
Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Aug 15, 2012 12:39 AM
Msg. 106 of 131
Quote: --- Original message by: haloextreme117 PS: He isn't on the team and doesn't want to be, sadly. Petition maybe? He has done a lot of the work. Namely the jetpack texturing and such.
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Sep 1, 2012 09:24 AM
Msg. 107 of 131
New team member: aLTis.
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Sep 1, 2012 09:57 AM
Msg. 108 of 131
Quote: --- Original message by: haloextreme117 New team member: aLTis. Awesome
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Sep 4, 2012 01:49 AM
Msg. 109 of 131
Quote: --- Original message by: mastur cheefThe Plasma repeater is way too big. Fixed grammar so 314 can understand. *Sigh* Oh, and look at the plasma rifle in 3P. Same difference. IMO, It's not too big. Edited by haloextreme117 on Sep 4, 2012 at 01:50 AM
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Spartan Tom
Joined: Oct 23, 2011
Inactive
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Posted: Sep 4, 2012 01:54 AM
Msg. 110 of 131
Is there a beta version on this map?I would like to try this map.
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Sep 4, 2012 02:24 AM
Msg. 111 of 131
Quote: --- Original message by: TheElitePro Is there a beta version on this map?I would like to try this map. The only beta's we have are internal and closely monitored. As good as a public beta would be, I want this to be as polished as possible on release, so most of the teams effort is being put into development. For that reason, a public beta is not going to happen.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 4, 2012 03:00 AM
Msg. 112 of 131
Quote: --- Original message by: mastur cheefthe Plasma repeater way too big. lol don't worry I fixed that a while ago: AAAANNND Something WIP: http://beta.xfire.com/videos/5a7238/ That's all for now. Still need someone to texture a few weapons. And fix models.
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Sep 5, 2012 08:16 PM
Msg. 113 of 131
Awesome, Cant wait. 
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Sep 9, 2012 04:36 AM
Msg. 114 of 131
I seriously hope that you guys are going to edit the BSP........
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 9, 2012 04:52 AM
Msg. 115 of 131
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Sep 9, 2012 12:27 PM
Msg. 116 of 131
if you need the repeater sound effects, i think i have some lying around. :P
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 10, 2012 01:18 AM
Msg. 117 of 131
Quote: --- Original message by: master noob if you need the repeater sound effects, i think i have some lying around. :P That would be really cool. Could you PM them to me?
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Sep 10, 2012 08:56 PM
Msg. 118 of 131
checked, and turns out i have: plasma_repeater_fire plasma_repeater_cooldown_start plasma_repeater_cooldown_loop plasma_repeater_cooldown_end plasma_repeater_noammo
i do not have the whirring sound that plays in the background or the sound of the completely overheated plasma repeater. check yo inbox :P
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Sep 12, 2012 07:31 AM
Msg. 119 of 131
Quote: --- Original message by: Spartan314Quote: --- Original message by: master noob if you need the repeater sound effects, i think i have some lying around. :P That would be really cool. Could you PM them to me? I have the plasma repeater textures and bump map if you want it.
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Sep 12, 2012 07:07 PM
Msg. 120 of 131
Sorry, i don't check that thread regularly. 
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Sep 13, 2012 06:37 PM
Msg. 121 of 131
Looks good. 
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 14, 2012 12:32 AM
Msg. 122 of 131
INGAME: Thanks to the great Altis! ;)
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Sep 14, 2012 12:53 AM
Msg. 123 of 131
aside from the hideously downgraded textures, good job! (seriously, that looks like a 2048x2048 turned into a 256x256 O.o)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 14, 2012 01:12 AM
Msg. 124 of 131
Yeah... it's actually 1024x... When showing in guerilla it's fine, but ingame it looks like 256x. I don't know what's up with that.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 14, 2012 06:46 AM
Msg. 125 of 131
Video settings are fine... :( E: I sharpened the texture, somewhat improvement: Edited by Spartan314 on Sep 14, 2012 at 06:49 AM
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Sep 14, 2012 03:45 PM
Msg. 126 of 131
Looks awesome. 
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 10, 2012 06:34 AM
Msg. 127 of 131
It's been a while since I've posted in this thread, thought you all might like some updates. Soon, we'll have a long update coming, and some stuff you're going to like. Until then, I have a a couple of things to announce.
On the Open Sauce map versions, I've introduced a credit/points system, like the more recent halo games. I've set it up so credits are always saved, even when you close Halo. Credits are awarded for Kills and Achievements.
I have also introduced a betrayal booting system. Betray 5+ times and you're automatically removed from the game. Be aware, however, that I'm not completely sure whether I'll retain this or remove it.
Comments?
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P3
Joined: Dec 2, 2011
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Posted: Nov 10, 2012 06:44 AM
Msg. 128 of 131
Sounds cool
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HaloExtreme117
Joined: May 5, 2012
~Gone~
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Posted: Nov 10, 2012 11:04 AM
Msg. 129 of 131
Quote: --- Original message by: Disco BananaLow res bitmaps or horrible shaders. Send the bitmaps to me including the specular map and i will try to work on the shaders. Yeaaaaaaaahhhh.... No thanks, Altheros.
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altis94
Joined: Oct 5, 2012
Join my Discord https://discord.gg/GDVEaRD
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Posted: Nov 10, 2012 11:05 AM
Msg. 130 of 131
Quote: --- Original message by: Disco BananaLow res bitmaps or horrible shaders. Send the bitmaps to me including the specular map and i will try to work on the shaders. I already remade textures and shaders. Dont worry about those old ugly ones.
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Kal825B
Joined: Jan 16, 2012
Last son of Krypt... Oh wait, i'm a clone.
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Posted: Nov 13, 2012 09:27 PM
Msg. 131 of 131
Coverage... LOL
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