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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Request] Some help on this random error i never got before.

Author Topic: [Request] Some help on this random error i never got before. (5 messages, Page 1 of 1)
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Nickster5000
Joined: Dec 11, 2010


Posted: Feb 19, 2011 01:42 AM    Msg. 1 of 5       
Hello, i have been fixing my level for a while now, but when everything seems good, and fixed, i try compiling it, and get this random error! im like... :/

Here's what tool says:
D:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\big_c
anyon big_canyon
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
### WARNING found possible T-junction (pink).
### WARNING found possible T-junction (pink).
### ERROR couldn't build bsp because of overlapping surfaces (orange).
### ERROR couldn't build bsp2d.
### ERROR couldn't build leaf.
### WARNING found nearly coplanar surfaces (red and green).
### ERROR failed to import collision bsp.

All though it says overlapping faces, i dont see any in the model.

Here's what it looks like in max


All help is appreciated. Please help me out, and future mapmakers: use this as a learning tool. Thank you.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 19, 2011 01:48 AM    Msg. 2 of 5       
It means you have overlapping surfaces everywhere it shows. Probably bad triangulation.


Nickster5000
Joined: Dec 11, 2010


Posted: Feb 19, 2011 01:53 AM    Msg. 3 of 5       
Alright. I'll recreate all the surfaces later then. Thanks. :)


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 19, 2011 01:59 AM    Msg. 4 of 5       
Since it looks like you already imported the .wrl, you can just look for the orange faces, and that willl show you where your overlapping faces are.
E: Try hiding your actual geometry and looking from all angles to find the orange faces.
Edited by UnevenElefant5 on Feb 19, 2011 at 02:00 AM


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Feb 19, 2011 03:50 AM    Msg. 5 of 5       
Yeah the only bit of those errors that stop your map from building is the overlapping error "orange".

Usually I find the error depending on what way the mesh is made and what it is by going to face selection mode and checking ignore back facing and selecting,then if a face is selected check to see if it's correct then remove.

 

 
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