
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jan 13, 2013 05:37 PM
Msg. 1 of 9
I'm working on a BSP and ran it through tool when i get a bunch of errors. Like "### ERROR couldn't update edge (#number) <red>." I imported the .wrl and fixed the places it was saying were flawed. ran it trough again, imported wrl again, same place is broken :/ any ideas?
PS: i have tried welding all the verts.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 13, 2013 05:38 PM
Msg. 2 of 9
If you're exporting with bluestreak it will sometimes make up errors. Make sure it's an editable mesh, because it can reduce the frequency that this happens, but it still might happen.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 13, 2013 05:38 PM
Msg. 3 of 9
Triangle on aligned points sometimes happens for no reason, try moving the vertices around
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jan 13, 2013 05:51 PM
Msg. 4 of 9
I'm using gmax and the JMS exporter. I think what it was is that i had 3 faces meeting at the same point. I fixed it now and i'm exporting to recompile.
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OHunterO
Joined: May 24, 2012
.
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Posted: Jan 13, 2013 08:10 PM
Msg. 5 of 9
Open edges.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jan 13, 2013 11:29 PM
Msg. 6 of 9
you're thinking of open edges (red). Red edges I never really worry about. Usually, making sure you have no other geometry errors and reexporting clears it.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jan 14, 2013 07:35 AM
Msg. 7 of 9
Okay, so i extracted the shuttle bay from A10 and cropped it down to just the hallway where you're looking out at the escape pods being destroyed and outside of the windows. I put a skybox around that, sealed the windows. ect ect. But when i export and try to compile then import the wrl it's a line around the windows. Any ideas?
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Jan 14, 2013 09:56 AM
Msg. 8 of 9
Are the windows set to window materials?
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jan 14, 2013 08:46 PM
Msg. 9 of 9
They're n't supposed to be breakable. And they're using the a10 cry glass texture.
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