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Author Topic: Lumoria: Episode Two. (1485 messages, Page 8 of 43)
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The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jul 12, 2011 08:45 PM    Msg. 246 of 1485       
Quote: --- Original message by: i7
Quote: --- Original message by: Delicon20
Quote: --- Original message by: The Cereal Killer
Red Skulls is the campaign with rebels, not Lumoria.


ftfy

Fatastic?
That's the first thing people always ask. It's on purpose, yes.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 12, 2011 10:07 PM    Msg. 247 of 1485       
use the song "Love Theme"

+10internets to whoever know where thats from <3


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 12, 2011 10:27 PM    Msg. 248 of 1485       
Quote: --- Original message by: i7
MGS4.


-1 internet
not even close.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 12, 2011 10:50 PM    Msg. 249 of 1485       
Quote: --- Original message by: i7
The Godfather?

You're getting colder.
Jeez just google it.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 12, 2011 10:56 PM    Msg. 250 of 1485       
Quote: --- Original message by: i7
Quote: --- Original message by: Spartan 279
Quote: --- Original message by: i7
The Godfather?

You're getting colder.
Jeez just google it.

Well, jeez man, there are more than one Love theme songs.
You didn't even give a hint.


Fine. But tis'll give it away.
Sci-Fi.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 13, 2011 01:50 AM    Msg. 251 of 1485       
Quote: --- Original message by: Spartan 279
Quote: --- Original message by: i7
Quote: --- Original message by: Spartan 279
Quote: --- Original message by: i7
The Godfather?

You're getting colder.
Jeez just google it.

Well, jeez man, there are more than one Love theme songs.
You didn't even give a hint.


Fine. But tis'll give it away.
Sci-Fi.

Mass Effect 1. I knew it instantly :P


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Jul 13, 2011 01:55 AM    Msg. 252 of 1485       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Spartan 279
Quote: --- Original message by: i7
Quote: --- Original message by: Spartan 279
Quote: --- Original message by: i7
The Godfather?

You're getting colder.
Jeez just google it.

Well, jeez man, there are more than one Love theme songs.
You didn't even give a hint.


Fine. But tis'll give it away.
Sci-Fi.

Mass Effect 1. I knew it instantly :P

Iwnturbabies <3
but im a guy
but yeah.
for you, Higuy.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jul 14, 2011 12:23 AM    Msg. 253 of 1485       
*quietly steals one of Higuy's cookies*


Spartan_094
Joined: Jan 8, 2008


Posted: Jul 14, 2011 12:53 AM    Msg. 254 of 1485       
If this topic gets locked we will not make another thread or show any updates for a while.

Shut it if you don't have anything productive to say. If you have nothing good to say or anything do not post. Let it die we will revive it when needed.


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Jul 14, 2011 03:12 AM    Msg. 255 of 1485       
*asterisks

My post is greatly productive, should I say so myself. May the hen bless your barns with many fertile eggs indeed.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Jul 14, 2011 03:23 AM    Msg. 256 of 1485       
*tries to be productive*

Will there be another boss fight? Maybe one that's not so easy for us to cheat at?


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jul 14, 2011 04:23 AM    Msg. 257 of 1485       
Yes please. And if you ever do an update of the first one ever again make the boss harder better faster stronger.

E: As for this episode's, I hope you have another creative creation in store for us to battle with skillz.
Edited by spartan314 on Jul 14, 2011 at 04:24 AM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Jul 14, 2011 04:55 PM    Msg. 258 of 1485       
ya'll needs to give this map the epic vehicle battle that halo never had.

damn you bungie and your crappy tip of the spear level, go to war against the covenant my ass!


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jul 14, 2011 05:29 PM    Msg. 259 of 1485       
Quote: --- Original message by: Delicon20
ya'll needs to give this map the epic vehicle battle that halo never had.

damn you bungie and your crappy tip of the spear level, go to war against the covenant my ass!


tee hee


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Jul 14, 2011 06:01 PM    Msg. 260 of 1485       
Quote: --- Original message by: Delicon20
ya'll needs to give this map the epic vehicle battle that halo never had.


I second this. It needs to be like the huge rush in the opening cutscene.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 14, 2011 06:13 PM    Msg. 261 of 1485       
Quote: --- Original message by: Echo77
Quote: --- Original message by: Delicon20
ya'll needs to give this map the epic vehicle battle that halo never had.


I second this. It needs to be like the huge rush in the opening cutscene.


just an fyi, the first ever encounter test we did for the Lumoria campaign was the biggest vehicle battle out of them all, so we've been working with ideas for it for a long time now and I think now were finally getting somewhere good.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 14, 2011 11:58 PM    Msg. 262 of 1485       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Echo77
Quote: --- Original message by: Delicon20
ya'll needs to give this map the epic vehicle battle that halo never had.


I second this. It needs to be like the huge rush in the opening cutscene.


just an fyi, the first ever encounter test we did for the Lumoria campaign was the biggest vehicle battle out of them all, so we've been working with ideas for it for a long time now and I think now were finally getting somewhere good.

Is it an encounter that's progressive and requires movement or is it a dull encounter where you get in a Hog/Tank and just drive around until all enemy vehicles are destroyed?


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Jul 15, 2011 07:06 AM    Msg. 263 of 1485       
And for the vehi encounter, can you add a few sentinels into the mix?

I would so love it if someone made new sentinels...

FOR LUMORIA!

Oh, also, have you checked out the H3 Solitude Phantom for the vehi encounter? It can drop off a few elites or jackals, then come back. Kinda like the part after the bridge and rooms on Episode 1. But harder. Because it has stronger cannon.

And a hornet.
Edited by LegionofShadows on Jul 15, 2011 at 07:11 AM


Petera275
Joined: Dec 7, 2010

Some things just don't work...


Posted: Jul 15, 2011 11:39 AM    Msg. 264 of 1485       
How about more TSFH? I loved it in that trailer.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 15, 2011 05:01 PM    Msg. 265 of 1485       
Quote: --- Original message by: Tiel
Quote: --- Original message by: Petera275
How about more TSFH? I loved it in that trailer.


Two Steps from Hell is god-esque. I daresay no Halo mod is worthy >:(


TSFH is good but not all of their tracks are amazing. IMO, their are plenty of other people out there like TSFH that are as good.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jul 18, 2011 03:58 PM    Msg. 266 of 1485       
Quote: --- Original message by: ASP GRUNTS
[15:32] GRUNTS.yoko_shader: hows lumoria lol
[15:32] L0d3x™: it is busy consuming potato's dish
[15:32] L0d3x™: served with cream
[15:33] GRUNTS.yoko_shader: never new maps ate stuff
[15:33] GRUNTS.yoko_shader: =3
[15:34] GRUNTS.yoko_shader: is that a new feature
[15:34] GRUNTS.yoko_shader: does the bsp gobble up potatoes
[15:34] L0d3x™: it is indeed a fresh new idea
[15:34] GRUNTS.yoko_shader: odam
[15:34] GRUNTS.yoko_shader: i gotta post this
[15:34] GRUNTS.yoko_shader: very exciting news here
[15:34] L0d3x™: indeedy doo

IS. THIS. TRUE? =O


Well he wasn't eating me sooo.....

Then again he never said the nationality of the potatoes.

SO maybe. I do know that BSP's WILL gobble up Russian картофель. (Potatoes.)



Well loooky what I got in my e-mail this morning...


File: Lumoria Episode 2
--------------------------------------------------------------------
filename: tmc_b.zip
Date: Jul 24, 2011 Size: 93,780,977 bytes
This is a continuation of Lumoria epsode 1. you play as may, a girl
spartan. It has no new weapons though. have fun exploring!
URL: http://hce.halomaps.org/?pg=3&fid=6037


The link doesn't exist though.
Edited by Skidrow925 on Jul 25, 2011 at 11:30 AM


Sean Aero
Joined: Jun 7, 2009

HaloRank.com


Posted: Aug 1, 2011 10:19 AM    Msg. 267 of 1485       
Any news on Geomar?


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 1, 2011 04:40 PM    Msg. 268 of 1485       
Soon as some people can tell me when they want to play it and some one can lend me a server to do so, we can beta test it.


Sean Aero
Joined: Jun 7, 2009

HaloRank.com


Posted: Aug 1, 2011 05:09 PM    Msg. 269 of 1485       
Coming Sunday I'm available, my EU server, 16 slot dedicated.
Why not approach ® on this? A lot of members play on Sunday.


K_I_D
Joined: Nov 27, 2008

If you are cool, this will be your avatar quote.


Posted: Aug 1, 2011 05:54 PM    Msg. 270 of 1485       
It looks amazing.

And Higuy I'm telling you, lemme do some Background radio chatter! Not a main role, just some pilot talk.


http://thesiteshowcase.com/foxlol.wav
I made up some random dialoge lol.
Edited by K_I_D on Aug 1, 2011 at 06:05 PM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 1, 2011 09:33 PM    Msg. 271 of 1485       
Lol, nice dialouge kid. I think we could actually use some of that, but I'd like to see what I gave you first ;)

Also guys, I'm also posting a little... notification =)

When Lumoria: Episode Two hits launch (wont be a for a bit), we will be releasing the final version of Lumoria: Episode One, to create a "complete" version of the campaign. The final version of Lumoria: Episode One has a TON of fixes, updates, and new content in it compared to the last update we did. Here's the list and some screen shots to wet your appetite (tag things will be included in EP2 obviously):

Updates in Lumoria: Episode One:
- Tweaked Shadow vehicle and actor variant (less annoying to fight)
- Tweaked rocket warthog gun (considerably less powerful and reduced AOE, shoots a bit faster, 4 rockets loaded instead of 3)
- Tweaked actor variants
- Added navpoints to dropships in firefight moment to give player a better bearings of the situation
- Added needler drones
- Tweaked encounters (less crowded in first encounter added shooting jackal in second, second also slightly edited, the "badboy jackals" come out sooner + can no longer be seen spawned)
- Overhauled "boss battle" (got rid of the ugly cutscene that gave you a shotgun, made fight more challenging)
- Added detail objects to appropriate BSPs
- New song featured in the final battle
- Several extra bug fixes (shadow falling off cliff preventing progress, skipping encounters by jumping on the bridge in first BSP, a ghost jump inside the tunnels to
the holo panel would force the player to go all the way back regardless of the shortcut)
- Terminals (YES, TERMINALS. See below for more details)
- Dinobirds that explode
- New opening cutscene in space detailing the background story leading up to these events

(Props to Lodex for doing alot of this)

... and more. As always, the map will be completley open sourced with all the tags you need and want for your own maps and modifications.






Like I said in the list above, were adding in Terminals. Yup, Terminals. They background some important stuff about Lumoria and its past, and more specifically, who helped build the forerunner world and run it. (Don't worry, I didn't write them, our writer did! :P)

With all this being said, you are probably wondering when Lumoria: Episode Two is going to come out. The team and I really do not have any clue, but I'm guessing either Christmas time this year, or sometime early next year. There is still quite alot left to do im afraid, and were trying to make this one of the best single player campaigns possible.

Like I said before in my previous post, Geomar is awaiting a couple of things from you guys: WHEN can you guys beta (and who wants too), and WHO can help set up a server for me. (preferably, dedicated. I use to have one but not anymore) Soon as thats established, we can hold a match and test out the map.

Peace out, and see you guys later!


K_I_D
Joined: Nov 27, 2008

If you are cool, this will be your avatar quote.


Posted: Aug 1, 2011 09:58 PM    Msg. 272 of 1485       
Yea man I hear ya, I just can't get it to sound 100% or even 90% like that so if there is someone else that is better take them!

The map looks great too, a cool song to use for a "This battle is over time to rest for awhile", kind of like the cutscene in reach when they are overlooking the destroyed city would be- http://www.youtube.com/watch?v=PUvZI-g8UAI

Also, I mean I'd beta IF you want. I can host too.


Sean Aero
Joined: Jun 7, 2009

HaloRank.com


Posted: Aug 1, 2011 11:40 PM    Msg. 273 of 1485       
Quote: --- Original message by: Higuy
- Several extra bug fixes (shadow falling off cliff preventing progress, skipping encounters by jumping on the bridge in first BSP, a ghost jump inside the tunnels to
the holo panel would force the player to go all the way back regardless of the shortcut)


How well did you fix it? No need for holo panel, just skip the entire bridge :P
http://www.youtube.com/watch?v=XMPWaQwC0tg
Edited by Sean Aero on Aug 1, 2011 at 11:40 PM


Spartan_094
Joined: Jan 8, 2008


Posted: Aug 1, 2011 11:58 PM    Msg. 274 of 1485       
Hth you wont need to worry about the pilot t-posing like that in ep2 for any glitches, I fixed that.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Aug 2, 2011 02:56 AM    Msg. 275 of 1485       
Excuse me, but...

Is it just going to be a multiplayer version of the map? Or are you going to actually put it in the signle player version, Online? Becasue I'm not sure you can do that...

And no beta for me. I wanna keep the surprise in.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Aug 2, 2011 03:06 AM    Msg. 276 of 1485       
Hey Higuy I'm itching to do something for halo and I still have the max files for those drone animations, do you want me to fix them up?


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Aug 2, 2011 03:14 AM    Msg. 277 of 1485       
open source in this case I believe means anyone can rip it
Open sauce is a way of compiling with an external program so that you can allow for things such as normals on scenery that isn't available if compiled with regular hek. However to use these benefits you have to have open sauce.
But yeah I believe that they are just going to have its content ripable like the first part was.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 2, 2011 04:28 AM    Msg. 278 of 1485       
Because it's awesome like that.


olly12345
Joined: Jul 30, 2008


Posted: Aug 2, 2011 05:24 AM    Msg. 279 of 1485       
Quote: --- Original message by: idltp
That's stupid :|. Why have the same name but spelled differently for two completely different things? ;\

Because they effectively mean the same, one (sauce) is opening the code to an extent and building on it, which is exactly what open sourced code is for!


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 2, 2011 09:05 AM    Msg. 280 of 1485       
Quote: --- Original message by: LegionofShadows
Excuse me, but...

Is it just going to be a multiplayer version of the map? Or are you going to actually put it in the signle player version, Online? Becasue I'm not sure you can do that...

And no beta for me. I wanna keep the surprise in.


The beta is for a multiplayer map, not Lumoria Episode One or Two.

Quote: --- Original message by: UnevenElefant5
Hey Higuy I'm itching to do something for halo and I still have the max files for those drone animations, do you want me to fix them up?


That would be great, sure.

 
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