A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP] SOI's Tag dump

Page 3 of 29 Go to page: · 1 · 2 · [3] · 4 · 5 · 6 · 7 · 8 · ... · 29 · Prev · Next
Author Topic: [WIP] SOI's Tag dump (983 messages, Page 3 of 29)
Moderators: Dennis

SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 3, 2013 02:38 PM    Msg. 71 of 983       
Asd, in this way if you have the Reach model, you can recreate the Halo 4 Banshee with just a reskin xD


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 3, 2013 04:04 PM    Msg. 72 of 983       
LOL just make it lighter purple and give it a glossy cubemap, and BLAMMO! H4 Banshee!


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Apr 3, 2013 06:34 PM    Msg. 73 of 983       
"Were it so easy."

Oh right, it is. Same goes for Needler. Just make it purple.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 3, 2013 06:42 PM    Msg. 74 of 983       
Quote: --- Original message by: Dumb AI
"Were it so easy."

Oh right, it is. Same goes for Needler. Just make it purple.


Yep. And the Ghost, make it darker.


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 4, 2013 09:26 AM    Msg. 75 of 983       
And the Plasma Pistol


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 4, 2013 12:34 PM    Msg. 76 of 983       
Phantom: Darker with green lights


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 4, 2013 02:37 PM    Msg. 77 of 983       
Wraith: different textures

...AND WE GOT HALO 4 TAGS WITHOUT MODELLING!!!!1!1!1!!one!!one

(Okay, I got crazy)


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 4, 2013 03:04 PM    Msg. 78 of 983       
Lulz, if only we could get a Mammoth.


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 4, 2013 04:28 PM    Msg. 79 of 983       
We don't even have a fully-working Scarab, imagine a Mammoth...

Do you like this?

Still better than CEA. Keyes looked too young (and dumb)...
Edited by SOI_7 on Apr 4, 2013 at 04:30 PM


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 4, 2013 04:30 PM    Msg. 80 of 983       
It'd probably be easier than a Scarab, it's really just a gigantic Warthog...


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Apr 4, 2013 04:30 PM    Msg. 81 of 983       
Quote: --- Original message by: SOI_7
We don't even have a fully-working Scarab, imagine a Mammoth...
Edited by SOI_7 on Apr 4, 2013 at 04:30 PM


Challenge accepted.


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 4, 2013 04:33 PM    Msg. 82 of 983       
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: SOI_7
We don't even have a fully-working Scarab, imagine a Mammoth...
Edited by SOI_7 on Apr 4, 2013 at 04:30 PM


Challenge accepted.


YES! That is the most epic phrase ever.

And SOI, i'm gonna have to disagree with you on that: I liked the CEA Keyes model. But your opinion is yours, so I'm not gonna press it ;D


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 4, 2013 04:38 PM    Msg. 83 of 983       
And I respect your opinion ;)


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 4, 2013 04:39 PM    Msg. 84 of 983       
That keyes looks rather grumpy...


SilentJacket
Joined: Jun 9, 2012

-Did I miss something?-


Posted: Apr 4, 2013 04:39 PM    Msg. 85 of 983       
Quote: --- Original message by: SOI_7
And I respect your opinion ;)


:O

what's a "respect"?, is that some sort of new OS feature?


In all seriousness, keys looks like he is trying to eat my soul 0.o


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 4, 2013 04:48 PM    Msg. 86 of 983       
Well... Keyes wasn't a sweet man, after all xD
But, trust me, before he was worse. I don't know why, but Bungie made his model so that he looks snarling o.O

Edited by SOI_7 on Apr 4, 2013 at 04:49 PM


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Apr 4, 2013 04:49 PM    Msg. 87 of 983       
I believe that's because of the pipe he always has.


SilentJacket
Joined: Jun 9, 2012

-Did I miss something?-


Posted: Apr 4, 2013 04:50 PM    Msg. 88 of 983       
Quote: --- Original message by: SOI_7
Well... Keyes wasn't a sweet man, after all xD
But, trust me, before he was worse. I don't know why, but Bungie made his model so that he looks like snarling o.O
http://images.wikia.com/halo/images/8/88/Captain_Keyes.jpg


well, mostly it's the eyes and skin tone, he just looks like he wants to tear apart w/e it was he was looking at :P

reduce the white in his eyes, and probably put back a few wrinkles

soften his face too, the jagged edges don't help
Edited by SilentJacket on Apr 4, 2013 at 04:51 PM


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 4, 2013 04:51 PM    Msg. 89 of 983       
Keyes is trying to use his laser eyes!


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 5, 2013 11:48 AM    Msg. 90 of 983       
What about now?


P.S. I'm really disappointed with Bungie's model. It is so low poly and sharp, compared to the others! >:(


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 5, 2013 11:50 AM    Msg. 91 of 983       
Better, though he still looks grumpy lol, but not evil.


SilentJacket
Joined: Jun 9, 2012

-Did I miss something?-


Posted: Apr 5, 2013 11:51 AM    Msg. 92 of 983       
maybe widen his jawline a bit

other than that, looks good


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 5, 2013 11:52 AM    Msg. 93 of 983       
I think the eyes are the problem... I'll fix them again :/ And maybe I'll do something to improve the geometry, like replacing the old hands with a more detailed version


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 5, 2013 11:53 AM    Msg. 94 of 983       
You could take the Reach version and age him a bit....


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 5, 2013 12:08 PM    Msg. 95 of 983       
I wanted to edit the model, but Gmax gave me this...



Why the hell does it screw smoothing groups??? They all give me the same result, and I don't know how to smooth the edge of the face!!


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 5, 2013 02:06 PM    Msg. 96 of 983       
I know, Gmax is terrible sometimes. Did you try "select by element", select his head, click remove all smoothing groups, and try again?


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 5, 2013 02:59 PM    Msg. 97 of 983       
Yes, but it didn't work :(

Edit: Finally got it, I had just to weld the vertices:


Also got better hands and shoes, now they're really good:


I'd like to use my stuff in a campaign mod, maybe with other improved stuff, like extended BSPs, different missions, more dialogues, cutscenes, enemies, vehicles and different songs... But only when I'll get a consistent number of tags. I'm also waiting for the Halo 4 OST Vol. 2
Edited by SOI_7 on Apr 6, 2013 at 10:35 AM


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 16, 2013 07:30 PM    Msg. 98 of 983       
Soooo.... anything new coming?


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 17, 2013 01:09 PM    Msg. 99 of 983       
Sure :P
First of all, I've enchanced the H4 sword, because the first version didn't satisfy me:



Thanks to TDog for the H4 textures! I know that I could have used directly the H4 model (the rip, I mean), but you know that I love editing stuff instead of just copying and pasting it. Moreover, I also try to get, in this way, a low-poly version of the H4 models, in order to avoid performance problems.
I've also modified CMT Flood textures, in order to have a more disgusting look:

And what about this deployable cover I made?


Edited by SOI_7 on Apr 17, 2013 at 01:10 PM


clonecam117
Joined: Dec 11, 2012

Now a professional VFX/particle effect artist.


Posted: Apr 17, 2013 01:42 PM    Msg. 100 of 983       
ooooh... very sexy, all of it. Loving that flood texture!


Spartan Tom
Joined: Oct 23, 2011

Inactive


Posted: Apr 17, 2013 05:52 PM    Msg. 101 of 983       
Nice Re-texturing there mate!


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Apr 17, 2013 08:44 PM    Msg. 102 of 983       
in terms of the energy sword, I think you should go for a more smoother energy-like appearance rather than a nitty-gritty sword made of "plasma?" look.

I mean, come on, the plasma has scratches on it.


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: Apr 18, 2013 02:00 PM    Msg. 103 of 983       
Quote: --- Original message by: master noob
in terms of the energy sword, I think you should go for a more smoother energy-like appearance rather than a nitty-gritty sword made of "plasma?" look.

I mean, come on, the plasma has scratches on it.


At first I did it smooth, but then I noticed that the H4 sword has a sort of scratched ice-detail map...

But if you prefer a smooth look, I'll remove it. By the way, it's just an additive map (the leather seat of the lifepod, to be precise)...


master noob
Joined: Aug 10, 2012

343Industries Advocate


Posted: Apr 18, 2013 06:42 PM    Msg. 104 of 983       
Quote: --- Original message by: SOI_7
At first I did it smooth, but then I noticed that the H4 sword has a sort of scratched ice-detail map...

sometimes, you should look back and say "should I make it look like the original or should I make it look good?"


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Apr 18, 2013 07:56 PM    Msg. 105 of 983       
Quote: --- Original message by: SOI_7
http://oi50.tinypic.com/1z6uxoi.jpg
Edited by SOI_7 on Apr 17, 2013 at 01:10 PM


It could just be me, but that glowing effect you have going there looks way too strong. Try making the diffuse for that a tad bit more transparent

 
Page 3 of 29 Go to page: · 1 · 2 · [3] · 4 · 5 · 6 · 7 · 8 · ... · 29 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 7:38 AM 234 ms.
A Halo Maps Website