
Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: May 14, 2011 01:06 PM
Msg. 1 of 11
has anyone made the staff that the honor guards hold? stave whatever
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 14, 2011 01:40 PM
Msg. 2 of 11
I ripped it from h2 a while ago for an mp2sp project. I still have the max file, but it's only for max 9 and newer. It wouldn't take too much tagging to fix up. You'd just need the bitmaps and shaders which are the easiest part, then mess around with the energy sword tag a bit to change the model and collision and make it not glow like the sword. Edited by UnevenElefant5 on May 14, 2011 at 01:41 PM
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: May 14, 2011 03:11 PM
Msg. 3 of 11
You could give it flag animations.... wouldn't be too bad for a CTF objectective in a Covenant-themed map.
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: May 14, 2011 03:35 PM
Msg. 4 of 11
i can use photoshop, guerilla, and tool if thats all you need for bitmaps and shaders all i need is the .gbxmodel
this is for ai purposes so yeah fp not really needed Edited by spiral on May 14, 2011 at 05:46 PM
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: May 14, 2011 11:06 PM
Msg. 5 of 11
I'll do the shaders and compile the model for you,but you have to make your own animations for it K.Let me know if this is fine with you?
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 15, 2011 04:10 AM
Msg. 6 of 11
Wait that thing is 5 metres long? That's longer than a warthog!
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: May 15, 2011 05:20 AM
Msg. 7 of 11
Quote: --- Original message by: IcePhoenix Wait that thing is 5 metres long? That's longer than a warthog! I'm obliged to say, "That's what she said". And a Warthog is six meters. Edited by Echo77 on May 15, 2011 at 05:21 AM
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: May 15, 2011 07:22 AM
Msg. 8 of 11
It's still longer than the average civilian vehicle.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: May 15, 2011 10:30 AM
Msg. 9 of 11
Give it to me and I'll eventually fix it up. It might be a good weapon for starting animators too, so you might want to think about releasing it to Halomaps.
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Spiral
Joined: Apr 3, 2011
I hope i'm out of the way
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Posted: May 15, 2011 10:47 AM
Msg. 10 of 11
Quote: --- Original message by: DarkHalo003 Give it to me and I'll eventually fix it up. It might be a good weapon for starting animators too, so you might want to think about releasing it to Halomaps. Quote: --- Original message by: DarkLord0912 I'll do the shaders and compile the model for you,but you have to make your own animations for it K.Let me know if this is fine with you? im ok with this and what was said earlier, i im a little bad at animating so i might take a while or i will get someone else to animate... Edited by spiral on May 15, 2011 at 10:47 AM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 15, 2011 12:53 PM
Msg. 11 of 11
Here's the max file if anyone wants it: http://www.mediafire.com/?84i61g3upm3mlr4Like I said, it only works with max 9 or newer. If it's really a problem I can try exporting to 3ds or obj though. E: It's already got energy sword nodes and markers as well Edited by UnevenElefant5 on May 15, 2011 at 12:54 PM
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