
SOI_7
Joined: Mar 23, 2012
Welcome to the true man's world
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Posted: Jun 21, 2013 01:36 PM
Msg. 141 of 151
Which Phantom are you using? The one ripped from Solitude works fine, it has just messed up tag names. If it goes inside the ground, you can modify its origins... You should keep both the Spirit and the Phantom IMO, like in Reach. Use the Spirit for Keyes when he kills the hunters in a50, and for the crashed Spirit in c10. For the other levels use Phantoms. P.S. I was talking about the ground detail, grass looks fine, but I need to see it closer P.S.S. Download link is broken...
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 22, 2013 12:47 AM
Msg. 142 of 151
Quote: --- Original message by: Killer5000
ok well thats not my main prob my main prob i need sounds from h3 for effects and some other stuf and i cant extract it cuase adjutant/towav crash is that cuase of windows 7 i need a fix so if anyone has a adjutant v2 exe and towav and plugins and etc can i have please plus how do i get sounds from halo 2
o and link fixed http://www.mediafire.com/view/pr35ijhch2pasex/foliage_plants_broadleaf.tif Edited by Killer5000 on Jun 21, 2013 at 10:03 PM Halo 2 sounds in a Halo 3 mod? No. Just no. Why do you need an older version of Adjutant? The latest version is like 3.1 or something. Edited by Dumb AI on Jun 22, 2013 at 12:48 AM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 22, 2013 01:22 AM
Msg. 143 of 151
Quote: --- Original message by: Killer5000 well i need some good music sounds for spots adjutant v2 is the latest and it doesnt seem to work with sound on win 7 You can find the soundtracks on Youtube. xD OBJECTION. The latest version of Adjutant is 3.2.0.0, according to the info on my Adjutant.exe (which is up to date) Edited by Dumb AI on Jun 22, 2013 at 01:30 AM
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Jun 25, 2013 11:57 PM
Msg. 144 of 151
Any updates killer?
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jun 28, 2013 03:31 AM
Msg. 145 of 151
...Did I just get mustachioed?! downloading now EDIT> Just played it. It plays: ...exactly like a texture swap! Seriously, doesn't anyone ever get tired of 'swap-this-for-that's? More of this! EDIT> And this!!! Cmon! Gunz blazing! Dogfights in boats! Cult classic forced memes! Phones exploding when you throw them at the ground! WOOOO!!!! ...pleeeeeeaase!  -snip that- It was fine, because it was b30 and I think b30 is still fun after all these years... Edited by OrangeJuice on Jun 28, 2013 at 03:49 AM
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 28, 2013 06:18 AM
Msg. 146 of 151
What da f... is that thread ? H3 MOD, h3 mod, H3 mod, reevamp, revamp. And the most of the picture of your stuff are from other halo games. Your h3 a30=h3 ? What the F.U.C.K yoyo hog doing here ? And the dropship lol That topic is JUST LOL. Too MUCH LOL.
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Oskarmandude
Joined: Mar 16, 2013
Bosnia
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Posted: Jun 30, 2013 06:40 AM
Msg. 147 of 151
He said most of the stuff in your mod is from games other than Halo 3, he didn't say your pictures aren't from your crappy mod.
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: Jun 30, 2013 11:12 AM
Msg. 148 of 151
Quote: --- Original message by: Oskarmandude He said most of the stuff in your mod is from games other than Halo 3, he didn't say your pictures aren't from your crappy mod. Aww don't be so hard on him, I feel bad for the little guy :/ My hate's one thing but everyone's + mine is a little overboard. Killer5000, the main problem with this mod is that some of the ideas that you're trying to get off aren't proposed the right way or simply aren't well-worded. Try extrapolating a little more on what you're saying and practice some good punctuation and spelling to get your point across better. From what I've seen, your mod looks more promising than the other's I've seen and I'll definitely give it a try in the future. Do you know how to use OpenSauce, though? You could use higher res textures and multi-grenade + button switches like Halo 3 and it'd be more accessible. If not, you could always ask a few people around here for help with shading/texture-mapping and stuff.. Just saying. Edited by AllySuzumiya on Jun 30, 2013 at 11:13 AM
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Jun 30, 2013 01:22 PM
Msg. 149 of 151
Quote: --- Original message by: AllySuzumiya Aww don't be so hard on him, I feel bad for the little guy :/ My hate's one thing but everyone's + mine is a little overboard. Killer5000, the main problem with this mod is that some of the ideas that you're trying to get off aren't proposed the right way or simply aren't well-worded.
Try extrapolating a little more on what you're saying and practice some good punctuation and spelling to get your point across better. From what I've seen, your mod looks more promising than the other's I've seen and I'll definitely give it a try in the future. Do you know how to use OpenSauce, though? You could use higher res textures and multi-grenade + button switches like Halo 3 and it'd be more accessible. If not, you could always ask a few people around here for help with shading/texture-mapping and stuff.. Just saying. considering he brushes off criticism with "lol" or "wut" or "XDddDD" it's probably useless to even try. how long ago was he told to use cubemaps, and how long will it take for him to understand what that means? Edited by master noob on Jun 30, 2013 at 01:22 PM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 30, 2013 03:15 PM
Msg. 150 of 151
I admire that ignorance. Sometimes, it's good to have that.
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: Jun 30, 2013 04:12 PM
Msg. 151 of 151
Quote: --- Original message by: master noobQuote: --- Original message by: AllySuzumiya Aww don't be so hard on him, I feel bad for the little guy :/ My hate's one thing but everyone's + mine is a little overboard. Killer5000, the main problem with this mod is that some of the ideas that you're trying to get off aren't proposed the right way or simply aren't well-worded.
Try extrapolating a little more on what you're saying and practice some good punctuation and spelling to get your point across better. From what I've seen, your mod looks more promising than the other's I've seen and I'll definitely give it a try in the future. Do you know how to use OpenSauce, though? You could use higher res textures and multi-grenade + button switches like Halo 3 and it'd be more accessible. If not, you could always ask a few people around here for help with shading/texture-mapping and stuff.. Just saying. considering he brushes off criticism with "lol" or "wut" or "XDddDD" it's probably useless to even try. how long ago was he told to use cubemaps, and how long will it take for him to understand what that means? Edited by master noob on Jun 30, 2013 at 01:22 PM .. You got a point.
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