A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Halo CE doesn't load the correct bitmaps

Author Topic: Halo CE doesn't load the correct bitmaps (3 messages, Page 1 of 1)
Moderators: Dennis

NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: May 5, 2012 06:06 PM    Msg. 1 of 3       
Hi. I'm trying to load a different bitmaps from halo. I changed the grass of the shader using this one. http://hce.halomaps.org/index.cfm?fid=4081, but In-Game I got the original b30 bitmaps.


SlenderMan
Joined: May 3, 2012

01000100 01000101 01000001 01010100 01001000


Posted: May 5, 2012 06:42 PM    Msg. 2 of 3       
i remember something like that happened to me so im pretty sure you replaced the original bitmap with the h3 one but you kept the same name, just rename the halo 3 and make sure to link it to your shader, this problem happens (maybe) because the bitmaps.map file keeps a copy of the original files so they are used instead of the moddes ones you made, so you just have to rename the texture to something diferent of detail grass and thats it


NOBLE_X6
Joined: Jun 11, 2011

:PCtrolling:


Posted: May 6, 2012 12:33 AM    Msg. 3 of 3       
Thanks you. This happened to me with the textures of the rwarthog. Changing the name is the solution. GIVE HIM A COOKIE FOR A GREAT JOB XD

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 3:35 AM 140 ms.
A Halo Maps Website