A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Problem in tool.

Author Topic: Problem in tool. (10 messages, Page 1 of 1)
Moderators: Dennis

DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 19, 2012 10:22 PM    Msg. 1 of 10       
Hello, I have a problem importing a structure that never happened to me before, I imagine that you too, this is when I import the structure, with "tool".

It's a test structure, map of introduction, is incomplete but I want to check how it looks, and that aggregates the planet earth, not if that is affecting

http://s2.subirimagenes.com/privadas/previo/thump_1988468sin-ttulo.jpg

Please Help me.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 20, 2012 05:04 AM    Msg. 2 of 10       
Hi, i have never had that error my self so i just checked around in google.

there are a few ways people seemed to have fixed this...

old halomods thread:

YAY!

Postby CoRoBi » Mon Aug 16, 2004 8:09 pm
i got it!!! i just added the "multires modifier" and then hit "generate" on the bottom of the tab and then brought the "vert count" down a lot and went through tool again and it worked! so thanks guys! hope this helps you other guys out!

Modhalo thread:

JROM

Well....... I added portals (I hadn't had any yet) and it went away.

Gearbox thread:

http://forums.gearboxsoftware.com/showthread.php?t=51152&highlight=MAXIMUM_BSP3D_DEPTH


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 20, 2012 02:46 PM    Msg. 3 of 10       
A ok, not sure if this is what I understood.

It says in this post, this error can occur because the map is extremely large, I'll post a picture of the structure, and a model of the frigate, to tell me if this enormous


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 20, 2012 05:32 PM    Msg. 4 of 10       
okay, save image as high a resolution as possible and as .png :)
Edited by ally on Dec 20, 2012 at 05:32 PM


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 20, 2012 05:49 PM    Msg. 5 of 10       
Quote: --- Original message by: ally

okay, save image as high a resolution as possible and as .png :)
Edited by ally on Dec 20, 2012 at 05:32 PM


Roger That


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 20, 2012 10:17 PM    Msg. 6 of 10       
That error is related to either a very round thing ie. a sphere.
or
a huge plane or a water plane.


From my experience it is usually something too smooth.


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 20, 2012 10:46 PM    Msg. 7 of 10       
Quote: --- Original message by: Maniac1000
That error is related to either a very round thing ie. a sphere.
or
a huge plane or a water plane.


From my experience it is usually something too smooth.


And what do you recommend


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 20, 2012 11:05 PM    Msg. 8 of 10       
Can you think of or see any obvious spheres or very round parts?


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Dec 20, 2012 11:12 PM    Msg. 9 of 10       
Quote: --- Original message by: Maniac1000
Can you think of or see any obvious spheres or very round parts?


¡? and me confused


DFagent007
Joined: Nov 11, 2010

Project Operation Secret Mision XD


Posted: Jan 4, 2013 10:59 PM    Msg. 10 of 10       
then suggest we do not bundle the BSP with the earth and the moon, if not these the one directly to the frame

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 4:38 PM 140 ms.
A Halo Maps Website