
vmt
Joined: Jan 29, 2008
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Posted: Nov 3, 2012 09:37 PM
Msg. 1 of 6
Now that I got my map into sapien, i do the radiosity_save thing and I am unable to see anything on the map, all i see is black. Do you think my messup would be in the shaders or bitmaps or something?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Nov 3, 2012 09:57 PM
Msg. 2 of 6
did you add a .sky? did you name the sky faces material +sky in max?
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vmt
Joined: Jan 29, 2008
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Posted: Nov 3, 2012 09:59 PM
Msg. 3 of 6
I added a sky but I did not name the sky face material +sky... is it the 4 faces surrounding the top plus the top face that need to be +sky?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Nov 3, 2012 11:57 PM
Msg. 4 of 6
In 3ds max yes.
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vmt
Joined: Jan 29, 2008
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Posted: Nov 4, 2012 08:54 PM
Msg. 5 of 6
after going back into max, i found that I had to make a new frame box because i did not save the max file with the box, the problem is after adding one and changeing the sky to +sky, and linkin the level and the frame, when I go to export it, the jms thing says "There are too many actors in the scene. Cannot export single model.", Then it says "Export Module Failure." any ideas? I tried to restart and make a new frame box and link them again and still get the same error.
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 4, 2012 10:20 PM
Msg. 6 of 6
Quote: --- Original message by: vmt after going back into max, i found that I had to make a new frame box because i did not save the max file with the box, the problem is after adding one and changeing the sky to +sky, and linkin the level and the frame, when I go to export it, the jms thing says "There are too many actors in the scene. Cannot export single model.", Then it says "Export Module Failure." any ideas? I tried to restart and make a new frame box and link them again and still get the same error. That error means you have more than one Frame, usually.
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