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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sounds... dont play or work!

Author Topic: Sounds... dont play or work! (9 messages, Page 1 of 1)
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Georgespartan01
Joined: Nov 1, 2010


Posted: Sep 29, 2012 09:58 PM    Msg. 1 of 9       
I dont know what is going wrong, Im exporting my ambience sounds on vegas pro 12 as
PCM (Uncompressed) 16 Bits, 44,100 HZ, MONO.

Tool dont give me errors with Ogg (1) but it does with xbox compression, I customize the loopings and sound scenery correctly in guerilla, but when I open sapien and the game it doesnt play, and yeah I dont know why I can play the sound in guerilla without problems.

P.S. I have the latest OGG Vorbis DLLs files


ReconNinja117
Joined: Nov 11, 2011


Posted: Sep 29, 2012 10:18 PM    Msg. 2 of 9       
Try 22k HZ rather than 44k. It works for me.


Georgespartan01
Joined: Nov 1, 2010


Posted: Sep 30, 2012 12:46 AM    Msg. 3 of 9       
It doesnt work! 44,100 and 22,050 dont work. I dont know what is going wrong


HaloExtreme117
Joined: May 5, 2012

~Gone~


Posted: Sep 30, 2012 08:59 AM    Msg. 4 of 9       
Quote: --- Original message by: Georgespartan01
It doesnt work! 44,100 and 22,050 dont work. I dont know what is going wrong

Import into audacity, export from audacity using 22050 as project rate.


Georgespartan01
Joined: Nov 1, 2010


Posted: Sep 30, 2012 10:16 AM    Msg. 5 of 9       
It didnt work... Im going to reinstall HEK and see if it works.

EDIT: I reinstalled HEK, and still not working. I think HEK Hates me, I updated my video and soun card drivers and nothing! :(
Edited by Georgespartan01 on Sep 30, 2012 at 12:45 PM


OrangeJuice
Joined: Jan 29, 2009

I hand-paint bumpmaps! ❤ desaturate is baad


Posted: Oct 1, 2012 02:42 PM    Msg. 6 of 9       
If they're background sounds, they wont play without a [sound environment]


Georgespartan01
Joined: Nov 1, 2010


Posted: Oct 2, 2012 07:35 PM    Msg. 7 of 9       
What?! That doesnt matters, the problem is sapien cant play custom sounds.


OrangeJuice
Joined: Jan 29, 2009

I hand-paint bumpmaps! ❤ desaturate is baad


Posted: Oct 2, 2012 10:49 PM    Msg. 8 of 9       
well you did say they were custom ambient sounds

If they work in guerilla, they already work ingame, it's just a matter of "is the tag made correctly?" or "does the BSP where I want it to play have a sound environment?"
Edited by OrangeJuice on Oct 2, 2012 at 10:51 PM


Georgespartan01
Joined: Nov 1, 2010


Posted: Oct 3, 2012 09:09 PM    Msg. 9 of 9       
sounds environments are not necesary to play sounds! I figured out the problem, I replaced the halo`s defaults sounds with my custom sounds and it didnt work... the problem is on the compression by tool, not with sapien. Because sapien can play halo`s default sounds

 

 
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