
ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: May 6, 2013 10:02 AM
Msg. 1 of 51
i just installed OS even though i had been assuming that it would delete all my tags and maps but i was fine with that but when i installed it  halo continued to work perfectly except i could play .yelo maps so why don't people just install it like i thought people were anti OS because it destroyed all your stuff but it doesn't seem like there's anything negative about tit so why do people hate it so much?
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: May 6, 2013 10:48 AM
Msg. 2 of 51
The only thing I personally don't like about it is that it heats my laptop a bit when running with all pp effects.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: May 6, 2013 11:26 AM
Msg. 3 of 51
Because some people think that people haven't upgraded their systems since Windown ME and they want everyone to play it. I'm not saying that it's a must use, but there should be no reason to hate it or have anything bad to say about it. It does nothing but upgrade the game to H2 standards or above visually. Especially with the object limits increased, certain things now you could just make into static objects if you so chose to reduce BSP polies.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: May 6, 2013 12:38 PM
Msg. 4 of 51
Oh also OS effects make detail objects disappear.
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 6, 2013 12:50 PM
Msg. 5 of 51
Detail maps hardly existed in the first place. Usually, we just see a bunch of baked textures that make everything look out of place. OpenSauce doesn't always make things look good so to each their own. I'd rather see someone make a good map in ClosedSauce than a bad map in OpenSauce. Why do we need OpenSauce anyways if people don't know how to use it properly, let alone; Get it on their computer? Need something fresh and new for Halo CE? 
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 6, 2013 01:24 PM
Msg. 6 of 51
Well, that's actually pretty easy for me to answer. Before the latest version of OS (OS 3.1)came out, when i installed it halo automatically exceptioned. I found out my computer couldn't handle the graphical upgrades that came with it. With OS 3.1 it detects if your computer can handle it or not. If not, it disables it. Personally i think making a map in .map and .yelo version splits the playing audience between the OS users and non-OS users. If you just make it .yelo then only the OS users could use it, making the playing audience much smaller. If you make it a .map only then everyone can play, and the OS users can still have bloom, motion blur, ect ect. Just not things like bump maps and things of that nature. Personally, if you want to play using OS, that's fine by me because of the add on's that people can add to .yelo with new scripting commands, post process and new toys. And if you're making a map that requires something that only OS offers then i can understand that. But if you just want to add bump maps and specular to models to make them shiny, that's pointless to me. Personally, OS is okay with me. I just hate to see people make a good map and ruin it by splitting up the playing audience.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: May 6, 2013 02:01 PM
Msg. 7 of 51
Open sauce is a very good feature for halo CE. Improve alot of setting like shaders, scripts, animations etc... Personaly I don't use it, it's not about my pc (I have a good pc). It's just I prefer the old simple halo engine. If you guys want to use OS, that your choose. It is a good idea. Halo Community needs more .Yelo maps and would be nice to see some awesome features.
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: May 6, 2013 02:07 PM
Msg. 8 of 51
OS 3.1 doesn't work with the recorded animation program and is a huge setback for me if I were to use OS 3.1 since currently right now I have over 80 Recorded Animations in Takedown: PL
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stunt_man
Joined: Sep 22, 2009
GMYF - Now hosting proper MLG gametypes!
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Posted: May 6, 2013 02:33 PM
Msg. 9 of 51
Quote: --- Original message by: grunt_eater I just hate to see people make a good map and ruin it by splitting up the playing audience. This is completely hypothetical. It hasn't happened yet and likely won't happen. Split playerbases shouldn't be considered as one of OS's flaws, simply because it hasn't been an issue. Unless I've missed something, the most noteworthy OS projects, released or WIP, are single player maps. A split playerbase doesn't make a lick of difference for a single player map. OS isn't perfect. Hell, I don't even use it. However, the reason I don't use it isn't because it sucks, or because it goes against my ethics, or because I don't want to support it in fear of the above mentioned hypothetical situation.I don't use it because, quite simply, I don't care for the graphical effects, and HAC 2 adds much more useful functionality and features, without adding an overlay and a bunch of bloom. Don't get me wrong - I'll likely be reinstalling it when single player stuff is released (I do like OS maps for their added features and all that), but I don't think OS will be used much for multiplayer. I can't speak for everyone but I'm pretty sure the vast majority of MP map makers and modders do their work with the intent to have their product played by as many people as possible. So it would take either a fanatic or a fool to release an MP map for OS out of some delusion of loyalty or out of a desire to see OS become more popular.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: May 6, 2013 02:39 PM
Msg. 10 of 51
... :|
I guess that means call me a fool then...
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: May 6, 2013 02:49 PM
Msg. 11 of 51
I've been using it because I actually do use the new script commands. I found a lot of them to be pretty useful and fun to use when doing stunt/glitch servers. Also comes in handy if you want lag-free collision without sacrificing bump mapping just because you choose to use scenery as BSP(which is totally compatible to a .map maker) Edited by OrangeJuice on May 6, 2013 at 02:51 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: May 6, 2013 03:01 PM
Msg. 12 of 51
Quote: --- Original message by: OrangeJuice
I've been using it because I actually do use the new script commands. I found a lot of them to be pretty useful and fun to use when doing stunt/glitch servers. Also comes in handy if you want lag-free collision without sacrificing bump mapping just because you choose to use scenery as BSP(which is totally compatible to a .map maker) Edited by OrangeJuice on May 6, 2013 at 02:51 PM I didn't mean to make it sound like they couldn't use it as BSP, What I was saying was that you can use a LOT more of it so you can have more BSP as scenery. Imagine the detail that it could allow you to have in cliffs especially. The cliff BSP could be very very simple (more there to be an attach point for the scenery) but then the scenery that is imbedded within could be much more complicated AND could still have the LODs so it would still be slightly optimized at range. But yes, you are right, you don't have to sacrifice the bump mapping, thus allowing it to seem as though it is part of the BSP. Edited by eliteslasher on May 6, 2013 at 03:02 PM
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: May 6, 2013 05:32 PM
Msg. 13 of 51
Quote: --- Original message by: MatthewDratt OS 3.1 doesn't work with the recorded animation program and is a huge setback for me if I were to use OS 3.1 since currently right now I have over 80 Recorded Animations in Takedown: PL Wouldn't it be easier to make them just standard animations and use the custom animation command? or add an AI to the biped and use the move to position thing? idk, just sounds easier to me. Lol.
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Ki11erFTW
Joined: Jul 4, 2009
You've seen nothing yet.
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Posted: May 6, 2013 10:55 PM
Msg. 14 of 51
Quote: --- Original message by: DSalimander
-Super nice looking guns set against a dull background (crap map) look terrible. (People here were never good at shaders to start with.)
Thats a very biased thing to say. There is some real talent in this community, your Foundry map looks like a flat and dry area, I suggest you could fix this with OS, or even without it. If you have such skill to prove OS unnecessary, I still haven't seen it.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: May 6, 2013 10:59 PM
Msg. 15 of 51
Sure he could fix his map up all nice and shiny in OS. But the only people that would care are the 0.1% of halo players who actually use OS.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: May 6, 2013 11:07 PM
Msg. 16 of 51
Quote: --- Original message by: abkarch0.1% of halo players who actually use OS. source .1% is a very very low statistic despite there being many who use OS, as shown in other threads. try again. Edited by master noob on May 6, 2013 at 11:08 PM
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: May 6, 2013 11:28 PM
Msg. 17 of 51
I'm just waiting for the day when OS will add programmable distance fading to bump maps and detail maps(shader_environment)
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Ki11erFTW
Joined: Jul 4, 2009
You've seen nothing yet.
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Posted: May 6, 2013 11:32 PM
Msg. 18 of 51
Quote: --- Original message by: OrangeJuice I'm just waiting for the day when OS will add programmable distance fading to bump maps and detail maps(shader_environment) its coming soon.
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: May 7, 2013 12:02 AM
Msg. 19 of 51
Quote: --- Original message by: DSalimander Mipmap fade exists now. Edited by OrangeJuice on May 8, 2013 at 03:11 AM
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: May 7, 2013 12:04 AM
Msg. 20 of 51
Quote: --- Original message by: grunt_eaterQuote: --- Original message by: MatthewDratt OS 3.1 doesn't work with the recorded animation program and is a huge setback for me if I were to use OS 3.1 since currently right now I have over 80 Recorded Animations in Takedown: PL Wouldn't it be easier to make them just standard animations and use the custom animation command? or add an AI to the biped and use the move to position thing? idk, just sounds easier to me. Lol. Recorded Anims record the exact keys and positions when they were made. Command lists can sometimes mess up and not work. Getting looking and timing right with command lists can also be hard. When you work in cinematics, Recorded Animations make things a lot easier Edited by MatthewDratt on May 7, 2013 at 12:05 AM
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: May 7, 2013 02:08 AM
Msg. 21 of 51
Quote: --- Original message by: DSalimander -Splitting the community.
-Program still in beta...
-Installation and troubleshooting is NOT intuitive...
-Official website is garbage...
-Rely on thirdparty people such as Masterz to give us our news or help.
-Benefits of installing OS are not amazing or worthwhile other than normal mapped guns, which...
-Super nice looking guns set against a dull background (crap map) look terrible. (People here were never good at shaders to start with.)
-Bloom is something that can still be done without OS, easily.
-AI still doesn't sync online. Netcode is still garbage.
-Fix one compatibility problem, cause another.
etc ur bad
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 7, 2013 02:26 AM
Msg. 22 of 51
Quote: --- Original message by: OrangeJuiceQuote: --- Original message by: DSalimander Mipmap fade exists now. what does that do Replaces textures that are a distance with lower resolution versions because you couldn't see the detail anyway. Same way LOD models work, increasing your resolution will increase the distance required to display the lower quality versions, since you can see further, and therefore see moar detail. (Also applies to parallel angles for textures) That's why there are so many versions of the same texture that are progressively smaller on the bitmap. Edited by Jesse on May 7, 2013 at 02:28 AM
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ELVEVERX
Joined: Oct 5, 2012
For the great journey
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Posted: May 7, 2013 02:48 AM
Msg. 23 of 51
Okay i don't mean to sound bad bad from my understanding (i may not have this right) as long as you have a standard computer from the last five to six years or beyond that with upgrades there shouldn't really be any hardware problems should there?
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: May 7, 2013 02:53 AM
Msg. 24 of 51
Even the old nvidia FX5700 could handle ENBseries bloom, I'm sure it can handle an OS map I have one and tested it :)
It might suck in theory. But in real world practice, I don't think there's any splitting to worry about community-wise. And the GeForce 4 Ti series cards were able to max out halo with decent FPS, so it's not like you were trying to compensate for Crysis Scenario. Edited by OrangeJuice on May 7, 2013 at 03:02 AM
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AllySuzumiya
Joined: Feb 27, 2013
"Kotae wa itsumo watashi no mune ni.."
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Posted: May 7, 2013 11:32 AM
Msg. 25 of 51
-Splitting the community. That's like saying "That's a nice car, I can get it for free, but i won't because i want to prove a point." The game Is approaching 9 years old. That's more than enough time for you to have upgraded your computer. If you can't play a game with slightly enhanced graphics and a bigger BSP, it's safe to say that you can't play any modern game and, therefore, there's no point of even complaining. I'm using a 6 year old Frankenstein laptop with Ubuntu Linux and i'm capable of running OpenSauce and Halo Via wine. Your argument is invalid unless you're using Windows 2000.-Program still in beta... If people don't test a software in it's beta form, you won't have feedback for the final version. Most of the Halo CE community hold Halo 2/3 to a standard of godliness and have to base everything off Halo 2/3's design. Halo 2 had a beta Via the Ilovebees promotion and Halo 3 had a beta Via Crackdown. Your logic is invalid yet again.
-Installation and troubleshooting is NOT intuitive... File an issue. Usually in cases where you can't install something, it's user error. Read the requirements of OS, read what you need to implement it into Halo CE and act accordingly. Don't blame OS for your lack of a good computer. It costs less than 100$ to upgrade to a decent graphics card nowadays. Go out and get one if you need it. -Official website is garbage... What an oxy-moron, you are. You're complaining about a bad website on a relatively bad website.
-Rely on thirdparty people such as Masterz to give us our news or help. You have a computer. Email FS ffs. I'm pretty sure Win2000 has that built in email application.-Benefits of installing OS are not amazing or worthwhile other than normal mapped guns, which... Point Taken-Super nice looking guns set against a dull background (crap map) look terrible. (People here were never good at shaders to start with.) Who told you that you HAVE to make your map look terrible? There's no law that states "All OS users must make box-maps" or "All OS users must suck at applying shaders." Can you please 86 the bold statements (oxy-moron as this response is in bold)-Bloom is something that can still be done without OS, easily. Vanilla Halo w/o bloom Vanilla Halo with bloom You sure showed folks how it's done.-AI still doesn't sync online. Netcode is still garbage. That's not OS's problem. OpenSauce wasn't created for the sole purpose of improving the netcode of a 12 year old game. It's a Netcode. It cannot be fixed, server-side, unless everyone inside of that map with the AI had said improvement on their system. Even then, they'd all have to have perfect connection to the game and have all had to join the game at the same time. That, or you could try an RCON-Fix one compatibility problem, cause another. That's why it's in beta. Do you honestly think that Halo just ships as soon as it's finished? No. A big portion of game development is gauging how many bugs in a game can be labelled as acceptable and deciding what bugs CAN be fixed in future updates, without discouraging the User-base. If games took time to eliminate every bug before launching, Halo 3 would've came out in 2012, Halo 2 would've came out in 2009, Halo 1 would've come out in 2005. No harm no foul, right? Wrong. Without Halo 2's influence, Xbox live wouldn't have been as big as it is now. As a result, Microsoft wouldn't have partnered with Bungie/343 for so long and chances are, Halo 3 would have NEVER been exclusive to Xbox and Xbox would've never continued it's live service and most likely would have never created the Xbox 360 due to insufficient capital. Edited by AllySuzumiya on May 7, 2013 at 11:34 AM
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: May 7, 2013 12:04 PM
Msg. 26 of 51
uggh, everything but the bloom... Vanilla Halo with bloom:     The one person I won't let anyone criticize was the man who used lens flares like a pro. ;)
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: May 7, 2013 07:31 PM
Msg. 27 of 51
all these arguments about not having up-to-date software would be valid
except OS has the ability to, you know, disable graphical effects.
I think the main thing that "divides the community" is that OS won't work for pirated copies of halo. too bad nobody has 5-10 USD to spend on an 11+ year old game :C
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: May 7, 2013 07:55 PM
Msg. 28 of 51
Quote: --- Original message by: master noob all these arguments about not having up-to-date software would be valid
except OS has the ability to, you know, disable graphical effects.
I think the main thing that "divides the community" is that OS won't work for pirated copies of halo. too bad nobody has 5-10 USD to spend on an 11+ year old game :C You're saying OS doesn't work with pirated copies or that it WON'T work with pirated copies? If OS won't work with pirated copies then it'll make the number of OS user to be a lot more reduced. Unfortunately the number of Halo CE users that use a pirated copy is BIG, maybe 75-80%? Anyway, I don't think it's because people don't have money (obviously) but because most people can't find a legit copy of the game in their respective countries or simply because some people believe it's free and don't have any idea about how the things works. I mean, they thing "Invalid CD key" is an ERROR... E: More specifically, they think it's an issue and I have seen some of them blaming Microsoft because those "bugs". Edited by Danger_zone_98 on May 7, 2013 at 08:02 PM
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: May 7, 2013 07:59 PM
Msg. 29 of 51
Quote: --- Original message by: Danger_zone_98 You're saying OS doesn't work with pirated copies or that it WON'T work with pirated copies? Quote: --- Original message by: Danger_zone_98 OS does not work with pirated copies Quote: --- Original message by: Danger_zone_98 OS will not work with pirated copies ...yes? 5 or 10 dollars is nothing, especially if you own a PC and, you know, play video games. if money was so hard to come by, why are you wasting time playing halo, or any video games for that matter? in your downtime you can play video games, but I can't see a situation where someone owns a functioning computer with functioning games and yet has no money or a job.
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Danger_zone_98
Joined: Nov 26, 2012
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Posted: May 7, 2013 08:06 PM
Msg. 30 of 51
@master noob, I know that! Re-read my post.
@Waffles, That will only limit a little bit the amount of OS users that use pirated copies. There are tutorials on YouTube with 10.000+ views teaching you how to install OS in a pirated Halo CE.
@Orange Juice, http://screenshot.xfire.com/s/127988206-4.jpg What is the name of the map please? Edited by Danger_zone_98 on May 7, 2013 at 08:11 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: May 7, 2013 08:08 PM
Msg. 31 of 51
Quote: --- Original message by: master noob all these arguments about not having up-to-date software would be valid
except OS has the ability to, you know, disable graphical effects.
I think the main thing that "divides the community" is that OS won't work for pirated copies of halo. too bad nobody has 5-10 USD to spend on an 11+ year old game :C Lol. I was thinking the exact same thing the minute people even argued about it splitting the community. That is the only thing that will split it up really other than the hand-full of people that couldn't get their crap together and buy a new PC over the last 10 freaking years.
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Ranger Silver 6
Joined: May 6, 2013
are you sure you're serious?
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Posted: May 7, 2013 08:11 PM
Msg. 32 of 51
I find that for my purposes, the upgrades it brings simply aren't needed. I can get just as much enjoyment without it
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Ranger Silver 6
Joined: May 6, 2013
are you sure you're serious?
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Posted: May 7, 2013 10:38 PM
Msg. 33 of 51
there are few absolutes in this world. The ignorance of some people is one of them
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: May 8, 2013 01:25 AM
Msg. 34 of 51
OS works fine with pirated Halo.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: May 8, 2013 01:33 AM
Msg. 35 of 51
Quote: --- Original message by: Masters1337 OS works fine with pirated Halo. explain. this should not be possible.
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