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Author Topic: help (6 messages, Page 1 of 1)
Moderators: Dennis

LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Jan 7, 2012 08:50 PM    Msg. 1 of 6       
D:\Archivos de programa\Microsoft Games\Halo Custom Edition2>tool lightmaps lm2\
test\lol web 0 0.99
Couldn't read map file './toolbeta.map'
i'm going to render debug lightmaps for web of lm2\test\lol, and i'll stop when
red+blue+green = 0.990000.
Hit control-c now if this isn't right.
WARNING: 1 clusters in structure_bsp lm2\test\web have no background sound or so
und environment.
start lm2\test\web
radiosity error: degenerate triangle [or triangle with bad uvs] (see blue in err
or geometry)
failed lm2\test\web
done


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 7, 2012 08:56 PM    Msg. 2 of 6       
import debug.wrl

fix the uvw's on the blue marked parts.


OrangeJuice
Joined: Jan 29, 2009

Documentation and debug.txt


Posted: Jan 7, 2012 08:57 PM    Msg. 3 of 6       
import D:\Archivos de programa\Microsoft Games\Halo Custom Edition2\debug.wrl

De check all check boxes. press "ok". Fix what is highlighted. Delete what the "debug.wrl" added to your scene. :)


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Jan 7, 2012 09:00 PM    Msg. 4 of 6       
damn my friend aint here so could someone give me an idea of how to fix the highlighted please
im not near good in 3dsmax


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jan 8, 2012 01:37 PM    Msg. 5 of 6       
Read the thread that you made instead of jacking some other one.
The answer is right there.


LMT Heretic
Joined: Feb 18, 2010

There are mysteries, that should remain hidden...


Posted: Jan 8, 2012 04:49 PM    Msg. 6 of 6       
i did that because i made another lightmap error mistake as i made an indor map an none reply aswell that i gave the mistaken error in the other one lol im going to try to make other one right know

 

 
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