A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP]Toten Nacht

Page 9 of 9 Go to page: · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · [9] · Prev
Author Topic: [WIP]Toten Nacht (299 messages, Page 9 of 9)
Moderators: Dennis

general_207
Joined: Dec 28, 2011

an eye for an eye makes the whole world blind


Posted: Feb 5, 2012 07:55 PM    Msg. 281 of 299       
will there be special rounds like dogs from cod or some kind of boss zombie or even a bonus round like in firefight


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Feb 5, 2012 08:11 PM    Msg. 282 of 299       
Well it depends on the map. Most map's I'll probably have my other zombie type that made to basically replace the dogs, but on some I'll have something else. For instance one of my maps I'm going to try and set up something to act like Romero did in Call of the Dead.


jordanjgj
Joined: Aug 22, 2011


Posted: Feb 6, 2012 11:24 AM    Msg. 283 of 299       
call of the dead is a good map. can you make some tripe of map like it


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: Feb 10, 2012 04:44 PM    Msg. 284 of 299       
just as a random question, cant you map the underslung weapons to different keys? i mean, if you say, attached it to the zoom key, you can probably make the underslung work with that key or something. Plus, if you use OS, it makes it that much easier


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Feb 10, 2012 06:00 PM    Msg. 285 of 299       
I could but then there would be the issue of not having a proper magazine set up, and it would cause issues with animations as well. I'm still working on a few ideas but I don't want to use OS unless I have to.


general_207
Joined: Dec 28, 2011

an eye for an eye makes the whole world blind


Posted: Feb 10, 2012 07:58 PM    Msg. 286 of 299       
so how progress then still trying to make it work?


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Feb 10, 2012 09:04 PM    Msg. 287 of 299       
Nah, I'm just going to come back to this later. I have a lot more important things to get working before I need to worry about the weapons.


general_207
Joined: Dec 28, 2011

an eye for an eye makes the whole world blind


Posted: Mar 8, 2012 05:05 PM    Msg. 288 of 299       
i was just wondering will there be a power switch or will everything just be active from start


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Mar 9, 2012 08:06 AM    Msg. 289 of 299       
This should answer your question:



I want to try and add as many of the main features from the CoD zombies maps as I can, which includes power.


general_207
Joined: Dec 28, 2011

an eye for an eye makes the whole world blind


Posted: Mar 9, 2012 11:19 PM    Msg. 290 of 299       
holy crap wow that looks almost like the one from cod without the hand hmm looks like we are gonna have a cod experience in halo


ICE x Toxiic
Joined: Nov 26, 2011

The Emperor protects.


Posted: Apr 25, 2012 06:54 PM    Msg. 291 of 299       
So whats the progress so far?


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Apr 25, 2012 08:52 PM    Msg. 292 of 299       
Nothing new yet. I'm actually working on two other projects right now. However both of these a relatively small projects that "should" not take too long, the I will be ready to go back to this.
Edited by rerout343 on Apr 25, 2012 at 08:52 PM


ICE x Toxiic
Joined: Nov 26, 2011

The Emperor protects.


Posted: Apr 25, 2012 09:08 PM    Msg. 293 of 299       
Keep us posted...can't wait to play this.


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: Apr 28, 2012 09:35 PM    Msg. 294 of 299       
EDIT: nvm
Edited by Yoda on Apr 28, 2012 at 11:36 PM


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Apr 28, 2012 10:22 PM    Msg. 295 of 299       
Okay please don't start a CoD debate here. I get enough of that everywhere else. And for the record, I love the Zombies mode in CoD, but I have a general dislike of the multiplayer. I don't hate it, but I don't really like it either.


Yoda
Joined: Jan 30, 2011

Do or do not, there is no try


Posted: Apr 28, 2012 11:37 PM    Msg. 296 of 299       
Quote: --- Original message by: rerout343
Okay please don't start a CoD debate here. I get enough of that everywhere else. And for the record, I love the Zombies mode in CoD, but I have a general dislike of the multiplayer. I don't hate it, but I don't really like it either.


Your right, sry about that.


general_207
Joined: Dec 28, 2011

an eye for an eye makes the whole world blind


Posted: May 5, 2012 01:12 PM    Msg. 297 of 299       
fine
Edited by general_207 on May 22, 2012 at 08:51 PM


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 5, 2012 11:27 PM    Msg. 298 of 299       
@General: you obviously dont know when to shut up either. Rerout said to cease the CoD argument, you should do your best to follow. Opinions can make people angered, and within reason, they just cant be rendered wrong. So it's a viable choice for you to actually think before you type (As Common Sense would have it)

@Rerout: Nice work so far, expecting to see more greatness.


AirysDark
Joined: Oct 14, 2012


Posted: Oct 14, 2012 11:57 PM    Msg. 299 of 299       
Love it must have

 
Page 9 of 9 Go to page: · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · [9] · Prev

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 7:52 AM 203 ms.
A Halo Maps Website