
Rikyblacknigguh
Joined: Apr 3, 2012
Dont talk about it be about it
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Posted: May 5, 2012 08:54 PM
Msg. 1 of 4
Ok I added bipeds and put them to be dead (I wanna give my map detail), in sapien they the corpses (dead bipeds) stay in and don't disapear and in game they do how do I make them stay always like in campaign mode?
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: May 5, 2012 09:04 PM
Msg. 2 of 4
I don't believe there is a way to force a dead biped to not disappear in multiplayer. The only way I've been able to replicate this is to load the biped into max, pose it in a "dead" position, export the model and make it scenery. Someone else might know of a simpler way but that's the only way I know of.
Edited by rerout343 on May 5, 2012 at 09:06 PM
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Rikyblacknigguh
Joined: Apr 3, 2012
Dont talk about it be about it
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Posted: May 5, 2012 09:19 PM
Msg. 3 of 4
I see
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 5, 2012 10:45 PM
Msg. 4 of 4
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