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Author Topic: Halo: Anniversary Edition. What A Joke. (181 messages, Page 2 of 6)
Moderators: Dennis

Bobblehob
Joined: Aug 29, 2010


Posted: Nov 21, 2011 01:09 PM    Msg. 36 of 181       
Quote: --- Original message by: Sprinkle

What bigger project? The only thing on their minds should be the task at hand until it is completed. They probably spent more time trying to get those assets to work just to get a less than professional result. I can see why you wouldn't care.

Well it doesn't play exactly the same as Halo 1 if there's invisible walls everywhere now does it? Well didn't that back fire on you. It's only common sense that if you change the visual shape of an object you'd expect the collision to match it.

Edit: Also who says they can't? It wouldn't be to hard to switch a reference to which collision to use depending on what style they are using. Maybe you should go read up on how games are made before posting a bold statement like that.

I'm not defending anyone here, he happens to share some of my opinions.
Edited by Sprinkle on Nov 20, 2011 at 11:27 PM


Oh man, I can't believe I missed this yesterday.

If you forgot, 343 is working on a little something called Halo 4, so they were not focusing all of their man power into CEA, which is why they put most of the production into the hands of Sabre Interactive, and Certain Affinity.

Its only common sense that for the game to play exactly the same as the original, which they specifically stated as their main goal over and over again, that they had to keep the bsp geometry and the collision geometry exactly the same, even with the added visual upgrade. So they added in many details and slight changes to models that do not coincide with the collision geometry, because otherwise it would be two seperate engines, running two seperate games. It was the only possible way that they could add in some more interesting visual flair, while working within the confines of the original game and its geometry.

Also, use a little more common sense you idiot. They cant change the collision models and keep the ability to switch back and forth between the old and new graphics, while the two are running simultaneously. Seriously man, its not that hard to understand.
Edited by Bobblehob on Nov 21, 2011 at 01:41 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Nov 21, 2011 01:34 PM    Msg. 37 of 181       
Quote: --- Original message by: Cheddars
Quote: --- Original message by: eliteslasher
Quote: --- Original message by: qwertyuiop15
MW3 is $100 when it's basically a MW2 remake.


You're Aussie aren't you! *looks at xfire* YUP!

For us it's $60 here in the US at the moment.


To bad I'm a aussie to... I could get stuff much cheaper. But hey! I could be from new zealand

I'm living in New Zealand right now... freakin' 600 dollars for a xbox and 70 bucks for Anniversary. D:


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Nov 21, 2011 02:57 PM    Msg. 38 of 181       
Quote: --- Original message by: Private Caboose
I think I speak for nearly everyone here. Halo isn't just a game, it's a lifestyle.

No life much?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Nov 21, 2011 10:57 PM    Msg. 39 of 181       
Quote: --- Original message by: lolgrunts
WHAT A JOKE!

lol


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 21, 2011 11:04 PM    Msg. 40 of 181       
I see Halo as a game. When at home, modeling and Skyrim are hobbies of mine.

Or hanging out with my girlfriend.


Point is. Halo Anniversary's campaign looked cool, but not worth money. And Halo IMO isn't a lifestyle.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Nov 21, 2011 11:18 PM    Msg. 41 of 181       
I would indeed bury my wife in the back yard just to have a scrim on sidewinder with you guys.


50predator50
Joined: Nov 4, 2010


Posted: Nov 21, 2011 11:26 PM    Msg. 42 of 181       
It's a lifestyle for some believe it or not. Well when I come home from T.A.F.E I turn my pc on and start messing around in Sapien for awhile lol. But that doesn't mean I dedicate all of my time to it either. It's just more like a hobby I guess. For MLG players it is literally a life style, lol.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 21, 2011 11:30 PM    Msg. 43 of 181       
Quote: --- Original message by: doubleodoughnut
really, comparing me to a gay sodomite

really


bro I don't care if someone's gay

but if they're a gigantic faggot that's a different story


Sprinkle
Joined: Jan 3, 2010


Posted: Nov 21, 2011 11:35 PM    Msg. 44 of 181       
Quote: --- Original message by: Bobblehob
If you forgot, 343 is working on a little something called Halo 4, so they were not focusing all of their man power into CEA, which is why they put most of the production into the hands of Sabre Interactive, and Certain Affinity.


That's what I thought you'd say, since this is saber's engine I doubt any of 343i employees had any experience using it. So any people they had helping probably weren't contributing to the work load.

Quote: --- Original message by: Bobblehob
Its only common sense that for the game to play exactly the same as the original, which they specifically stated as their main goal over and over again, that they had to keep the bsp geometry and the collision geometry exactly the same, even with the added visual upgrade. So they added in many details and slight changes to models that do not coincide with the collision geometry, because otherwise it would be two seperate engines, running two seperate games. It was the only possible way that they could add in some more interesting visual flair, while working within the confines of the original game and its geometry.
Edited by Bobblehob on Nov 21, 2011 at 01:41 PM


It's silly that you think that, pathfinding is done using spheres so the ai won't be able to tell the difference between the collision model which only leaves the user. If the user can't use the visual model as a reference for the collision model, gameplay has been changed. You are silly if you think otherwise unless you happen to be blind.

Quote: --- Original message by: Bobblehob
Also, use a little more common sense you idiot. They cant change the collision models and keep the ability to switch back and forth between the old and new graphics, while the two are running simultaneously. Seriously man, its not that hard to understand.
Edited by Bobblehob on Nov 21, 2011 at 01:41 PM


Never said they had to create a new collision algorithm. Changing a reference doesn't mean creating a whole new system for it. They could easily have used halo's tools to compiled new collision using halo's engine.

Lol name calling again, a bit disappointed you can't keep this an intellectual argument like men. I forfeit from this childish name calling game since it seems you've run out of ideas.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 21, 2011 11:45 PM    Msg. 45 of 181       
you guys think you have it bad look at this im missing the truth and reconciliation i have to play halo just to play that map.



Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 21, 2011 11:53 PM    Msg. 46 of 181       
Inception


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 21, 2011 11:53 PM    Msg. 47 of 181       
a game where you have to progress to unlock features?!!

blasphemy!!


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 21, 2011 11:56 PM    Msg. 48 of 181       
Quote: --- Original message by: HaloIsAHorribleGane
a game where you have to progress to unlock features?!!

blasphemy!!

the point is ive beat a50 numerous times to try to unlock it no dice yet


Bobblehob
Joined: Aug 29, 2010


Posted: Nov 22, 2011 12:01 AM    Msg. 49 of 181       
Quote:

Never said they had to create a new collision algorithm. Changing a reference doesn't mean creating a whole new system for it. They could easily have used halo's tools to compiled new collision using halo's engine.

Lol name calling again, a bit disappointed you can't keep this an intellectual argument like men. I forfeit from this childish name calling game since it seems you've run out of ideas.


Oh man, this is rich, I love this tone you are taking. The intellectual? You have been using plenty of insults and remarks very similar to that one in previous posts, don't be a hypocrite.

The point is, in the end that the game is running on the original game engine, using its geometry both visible and collision. Though the models have changed in the newer version, you assume that the collision geometry should change, yet you continue to ignore the fact that it is only the original game engine running, and that the graphical engine sabre added runs on the input from that engine, and that there would have been no practical reason to change collision geometry, then to integrate that change into the graphical layer, while still trying to work within the confines of the original engine.

As far as the effects of actually changing the collision geometry are concerned, the AI interact with the environment alot more than you think, especially when it comes to combat, and fairly often you will find AI that have strayed from the paths set for them, and are walking or running against walls. What you are advocating would need a second iteration of the original engine running underneath sabre's engine to facilitate the changes in collision geometry, and it would also stop the player from being able to switch back and forth between the two, because they would not sync perfectly with eachother as they do now.
Edited by Bobblehob on Nov 22, 2011 at 12:04 AM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Nov 22, 2011 12:06 AM    Msg. 50 of 181       
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: HaloIsAHorribleGane
a game where you have to progress to unlock features?!!

blasphemy!!

the point is ive beat a50 numerous times to try to unlock it no dice yet

you should return the game for a new one. If that one does the same...


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 22, 2011 12:07 AM    Msg. 51 of 181       
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: HaloIsAHorribleGane
a game where you have to progress to unlock features?!!

blasphemy!!

the point is ive beat a50 numerous times to try to unlock it no dice yet

you should return the game for a new one. If that one does the same...


i know but the sp saves to your xbox live profile so even if i got a new game it wouldnt work even if I use a offline profile it still does the same


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Nov 22, 2011 12:52 AM    Msg. 52 of 181       
Quote: --- Original message by: Maniac1000
I would indeed bury my wife in the back yard just to have a scrim on sidewinder with you guys.

lmao


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Nov 22, 2011 02:41 AM    Msg. 53 of 181       
To all those who say Halo is not a life...

YOU BLASPHEME! Halo IS a life. The pleasure of seeing those beautiful, nice graphics, the awesome gameplay, the BELIEVABLE characters and storyline, and the fact that it is the single most great shooter of all time, makes it good.

Of course, thats my opinion. But in this case, my opinion happens to be fact.

On topic, You bought the game, your fault. Why don't you go sell it and use the small amount of money you naturally get for selling anything to buy Modern Warfare 3.

Oh wait, whats that? That jumped up over-rated piece of horse turd is too much? Too bad. Now, you have to keep the game.

Seriously, I consider it a bargain. Beautiful Halo 1 all over again, beautiful graphics(if you choose to have them) and Reach Multiplayer DLC? If it was COD they woulda charged fifty. Stop whinging.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 22, 2011 03:17 AM    Msg. 54 of 181       
To all those who say Modern Warfare is not a life...

YOU BLASPHEME! Modern Warfare IS a life. The pleasure of seeing those beautiful, nice graphics, the awesome gameplay, the BELIEVABLE characters and storyline, and the fact that it is the single most great shooter of all time, makes it good.

Of course, thats my opinion. But in this case, my opinion happens to be fact.

On topic, You bought the game, your fault. Why don't you go sell it and use the small amount of money you naturally get for selling anything to buy Halo Anniversary.

Oh wait, whats that? That jumped up over-rated piece of horse turd is too much? Too bad. Now, you have to keep the game.

Seriously, I consider it a bargain. Beautiful Modern Warfare 2 gameplay all over again, beautiful graphics and Modern Warfare 2 Multiplayer? If it was a new Halo they woulda charged sixty. Stop whinging.


50predator50
Joined: Nov 4, 2010


Posted: Nov 22, 2011 06:06 AM    Msg. 55 of 181       
Quote: --- Original message by: Sprinkle

Quote: --- Original message by: Bobblehob

Wow, I love how much of a paint dunked turd you are, mister OP. In retrospect, yeah, that does sound just as stupid as it did when you said it.

Now, on to the game, lets see, what specifically did you point out. Ah yes, models being reused from Reach, well then, its that or pay the 60 dollars for a full price game, and get redone models. Not every model in the game was re-used if you would remember correctly, i.e. the Chief, the flood marines, the proto gravemind, and of course every bit of every environment in the entire game, lets just overlook that little detail. Lets overlook the time and effort involved, as well as the work it took to get all of those models rigged to the original games animations. Lets also overlook the fact that all of those glitches that you mentioned occur within the original game because guess what, the game is running on the base engine that the original game uses. Meaning, if you were playing the original game without the graphics engine Sabre added, you would still have the same glitches.


And lets not forget the biggest and most annoying thing that you ignore multiple times throughout your stupid, ill informed post. 343 DID NOT MAKE THIS GAME! Sabre interactive and certain affinity did.

Now why don't you actually spend some time to understand how the game was made, and inform yourself before you begin blathering on about things you dont understand. Then present a well informed and insightful opinion, instead of this.
Edited by Bobblehob on Nov 20, 2011 at 09:06 PM


How do you jack up the price to $60 just cause they have to redo all the models, that's what a REMAKE is. I'd gladly pay $60 in full if they did a remake the right way and included an online multiplayer and custom models, are you really that cheap? Also seeing as the map pack is being sold for $15 the game is technically only $25.

Clearly they didn't spent enough time matching the visual models with the collision models causing invisible walls in a lot of places. This ruins gameplay significantly and just shows how little time and effort went into those small details.

If they weren't re-using halo reach's model they wouldn't need to worry about warping the models to make them match the rig of an old game. There's a 10 year difference between the games, there were certain restrictions such as only being able to render a certain number of nodes at a time because of the hardware at the time. No matter how you change it there's always going to be that small detail that just doesn't look right.

It doesn't matter who made it, all of it was being closely monitored by the watchful eye of microsoft. Most likely no matter who made it the result would be the same, a giant turd.

Now why don't stop being a douchebag and go learn some manners.
Edited by Sprinkle on Nov 20, 2011 at 09:38 PM


Yay everybody wins, and then everyone lived happily ever after..


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Nov 22, 2011 10:50 AM    Msg. 56 of 181       
Quote: --- Original message by: Maniac1000
I would indeed bury my wife in the back yard just to have a scrim on sidewinder with you guys.

I keep forgetting how awesome of a guy you are. Why don't we talk over Xfire anymore?


Diaboy
Joined: Jan 24, 2011

A self-fulfilling prophecy of endless possibility


Posted: Nov 22, 2011 12:04 PM    Msg. 57 of 181       
I have to say, to me it would have been worth it if it had been the original Halo multiplayer with the updated graphics options on xbox live. But no. It's pretty, but its exactly the same as the original, with half arsed re-done cinematics... cheaper than a full blown game but not really worth it IMO. Worth the £5 rental from Blockbusters, though.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 22, 2011 02:35 PM    Msg. 58 of 181       
Hey guys! I heard that MW2 came out with this MASSIVE new map pack!




Limited
Joined: Feb 2, 2008


Posted: Nov 22, 2011 05:02 PM    Msg. 59 of 181       
I understand your points OP, they are valid.

I personally didnt but this to be excited about a new game, I didnt want them to change it to be perfect, I wanted ti rough around the edges.

I literally bought this game for the nostalgia, playing it has brought back all the memories from the past 7 years. The mods, the maps, the teams and more importantly the people I have had fun playing with in the game.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Nov 23, 2011 02:50 AM    Msg. 60 of 181       
HaloIsAHorribleGane, don't copy my material. Go make it up yourself.

*Whispers*Dennis, Blasphemer alert. Prepare all Banhammers*Whispers*

*Whispers*PS, its a joke. Only ban him if you want to.*Whispers*

Quote: --- Original message by: HaloIsAHorribleGane
[sarcasm]To all those who say Modern Warfare is not a life...

YOU BLASPHEME! Modern Warfare IS a life. The pleasure of seeing those beautiful, nice graphics, the awesome gameplay, the BELIEVABLE characters and storyline, and the fact that it is the single most great shooter of all time, makes it good.

Of course, thats my opinion. But in this case, my opinion happens to be fact.

On topic, You bought the game, your fault. Why don't you go sell it and use the small amount of money you naturally get for selling anything to buy Halo Anniversary.

Oh wait, whats that? That jumped up over-rated piece of horse turd is too much? Too bad. Now, you have to keep the game.

Seriously, I consider it a bargain. Beautiful Modern Warfare 2 gameplay all over again, beautiful graphics and Modern Warfare 2 Multiplayer? If it was a new Halo they woulda charged sixty. Stop whinging.[/sarcasm]


There, so people can see it easier.
Edited by LegionofShadows on Nov 23, 2011 at 05:07 AM


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 23, 2011 10:20 PM    Msg. 61 of 181       
Quote: --- Original message by: LegionofShadows

HaloIsAHorribleGane, don't copy my material. Go make it up yourself.

*Whispers*Dennis, Blasphemer alert. Prepare all Banhammers*Whispers*

*Whispers*PS, its a joke. Only ban him if you want to.*Whispers*

Quote: --- Original message by: HaloIsAHorribleGane
[sarcasm]To all those who say Modern Warfare is not a life...

YOU BLASPHEME! Modern Warfare IS a life. The pleasure of seeing those beautiful, nice graphics, the awesome gameplay, the BELIEVABLE characters and storyline, and the fact that it is the single most great shooter of all time, makes it good.

Of course, thats my opinion. But in this case, my opinion happens to be fact.

On topic, You bought the game, your fault. Why don't you go sell it and use the small amount of money you naturally get for selling anything to buy Halo Anniversary.

Oh wait, whats that? That jumped up over-rated piece of horse turd is too much? Too bad. Now, you have to keep the game.

Seriously, I consider it a bargain. Beautiful Modern Warfare 2 gameplay all over again, beautiful graphics and Modern Warfare 2 Multiplayer? If it was a new Halo they woulda charged sixty. Stop whinging.[/sarcasm]


There, so people can see it easier.
Edited by LegionofShadows on Nov 23, 2011 at 05:07 AM


hahaha, ohhh man. you completely failed to see the point of the post; to show you how absolutely one-sided, fanboyish and stereotypical you sound. you probably think RvB is the greatest comedy genius around, and love halo because of it's shiny, colorful "MY FIRST FPS" graphics.

you're what chief from arby n' the chief represents. a mindless fan who thinks that any competition this game has is absolutely terrible and of low quality, simply because it has a large fanbase that can hold a stick to Halo's.

Edited by HaloIsAHorribleGane on Nov 23, 2011 at 11:12 PM


Ubergoober
Joined: Oct 11, 2010


Posted: Nov 23, 2011 11:06 PM    Msg. 62 of 181       
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: killzone64

i am pretty shure that the halomaps community could do a much better job

kinda seems like they hired a bunch of bungie rejects.
Edited by killzone64 on Nov 20, 2011 at 05:42 PM


halomaps is just mad that 343I got it done before they did, because all the members here do are fight over who's animations and assault rifle models are better and nothing gets done


for the first time ever i'd have to agree with haloisahorriblegane, its such a shame the community cant pull together and work together as one, so much time is wasted creating 50 different HUDs, bipeds, BR's and putting each other down.

i like neiag's original post, it's inspirational and a lot of amazing things do come out of this community, unfortunately the majority of this community are young and with youth comes immaturity (lack of responsibility, communication skills and foresight) and insecurity (feeling the need to get 'one-up' on fellow members). but still so much has been achieved so well done halomaps :)

hmmm, bobblehob is pretty defensive about 343i, is he a secret 343 employee, a halomaps infiltrator?


Spectre_the_grunt
Joined: Jul 13, 2011

own you all!


Posted: Nov 24, 2011 01:19 AM    Msg. 63 of 181       
I hope halo 4 is not going to be a flop. 0.-


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Nov 24, 2011 01:34 AM    Msg. 64 of 181       
you're all gonna cry about the animations and minor details like always

then still buy it and give 343i their paycheck


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Nov 24, 2011 01:46 AM    Msg. 65 of 181       
Quote: --- Original message by: Ubergoober
the first time ever i'd have to agree with haloisahorriblegane, its such a shame the community cant pull together and work together as one, so much time is wasted creating 50 different HUDs, bipeds, BR's and putting each other down.


Lol, what if everyone in the community banned together to make one huge project?

That wouldn't happen, cuz a lot of people don't like others, or their work.


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Nov 24, 2011 02:42 AM    Msg. 66 of 181       
Seriously, I enjoyed anniversary more than I could enjoy in any mod. It was worth the money. I played it for commemoration purposes and the fact that I love Halo. But if you guys seriously think that it was a turd-job. It wasn't. It's called anniversary for a reason, and 343i's ViDocs even state that they're using models from Reach. The game is a commemoration for 10 years of Halo. It's not the next big blockbuster, it's not the best game ever. But it is, a digitally remastered version of the original game.

The game was made to compare the graphics of Halo then and Halo now. It actually had almost nothing to do with their capabilities. They solely made the game just to celebrate. If you were expecting something way different like a completely new Halo game... You need to screw your head straight and look the right way and try to spot the obvious. If you were disappointed with Anniversary, you were disappointed with the original Halo game. That or you weren't a person who'd played the original. It's next-gen graphics. Not gameplay. They saw no need to make additional assets for it because what was provided was enough. It's just a graphical improvement and I was pleased.

I got to experience Halo all over again but in now.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Nov 24, 2011 02:48 AM    Msg. 67 of 181       
Well said, 1337. The biggest banding together we ever hjave is with the mapping teams. Other than that, apart from temporary co-op projects, nope, we don't band together. Doesn't mean that indies aren't good; just that we never band together.

HaloIsAHorribleGane, I'm sure you would think that just because Halo is, oh, the first fps shooter, which it actually isn't. I think its better. No, because I've played every COD game to date(cept for MW3, which I don't care about) and except for a few cases(Black Ops and World at War, and also the earlier ones:COD 2, COD3,) it seems to be dissapointing. I liked Modern Warfare a bit, played Modern Warfare two a bit(grudgingly, I didn't hve Custom Edition and an X360 at the moment.) On the whole, I dissaprove of the Modern Warfare series. I think COD had it the best when it was in the earlier periods, like WW2, and in Black Ops... Cold war, or whatever it is. (I'm still waiting for VIETNAM COD!)The Modern Warfare 2 multiplayer was a diseased host of camping whenever I played it, and while it had nice graphics, not NICE. The storyline wasn't that good, and on and on and on. While I know it is not my right to say that Modern Warfare 3 is the worst COD to date, I still have Modern Warfare 2 to back me up.

Okay, after that explaining, what I also say is I don't just play Halo. While I think it is the best shooter franchise yet(and for good reason, actually lots) I still play other games. Why don't you actually have a look at the games I have, and how often I play them, and maybe you will understand where I'm coming from?

Since you can't, I'll run off a few. Operation Flashpoint:Cold War Crissi(classic,) Arma II, Swat 4, Brink, Battlefield 2, World at War,Fear.


If you wish to know anything else, I shall not privelage you with an answer. Now, can we get back on topic, which is Anniversary Edition? Okay, thats a good idea.




Your buy, your fault. If you really don't like it that much, sell it. If you don't sell it, then you really can't complain, can you? 343 said they would keep the gameplay, bsps and so on EXACTLY the same, so you were forewarned. Now, if you'll excuse me, I have to decapitate somebody. PEACE OFF!

-LegionOfShadows
Edited by LegionofShadows on Nov 24, 2011 at 04:29 AM


Contrary Smuglord
Joined: May 25, 2011

 


Posted: Nov 24, 2011 04:18 AM    Msg. 68 of 181       
Quote: --- Original message by: LegionofShadows
Halo is, oh, the first fps shooter, which it actually isn't (it's first for console though,)


Hahahahaha! oh wow.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Nov 24, 2011 04:27 AM    Msg. 69 of 181       
what? Wait, did I get it wrong? EDITINZ!

Okay, so I got it mixed up. Everyone mixes up. Except Dennis.


olly12345
Joined: Jul 30, 2008


Posted: Nov 24, 2011 05:05 AM    Msg. 70 of 181       
Quote: --- Original message by: LegionofShadows
what? Wait, did I get it wrong? EDITINZ!

Okay, so I got it mixed up. Everyone mixes up. Except Dennis.

You messed up so badly.
Go learn something about a subject before you spout words you claim truth.
Halo wasn't first, but it made console first person shooters work.

 
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