
PinkDeath
Joined: Feb 26, 2012
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Posted: Feb 26, 2012 04:23 PM
Msg. 1 of 10
I'm trying to make my own projectile .gboxmodel, but tool fails to create the file. It just reads off 'couldn't read ./toolbeta.map', which I already know does that all the time, but then that's it. Little help?
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Feb 26, 2012 09:08 PM
Msg. 2 of 10
Quote: --- Original message by: PinkDeath I'm trying to make my own projectile .gboxmodel, but tool fails to create the file. It just reads off 'couldn't read ./toolbeta.map', which I already know does that all the time, but then that's it. Little help? Hi, I see you are new well. ./toolbeta.map is not an error, is normal. What kind of projectile you need to do ? A bullet, a missile, or a rocket ?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Feb 26, 2012 10:50 PM
Msg. 3 of 10
Quote: --- Original message by: PinkDeath I'm trying to make my own projectile .gboxmodel, but tool fails to create the file. It just reads off 'couldn't read ./toolbeta.map', which I already know does that all the time, but then that's it. Little help? Look in your halo ce directory for a file called debug.txt. Open it, go to the bottom of it. Copy the last paragraph. Paste it onto here and post. Also, what command are you using?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Feb 26, 2012 11:06 PM
Msg. 4 of 10
Sounds like you are not entering the correct command, what exactly are you typing? and where is your .jms located?
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PinkDeath
Joined: Feb 26, 2012
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Posted: Feb 27, 2012 01:59 AM
Msg. 5 of 10
Trying to do some kinda missle. I'm pretty sure I've got all the nodes named and linked and all that, used Tool++ to try to create the model of the JMS file that I know I'm directing it to, using the 'model' command. But all it does is
could not find ./toolbeta.map Tool Command Completed.
Looked at that debug file that I'm beyond familiar with now, and it just shows the last activity with Sapien.
And that ./toolbeta.map thing has me curious. I know I don't have to worry about it, but if it's not important, then just what is it? Just curious is all. Edited by PinkDeath on Feb 27, 2012 at 02:26 AM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Feb 27, 2012 02:47 AM
Msg. 6 of 10
Use regular tool.
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PinkDeath
Joined: Feb 26, 2012
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Posted: Feb 27, 2012 03:20 AM
Msg. 7 of 10
Interesting...
Tool++ doesn't do anything, but regular Tool did it. Wonder why.
Thanks for the help.
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Feb 27, 2012 07:46 AM
Msg. 8 of 10
Hey can show us a pic of the projectile ?
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PinkDeath
Joined: Feb 26, 2012
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Posted: Feb 27, 2012 06:35 PM
Msg. 9 of 10
Here it is http://oi42.tinypic.com/b4gdgk.jpgI'm doing a Hell themed multiplayer map pack. Think of this thing as the projectile to the demon's ultimate weapon. Gonna have this function much like the BFG on Doom 3, though when it hits a wall, it'll have a countown of 10 seconds and then nuke the whole area within 100 world units. More questions probably will arise if and when Google and the existing tutorials fall short. Edited by PinkDeath on Feb 27, 2012 at 06:48 PM
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NOBLE_X6
Joined: Jun 11, 2011
:PCtrolling:
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Posted: Feb 28, 2012 08:19 PM
Msg. 10 of 10
Quote: --- Original message by: PinkDeathHere it is http://oi42.tinypic.com/b4gdgk.jpgI'm doing a Hell themed multiplayer map pack. Think of this thing as the projectile to the demon's ultimate weapon. Gonna have this function much like the BFG on Doom 3, though when it hits a wall, it'll have a countown of 10 seconds and then nuke the whole area within 100 world units. More questions probably will arise if and when Google and the existing tutorials fall short. Edited by PinkDeath on Feb 27, 2012 at 06:48 PM Nice work to be a beginner. =)
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