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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »What are red edges?

Author Topic: What are red edges? (9 messages, Page 1 of 1)
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grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jan 13, 2013 05:37 PM    Msg. 1 of 9       
I'm working on a BSP and ran it through tool when i get a bunch of errors. Like "### ERROR couldn't update edge (#number) <red>." I imported the .wrl and fixed the places it was saying were flawed. ran it trough again, imported wrl again, same place is broken :/ any ideas?

PS: i have tried welding all the verts.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 13, 2013 05:38 PM    Msg. 2 of 9       
If you're exporting with bluestreak it will sometimes make up errors. Make sure it's an editable mesh, because it can reduce the frequency that this happens, but it still might happen.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: Jan 13, 2013 05:38 PM    Msg. 3 of 9       
Triangle on aligned points sometimes happens for no reason, try moving the vertices around


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jan 13, 2013 05:51 PM    Msg. 4 of 9       
I'm using gmax and the JMS exporter. I think what it was is that i had 3 faces meeting at the same point. I fixed it now and i'm exporting to recompile.


OHunterO
Joined: May 24, 2012

.


Posted: Jan 13, 2013 08:10 PM    Msg. 5 of 9       
Open edges.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 13, 2013 11:29 PM    Msg. 6 of 9       
you're thinking of open edges (red). Red edges I never really worry about. Usually, making sure you have no other geometry errors and reexporting clears it.


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jan 14, 2013 07:35 AM    Msg. 7 of 9       
Okay, so i extracted the shuttle bay from A10 and cropped it down to just the hallway where you're looking out at the escape pods being destroyed and outside of the windows. I put a skybox around that, sealed the windows. ect ect. But when i export and try to compile then import the wrl it's a line around the windows. Any ideas?


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Jan 14, 2013 09:56 AM    Msg. 8 of 9       
Are the windows set to window materials?


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Jan 14, 2013 08:46 PM    Msg. 9 of 9       
They're n't supposed to be breakable. And they're using the a10 cry glass texture.

 

 
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