigadirasu
Joined: Sep 8, 2010
all life will end soon or late
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Posted: May 27, 2013 02:54 AM
Msg. 60 of 151
Quote: --- Original message by: TielQuote: --- Original message by: Delicon20 No brute hating please. The brutes must die  lol hate brutes too. long time
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SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: May 27, 2013 11:00 AM
Msg. 61 of 151
Quote: --- Original message by: Killer5000 dumb ai you wont encounter brutes really much in these maps only level 2 and b30 I think you should add Brutes only from b30 onwards... fighting them from the beginning won't be fun...
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: May 27, 2013 11:13 AM
Msg. 62 of 151
Quote: --- Original message by: SOI_7Quote: --- Original message by: Killer5000 dumb ai you wont encounter brutes really much in these maps only level 2 and b30 I think you should add Brutes only from b30 onwards... fighting them from the beginning won't be fun... I would recommend their introduction mid a50 myself, b30 isn't really a good level to introduce new enemies Edited by Delicon20 on May 27, 2013 at 11:14 AM
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 27, 2013 11:31 AM
Msg. 63 of 151
Quote: --- Original message by: TielQuote: --- Original message by: Delicon20 No brute hating please. The brutes must die  How exactly do you expect them to die If noone's killing them?
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SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: May 27, 2013 02:03 PM
Msg. 64 of 151
Quote: --- Original message by: Delicon20Quote: --- Original message by: SOI_7Quote: --- Original message by: Killer5000 dumb ai you wont encounter brutes really much in these maps only level 2 and b30 I think you should add Brutes only from b30 onwards... fighting them from the beginning won't be fun... I would recommend their introduction mid a50 myself, b30 isn't really a good level to introduce new enemies Edited by Delicon20 on May 27, 2013 at 11:14 AM You're right... maybe after the hangar battle...
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ralph777
Joined: Mar 11, 2013
Loving the world than the almighty is loving vian
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Posted: May 27, 2013 02:59 PM
Msg. 65 of 151
Found a bug of what was test release: http://www.mediafire.com/download/xws26d3etqwskz3/h3bc10.rar bug in a human flood: when I kill them usually they got up again and when they're up they just stand there like a statue without running to attack you again.  but it's cool for a good start.
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greg079
Joined: Apr 1, 2013
channeling my inner april fool
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Posted: May 27, 2013 03:21 PM
Msg. 66 of 151
Quote: --- Original message by: ralph777Found a bug of what was test release: bug in a human flood: when I kill them usually they got up again and when they're up they just stand there like a statue without running to attack you again.  but it's cool for a good start. i've found a few other "bugs". when i played the map, flood elites would use h3 elite dialogues, and flood humans would use h3 human dialogues. not sure if intended or -_-. additionally, i found that the magnum and the ar had an extended starting clip, please fix this. also, i was able to turn the magnum into a better flood cqc weapon than the shotgun, sometimes the shotgun could take multiple shots to kill the flood, however a single shot and a follow up melee from the magnum guaranteed a dead flood, again not sure if this is intentional. aside from the afore mentioned and need of additional h3 tags, nice work. Edited by greg079 on May 27, 2013 at 03:22 PM
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 27, 2013 05:44 PM
Msg. 67 of 151
Quote: --- Original message by: Killer5000no no the flood elites have 2 dialog the variants one that they may talk in and human flod only got 1 and human flood will need a little tag fixing for it to eaither not get up and stay dead or get up and fight plus im the flood dialog will have a few variants plus itss funny wen they all say i see you and you encounter brutes at the first marine squad on a30 and heres da odst in lvl https://imageshack.us/scaled/large/809/haloce20130528065529063.jpg Edited by Killer5000 on May 27, 2013 at 05:10 PM Killer, Is this running on low settings? You don't have to use FRAPS to take screenshots. Printscreen is just as efficient and you don't need to sacrifice quality to do it.
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ralph777
Joined: Mar 11, 2013
Loving the world than the almighty is loving vian
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Posted: May 27, 2013 07:32 PM
Msg. 68 of 151
Very nice  Question: Do the life bar in the UI still needs a Med Kit? or It can generate itself without a Kit?
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ralph777
Joined: Mar 11, 2013
Loving the world than the almighty is loving vian
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Posted: May 28, 2013 06:23 AM
Msg. 69 of 151
ah.. ok because i got used of the previous H3 campaign style but still this is more awesome. thanks for the info and thanks for this project of yours i hope more new will come and i'm willing to test the betas. 
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SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: May 29, 2013 03:21 PM
Msg. 70 of 151
Bugs that I found: -The magnum that you have from the beginning has 12 bullets in the magazines, instead of 8. Moreover, the magnum shouldn't have the zoom -Fix those Jackal shields. The holes must be visible -That Spirit should be replaced with a Phantom -Still the H1 Shade Turret. Use the H3 version -H1 grenades? Still here? -In the cinematic Master Chief still holds the H1 assault rifle -Those Elite Floods should have better antennas -Human Flood bug... -Replace ALL the songs with H3 ones, not just one -H1 Sentinels? And by the way, zteam released their dialogues... -WHERE IS 343 GUILTY SPARK????
Despite this, the mod is fun... keep it going! Edited by SOI_7 on May 29, 2013 at 03:22 PM
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