
Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 4, 2012 10:37 AM
Msg. 491 of 735
Quote: --- Original message by: waffles i just havent gotten around to it just yet. but if you realllllly want to use the odst, delete the shader model tags, and make your own. just make sure you use the old names so you dont have to worry about references.
and as to the scenery, i dont have very good collision for the crates. some angles bullets, and even bipeds can go through the geometry.... and you cant stand ontop of them without bouncing like crazy or getting trapped! i honestly dont know what is wrong with the collision. looks absolutely fine in 3ds max, and when i debug in sapien... Do I make them with just Guerilla or do I have to use 3ds Max?
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Epic spartan2
Joined: Jun 4, 2012
Kick-ass Spartans
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Posted: Jun 4, 2012 11:07 AM
Msg. 492 of 735
I think Your tank flood form tags from halo 3 are brilliant Waffles,And i Think it would fit in in halo
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 4, 2012 12:05 PM
Msg. 493 of 735
Quote: --- Original message by: wafflesQuote: --- Original message by: PepzeeThis is a really late post but I just got around to using these and got this error: 05.31.12 21:16:57 tool pc 01.00.00.0609 ---------------------------------------------- 05.31.12 21:16:57 reference function: _write_to_error_file 05.31.12 21:16:57 reference address: 42ca20 05.31.12 21:16:57 Couldn't read map file './toolbeta.map' 05.31.12 21:16:59 file_open('tags\h3\objects\bitmaps\detail_maps\skin_human.bitmap') error 0x00000003 'The system cannot find the path specified. ' 05.31.12 21:16:59 couldn't open bitmap tag 'skin_human.bitmap'. 05.31.12 21:16:59 failed to load shader_model tag 'h3\odst\objects\characters\odst_recon\shaders\fp_skin' 05.31.12 21:16:59 failed to load gbxmodel tag 'h3\odst\objects\characters\odst_recon\fp\fp'
I'm using the one off of Halomaps, if that makes any difference. i fixed those tags, and updated that post btw. even ranted about it for a little bit. got some help fixing it, those links above are the fixed versions. the one on halomaps is before i fixed the tags unfortunately, just use my mediafire links. and what ive been doing.... http://www.youtube.com/watch?v=i0N0TiyFZF4&feature=youtu.be i love just messing around with stuff on occasion, i went covie crate bowling xD Edited by waffles on Jun 2, 2012 at 06:02 PM .....I know you were showing off the scenery-vehicle trick for physics but I'm more interested in the fact that it looks exactly like you're playing halo 2 dem shaders
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kirby_422
Joined: Jan 22, 2006
Apparently public enemy number 1?
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Posted: Jun 4, 2012 01:55 PM
Msg. 494 of 735
Quote: --- Original message by: ally edit: knew nothing about the stuff kirby just mentioned about the biped. Edited by ally on Jun 4, 2012 at 01:14 AM ah he's talking about os_sapien, the stuff i posted is only normal sapien. Edited by ally on Jun 4, 2012 at 01:23 AM Only differance on that matter between OS and normal sapien, is the loading the profile. That command doesn't work in regular sapien, it was re-enabled in OS sapien (since you couldn't assign keys; of course, that's because sapien doesn't realize there is input, so it doesnt matter anyways)
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Svanke Svans
Joined: Apr 3, 2012
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Posted: Jun 4, 2012 03:13 PM
Msg. 495 of 735
Post it if you feel like it then. Either way it doesn't matter to us how you show it. Edited by Svanke Svans on Jun 4, 2012 at 03:14 PM Edited by Svanke Svans on Jun 4, 2012 at 03:15 PM
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starscream20
Joined: Mar 9, 2012
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Posted: Jun 4, 2012 03:44 PM
Msg. 496 of 735
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 4, 2012 05:35 PM
Msg. 497 of 735
Quote: --- Original message by: aLTis well that looks bad
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Jun 4, 2012 07:08 PM
Msg. 498 of 735
wait a sec did i miss something... where'd you get that biped
the shaders need definate work, personally i would make the visor blue or a steel gray because the red doesn't look too good
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 4, 2012 07:11 PM
Msg. 499 of 735
Not jelly at all. The biped looks like jelly though.
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Jun 4, 2012 08:32 PM
Msg. 500 of 735
it also looks VERY unoptimized, as if it was right from reach. the rig seems to be ok...ish. otherwise it just looks it'd be lag in a bottle
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P3
Joined: Dec 2, 2011
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Posted: Jun 4, 2012 09:46 PM
Msg. 501 of 735
I say it look pretty good. Except the textures.
Oh yeah.... And why in Waffles thread...? \:| Edited by P3 on Jun 4, 2012 at 09:47 PM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 5, 2012 11:05 AM
Msg. 502 of 735
To show off? That's why I'm guessing,based on his troll face and those pics.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jun 5, 2012 12:53 PM
Msg. 503 of 735
Quote: --- Original message by: waffles i gave him my (still) early build of the biped. its all my work, rig is still better than the 30 ive seen. Hmmm? You mean the 30 other peoples right? Surely you don't mean mine 
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starscream20
Joined: Mar 9, 2012
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Posted: Jun 5, 2012 03:00 PM
Msg. 504 of 735
That smiley made me Lulz.
I don't care if the visors if red. I love the biped ^_^
Also HE'S MY WAFFLES >:) Back OFF >:o
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 5, 2012 03:54 PM
Msg. 505 of 735
Quote: --- Original message by: Spartan_094Quote: --- Original message by: waffles i gave him my (still) early build of the biped. its all my work, rig is still better than the 30 ive seen. Hmmm? You mean the 30 other peoples right? Surely you don't mean mine http://www.modacity.net/forums/styles/smilies/emot-smug.gif But sir, what if he did? What are you going to do? :o
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 5, 2012 06:54 PM
Msg. 506 of 735
He gonna gather the other Spartans to kill him.
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P3
Joined: Dec 2, 2011
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Posted: Jun 5, 2012 07:12 PM
Msg. 507 of 735
Don't gather the other 30. Edited by P3 on Jun 6, 2012 at 08:07 PM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 6, 2012 01:21 AM
Msg. 508 of 735
Quote: --- Original message by: P3 Lol.
Spartan 1- "User.... Gather the 30 spartans....."
User- "OK right on it.... They should be here in.... 3...2..."
Spartan 2- " Hiya guyyuhgha guys...."
User- "OH GOD! WHAT'S WRONG WITH....UUUHHH..... Your head rig is... uuhhh!!
Spartan 3- " Hey are you talking to me?"
User- " OH MY GOD! YOUR FINGERS AND HANDS!"
Spartan 3- " Yeah.... I don't try to look at them."
Spartan 4- "Hello boys..."
User- " Heeelllloooo lady.... oh yea- OHMYGOD! Yourbuttrig!"
Spartan 4- "Hey!"
Spartan 5- "At least it's not as bad as mine..."
User- "AAAUUUGHHH... KEEP THAT TO YOUR SELF MAN!"
Some 20 or so spartans later.
Spartan 1-" Is that everyone...?"
Crowd of spartans- "YEESADAFSNEFJHAHNOEAJSD;FAN;SEFMN.....YETHK...."
User-" ..... Dear god.... what have i done....
Lesson.... Don't gather the other 30..... Never..... Do you usually do this in public places? I'm just curious what your... status, is.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 6, 2012 02:45 AM
Msg. 509 of 735
343 is white? I always thought it was blue.. o.O
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 6, 2012 10:23 AM
Msg. 510 of 735
Let's just say that 343's light is blue,not white.
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Jun 6, 2012 10:48 AM
Msg. 511 of 735
And you got those colours from where? Most forerunner stuff is just white with blue lights, 2401 was an exception because he was rampant... Edited by Megaguirus on Jun 6, 2012 at 10:53 AM
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jun 7, 2012 04:01 AM
Msg. 512 of 735
kind of a shame that waffles, spartan 094's, shadowslayer and mines are better than yours :/ Edited by Cheddars on Jun 7, 2012 at 04:01 AM
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starscream20
Joined: Mar 9, 2012
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Posted: Jun 7, 2012 12:11 PM
Msg. 513 of 735
I am glad there is no SAUCE OPENED. My PC can't handle that stuff. It's sexy without it anyway.
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xKRONNiKx
Joined: Nov 15, 2011
Turkey Farm.
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Posted: Jun 7, 2012 05:13 PM
Msg. 514 of 735
Waffles, every time I see you post something on here I am amazed. Very impressive stuff.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 7, 2012 05:15 PM
Msg. 515 of 735
Quote: --- Original message by: Bungie LLCQuote: --- Original message by: starscream20 I am glad there is no SAUCE OPENED. My PC can't handle that stuff. It's sexy without it anyway. Dont talk about it negetively just becaus your pc cant handle it. Don't talk negatively about his pc because it can't handle OpenSauce. *quip* He didn't say anything negative about it to begin with, only that he was relieved there was no OS involved, because it was more convenient for him. @Waffles: The only other Monitor colors I think I'd ever possibly use (aside from Spark and Tangent) are one with a white light and one with a green one. I dunno what anyone else might need, but my vote would be for those two, if you decide to make more color variants. Edited by Echo77 on Jun 7, 2012 at 05:19 PM
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killzone64
Joined: Jun 9, 2010
sometimes i miss the chaos occasionally
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Posted: Jun 7, 2012 05:36 PM
Msg. 516 of 735
wow those sentinels look better than they did in halo 2.
btw are you going to finish that odst you were working on, oh and could you release the bitmaps for them because the only ones i have for them are all messed up.
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Alexis
Joined: Nov 22, 2010
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Posted: Jun 7, 2012 08:48 PM
Msg. 517 of 735
Quote: --- Original message by: wafflesi totally learned how collision models work yesterday, in their entirety(which solves why the warthog's collision wouldnt update). collision models can ONLY have ONE REGION PER NODE. so... if i wanted to support multiple regions, in theory i could create dummy nodes which serve no other purpose other than to hold my collision data xD. http://img194.imageshack.us/img194/9757/haloce2012060712435450.png http://img812.imageshack.us/img812/435/haloce2012060712444625.png i finished making a near perfect collision for the h2 sentinel, and worked on most of the attachments/effects/sounds for them, and worked on some new animations to free up a function slot (h1 sentinel used an overlay animation tied to a function :/). also in the above pictures ive sorta figured out a way to simulate h2's patchy fog tag (as seen in scary h2 flood levels :O), and as a off note, ive almost perfected my bloom settings finally :d h2 monitor varients are done, if people really want the other colors, i could try, but no guarentees. kinda a long process of duplicating lights, lens flares, and model tags imo -_- Edited by waffles on Jun 7, 2012 at 02:33 PM Your stuff looks great! I've noticed you mentioning your custom bloom settings a few times in the past- Can I ask how one would go about creating their own custom bloom settings?
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Ki11erFTW
Joined: Jul 4, 2009
You've seen nothing yet.
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Posted: Jun 7, 2012 10:33 PM
Msg. 518 of 735
Quote: --- Original message by: starscream20 It's sexy without it anyway. Are you kidding? Take a look at the pictures in this thread and compare them to the bare engine halo uses.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 8, 2012 12:29 AM
Msg. 519 of 735
You know,I think I like it the old Halo way.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 8, 2012 12:37 AM
Msg. 520 of 735
Quote: --- Original message by: starscream20 I am glad there is no SAUCE OPENED. My PC can't handle that stuff. It's sexy without it anyway. ...that's a joke right?
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jun 8, 2012 01:02 AM
Msg. 521 of 735
Quote: --- Original message by: Bungie LLCQuote: --- Original message by: starscream20 I am glad there is no SAUCE OPENED. My PC can't handle that stuff. It's sexy without it anyway. If a little OpenSauce is lagging you, Simply update your pc rig, because obviously it is poor. Edited by Bungie LLC on Jun 7, 2012 at 08:00 PM Afraid I have to correct you here mister Bungie. I personally have a laptop that can run Cryengine 3 quite smoothly, although it eventually will overheat. OS also will overheat my laptop, however it runs choppy. My point is that you needn't judge his pc as poor just because OS won't run decently, as I'm sure there is plenty of room for OS to be more optimised.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Jun 8, 2012 01:49 AM
Msg. 522 of 735
CMT mod is not a good example of OS performance, there was a lot of stuff we could have done to make it run better, but didn't have the chance too, that is totally non OS related.
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Alexis
Joined: Nov 22, 2010
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Posted: Jun 8, 2012 05:28 PM
Msg. 523 of 735
Quote: --- Original message by: wafflesQuote: --- Original message by: Alexis I've noticed you mentioning your custom bloom settings a few times in the past- Can I ask how one would go about creating their own custom bloom settings? yeah, its really easy. i could make a tutorial fairly quick on the subject. That would be awesome!! Thanks, I look forward to it!
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 8, 2012 11:31 PM
Msg. 524 of 735
Could you port or recreate the Arbiter from the first cutscene of Halo 2 (unarmored, during his trial)?
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 9, 2012 03:01 AM
Msg. 525 of 735
I can try to find it later today :) but I'm not sure i have it anymore... May i ask why ? EDIT : http://www.mediafire.com/?l474x16n4791yww Get it here. Already sent on halomaps... Also feel free to upgrade it for OS and edit it. Edited by bourrin33 on Jun 9, 2012 at 03:44 AMIf you dont want to replace it, the bitmap "custom FP cubemap" Is in my Mark V release Edited by bourrin33 on Jun 9, 2012 at 04:42 AM
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