
darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 4, 2012 12:35 PM
Msg. 36 of 122
A big thanks to you GAIGHER for your awesome job as always! :D For the UVWmap there are no prob i can fix that easy :D. Oh yeah, that would be awesome if you want send me some floods scenery mister goldkila :D. I will post some update laters guys. Buy !
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GAIGHER
Joined: Nov 5, 2008
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Posted: Jun 5, 2012 01:25 AM
Msg. 37 of 122
Quote: --- Original message by: goldkilla88 Bad UVW map, but the model itself looks nice, Gaiger. :)
Dark, looks awesome so far. I could lend you some Flood scenery if you want for decorating. :) Ok ok  Better ? 
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Jun 5, 2012 02:06 AM
Msg. 38 of 122
even better now :D why didn't you use this method with your previous maps o.O
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Dalek
Joined: Aug 12, 2011
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Posted: Jun 5, 2012 08:37 AM
Msg. 39 of 122
thanks gaigher for updating our concept, really cool with texture, i will make the part with warthog this week. gaigher modeling = 3000 face me = 7000 XD that's why i need help
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GAIGHER
Joined: Nov 5, 2008
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Posted: Jun 5, 2012 05:17 PM
Msg. 40 of 122
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Svanke Svans
Joined: Apr 3, 2012
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Posted: Jun 5, 2012 05:38 PM
Msg. 41 of 122
Looks great but fix the repeating texture on the structures and the intensity on the pillars and it should look fantastic. Edited by Svanke Svans on Jun 5, 2012 at 05:39 PM
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 6, 2012 12:44 PM
Msg. 42 of 122
Wow GAIGHER I'am very happy what you are in the project !!! That's look awesome :D Maybe can you change your textures on the structures ? Replace them by the corroded bitmaps you have on the texture tags pack ^^ Just for testing :D
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Jun 6, 2012 02:22 PM
Msg. 43 of 122
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GAIGHER
Joined: Nov 5, 2008
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Posted: Jun 6, 2012 04:17 PM
Msg. 44 of 122
I improved my technical... You have my maps ? DownloadQuote: --- Original message by: Svanke Svans fix the repeating texture on the structures
No... Just added decal. (is 3ds render, green box is bipd) 
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 6, 2012 06:29 PM
Msg. 45 of 122
That looks very nice GAIGHER. Mind explaining how you were able to do that?
Was it just decals added onto the edges of the textures?
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 8, 2012 09:53 AM
Msg. 46 of 122
Very awesome job GAIGHER. When you will finished it send me the models, i need to work on the floods ^^
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 8, 2012 10:04 AM
Msg. 47 of 122
Decal method looks very good, that thing should have been done earlier...
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Dalek
Joined: Aug 12, 2011
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Posted: Jun 8, 2012 01:11 PM
Msg. 48 of 122
I designed a concept for this part , the gaigher model is much better, i had 7000 face XD Edited by Dalek on Jun 8, 2012 at 01:11 PM
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GAIGHER
Joined: Nov 5, 2008
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Posted: Jun 8, 2012 02:19 PM
Msg. 49 of 122
Quote: --- Original message by: bourrin33 Decal method looks very good, that thing should have been done earlier... O_o Go download my Insomnia_map and look floor of teams !  Quote: --- Original message by: darksoldier Very awesome job GAIGHER. When you will finished it send me the models, i need to work on the floods ^^ Ok. Go Xfir ! I finished !  look in Halo:  I have 3452 faces. Your idea is good ! This would make a beautiful multiplayer...
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 8, 2012 02:42 PM
Msg. 50 of 122
Very nice GAIGHER ! I like how the map looks in game :D That's awesome !
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xKRONNiKx
Joined: Nov 15, 2011
Turkey Farm.
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Posted: Jun 8, 2012 04:27 PM
Msg. 51 of 122
Quote: --- Original message by: GAIGHERQuote: --- Original message by: bourrin33 Decal method looks very good, that thing should have been done earlier... O_o Go download my Insomnia_map and look floor of teams !  Quote: --- Original message by: darksoldier Very awesome job GAIGHER. When you will finished it send me the models, i need to work on the floods ^^ Ok. Go Xfir ! I finished ! http://img151.imageshack.us/img151/5793/flood12.jpglook in Halo: http://img832.imageshack.us/img832/5918/flood13.jpgI have 3452 faces. Your idea is good ! This would make a beautiful multiplayer... All I can say is wow. =]
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Dalek
Joined: Aug 12, 2011
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Posted: Jun 8, 2012 04:57 PM
Msg. 52 of 122
Amazing, j’espère qu'on pourra faire aussi beau le reste. i have an idea for an other part a water fall for the run with warthog thats just a concept, i search ideas for a multiplayer map using this part of the flood Edited by Dalek on Jun 8, 2012 at 07:33 PMEdited by Dalek on Jun 9, 2012 at 08:50 AMupdate this is a cncept for the warthog run but the model have 8000 face :/ Edited by Dalek on Jun 9, 2012 at 01:46 PM
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Jun 9, 2012 02:34 PM
Msg. 53 of 122
This is amazing, i can't wait!! and btw gaigher, did you use a program to unwrap the bsp? because i use uvw unwrap and pelt map and it takes a lot of time!! D:
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 9, 2012 03:28 PM
Msg. 54 of 122
Thank you ChBgt909 :D It's a simple thing ;) You need to creat an good ground texture like timberland. And unwrap on your model ^^
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GAIGHER
Joined: Nov 5, 2008
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Posted: Jun 10, 2012 09:12 AM
Msg. 55 of 122
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Dalek
Joined: Aug 12, 2011
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Posted: Jun 11, 2012 01:19 PM
Msg. 56 of 122
This bsp can be really good for multiplayer maybe we will make a multiplayer map with, the campaign mod must be a bit larger we search something for start modeling of terrain
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jun 11, 2012 02:37 PM
Msg. 57 of 122
Thank you so much sshers1 :D A big thanks to the team ^^. I have some update guys. I will post maybe today or tommorow idk right now :)
-GAIGHER i will use your bsp for an multiplayer project (with some parts of "the floods remake"
-I will do many projects in the floods remake (a multiplayer version with ai bots like the original the floods) and a single player version.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 13, 2012 11:59 AM
Msg. 58 of 122
Really beginning to like this cliffs Gaigher! You are good at creating pleasing environments, especially with making them accurate with the references!
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Jun 13, 2012 01:25 PM
Msg. 59 of 122
Quote: --- Original message by: sshers1 I didn't like the orginial of other flood because there to many french people.
And this remake will be the best and I can see it :) I just can't wait to play it. :) yeah, why french and spanish A/V? (yes I understand that that other people play halo, but why not make different versions per language?)
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Dalek
Joined: Aug 12, 2011
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Posted: Jun 14, 2012 10:46 AM
Msg. 60 of 122
we are french, we work with the english version of halo.
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SilentJacket
Joined: Jun 9, 2012
-Did I miss something?-
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Posted: Jun 14, 2012 12:10 PM
Msg. 61 of 122
Quote: --- Original message by: Dalek we are french, we work with the english version of halo. oh, k, that's a bit embarrassing, suppose I'll just mod it myself once it is released...maybPr
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Nickster5000
Joined: Dec 11, 2010
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Posted: Jun 15, 2012 02:30 AM
Msg. 62 of 122
I like that warthog run thing, but I think the terrain needs to be a tad bigger imo.
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Dalek
Joined: Aug 12, 2011
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Posted: Jun 15, 2012 07:46 PM
Msg. 63 of 122
Quote: --- Original message by: SilentJacketQuote: --- Original message by: Dalek we are french, we work with the english version of halo. oh, k, that's a bit embarrassing, suppose I'll just mod it myself once it is released...maybPr No that s fun ^^, no problem all bitmaps and sound used are english ;) Edited by Dalek on Jun 15, 2012 at 07:47 PM
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xKRONNiKx
Joined: Nov 15, 2011
Turkey Farm.
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Posted: Jul 1, 2012 06:02 AM
Msg. 64 of 122
Any updates on this? Been very excited to see more :)
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Dalek
Joined: Aug 12, 2011
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Posted: Jul 2, 2012 08:25 AM
Msg. 65 of 122
we have been busy by work but the project is in a good way ;)
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ChBgt909
Joined: Sep 10, 2011
ᶘ ᵒᴥᵒᶅ
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Posted: Oct 5, 2012 06:49 PM
Msg. 66 of 122
hmm, i don't like to bump threads but... any progress with this remake? :3
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Oct 6, 2012 04:08 AM
Msg. 67 of 122
Hello guys.
I have some very bad news. Two month ago, i missed all models in my tagset (characters, weapons, bsp, vehicles etc...). After many discussions with my friend DALEK, we want to make an better models (environnement, gameplay etc....). "We need concept art"
I wish I create a more open envionement, with more gameplay, allowing players to have fun while playing "The floods remake". Remake some halo 1 things (likes shaders, add new things, like scenery or vehicles).
We need a person qualified in the creation of vehicles. If someone is good in fp animations, that's would be great. We want to remake all halo 1 weapons animations.
---------------------------------------------------------------------------------------------------------------
Sorry i don't have any update to show you. The project is waiting. I need to talk with my Co Leader Dalek. Sorry again for that bad news. Good bye.
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licon4812
Joined: Sep 22, 2012
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Posted: Oct 7, 2012 05:24 PM
Msg. 68 of 122
thats alright say how mutch people can play multiplayer with you on this remake and will there be a story to it because at the end of the lflood 2 i fly endlessly in a longsword but the flood 2 had dule weild xfire me my username is licon4812
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olly12345
Joined: Jul 30, 2008
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Posted: Oct 7, 2012 06:55 PM
Msg. 69 of 122
Quote: --- Original message by: licon4812 thats alright say how mutch people can play multiplayer with you on this remake and will there be a story to it because at the end of the lflood 2 i fly endlessly in a longsword but the flood 2 had dule weild xfire me my username is licon4812 I don't even english language right now.
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licon4812
Joined: Sep 22, 2012
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Posted: Oct 7, 2012 08:55 PM
Msg. 70 of 122
what just answer the question
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