
Scarecrow
Joined: Nov 27, 2012
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Posted: Dec 12, 2012 01:59 AM
Msg. 1 of 17
Was the HD HUD project by Choclate Thunda ever released?
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Dec 12, 2012 02:00 AM
Msg. 2 of 17
send a PM his way and find out from the man himself :O
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 12, 2012 02:19 AM
Msg. 3 of 17
Wasn't it by Jesse?
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Dec 12, 2012 02:44 AM
Msg. 4 of 17
It's in Lumoria campaign.
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The Lodeman
Joined: Sep 16, 2012
Hipster Lodeman: Enjoyed goats before it was cool.
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Posted: Dec 12, 2012 01:24 PM
Msg. 5 of 17
Quote: --- Original message by: Scarecrow Was the HD HUD project by Choclate Thunda ever released? Yeah, the HD Halo 1 HUD is in Lumoria, but was made by (or at the very least provided by) Jesse.
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Scarecrow
Joined: Nov 27, 2012
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Posted: Dec 12, 2012 05:51 PM
Msg. 6 of 17
I've tried extracting the weapon huds and the assault rifle animations but they stay the same. I've tried deleting the assault rifle weapon folder but I still end up with the default tags.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Dec 12, 2012 07:30 PM
Msg. 7 of 17
I made all the tags myself.
Make sure you extract everything, including the bitmaps in tags\bitmaps\lumoria_hud or something.
overwrite plox. Edited by Jesse on Dec 12, 2012 at 07:30 PM
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Scarecrow
Joined: Nov 27, 2012
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Posted: Dec 12, 2012 10:33 PM
Msg. 8 of 17
Thanks I used overwrite and now have the new hud and animations. But now I have a new problem. The blue and yellow shields of tm's jackals don't show up. I think it's something to do with a corrupt bitmap. Does anyone know which files I need to replace to get them working again?
Edited by Scarecrow on Dec 12, 2012 at 10:33 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Dec 13, 2012 01:00 AM
Msg. 9 of 17
Boy I hope you didn't overwrite EVERYTHING...
If so, you are pretty well screwed my friend, you may not see the HEK+ extraction errors yet, but it's the little things that get you.
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Scarecrow
Joined: Nov 27, 2012
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Posted: Dec 13, 2012 04:32 AM
Msg. 10 of 17
No I only used it on bitmaps, lumoria and tm folders
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Banshee64
Joined: Dec 4, 2012
oify
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Posted: Dec 13, 2012 10:11 PM
Msg. 11 of 17
Quote: --- Original message by: Scarecrow No I only used it on bitmaps, lumoria and tm folders If HEK corrupted anything at all, it corrupted bitmaps.
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Scarecrow
Joined: Nov 27, 2012
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Posted: Mar 30, 2013 01:36 AM
Msg. 12 of 17
Bump.
Can someone tell me exactly which folders to overwrite to get the hd hud without screwing my tagset?
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Mar 30, 2013 07:19 PM
Msg. 13 of 17
maby you guys should upload HD hud tags to halo maps I know I could use a default hud upgrade and jessie I played all of the lumora levels and did'nt even know it was hd untill he just sayed something and now I go back and look and well yeah I see the huge improvment. so nice job man!
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 30, 2013 11:34 PM
Msg. 14 of 17
Overwrite all tags\weapons\weapon name\weapon name.weapon_hud_interface tags\ui\hud\numbers.hud_number tags\ui\hud\cyborg.unit_hud_interface (or something like that) tags\ui\hud\ (frag and plasma, look in globals)
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: Mar 31, 2013 02:33 AM
Msg. 15 of 17
if someone can make a package contaning only those files that would be great!
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Mar 31, 2013 03:08 AM
Msg. 16 of 17
I might have the tagset I used to make them in my other PC. Maybe I'll get around to copying the tagset over to this one.
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Scarecrow
Joined: Nov 27, 2012
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Posted: Apr 8, 2013 02:25 AM
Msg. 17 of 17
Well I have finally fixed my tagset. I now have jackal shields again however I still have one problem: 
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