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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[RELEASE] Another Stupid Campaign Mod - Complete

Author Topic: [RELEASE] Another Stupid Campaign Mod - Complete (30 messages, Page 1 of 1)
Moderators: Dennis

Ifafudafi
Joined: Jun 23, 2010


Posted: Nov 18, 2010 06:24 PM    Msg. 1 of 30       
Yeah. Enough said. Make sure to read the Readme before you ask questions.

a10 - http://hce.halomaps.org/index.cfm?fid=5595
a30 - http://hce.halomaps.org/index.cfm?fid=5596
a50 - http://hce.halomaps.org/index.cfm?fid=5612
b30 - http://hce.halomaps.org/index.cfm?fid=5597
b40 - http://hce.halomaps.org/index.cfm?fid=5598

Quote: ADDITIONS/CHANGES IN THIS RELEASE

Weapons
-Plasma pistol nerfed immensely. Don't know how this slipped past everybody, but its primary fire was wrecking everything. Damage has been severely cut and fire rate has been capped. Charged shot unaffected.
-Battery life of all Plasma weapons reduced.
-Battle Rifle, Needler, and Impaler have new animations.
-Needler needles now appear properly during reload.
-Needler needles now do a little less damage to Elite shields.
-Pistol has a new model and skin.
-Pistol's autoaim radius and rate of fire have been increased. It's much more effective at closer ranges now, as intended.
-Battle Rifle's rate of fire decreased slightly.
-Plasma Burst's crosshair modified to better reflect its nature.
-Plasma Burst even further nerfed; less damage, slower rate of fire and fewer shots to overheat.

Units
-Hunters now take three Needler supercombines or two sniper shots/direct rocket hits/Impaler supercombines to kill. They're also more resilient against the Plasma Rifle.
-Steath Elite Majors now use Eviscerators in place of Plasma Spreads.
-Zealots (Elite commanders) wielding Plasma Rifles now wear the proper headgear.
-Zealot shields now cause Imapler needles to detonate on contact.
-Jackals with Plasma Beams have recieved a much-needed upgrade (better accuracy, higher RoF, etc.)
-Dead characters' dropped weapons contain far less extra ammo (ammo still in clip/battery unchanged.)

Particle Effects
-Elite/Cyborg shields now have lens flares. They're very sexy.
-Fuel Rod Gun's projectile trail redone to better match the effect set's overall style and to differentiate it from the new Wraith projectile.
-Hunter lights and effects now match the FRG particle set's color scheme.
-New vehicle explosion effects.
-Banshee weapons now use updated particle sets.

Known problems
-The SMG's sound will cut out and occasionally do weird things. This is just the way Halo CE handles looping sounds; there's nothing I can really do about it.
-The Pistol uses the old model/skin in third person. This is due to an issue with the new model which could not be fixed in time for scheduled release.
-Marines die very, very quickly in a50's interiors. Halfway due to higher damage ratios, halfway due to the way Bungie scripted those encounters. Can't change it without making them uber-powerful for the rest of the level.











Edited by Ifafudafi on Nov 24, 2010 at 02:42 PM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 18, 2010 06:33 PM    Msg. 2 of 30       
could you possibly release the effects like the blood bitmaps and blood mist bitmaps and the other effects, decals, particles and bitmaps by uploading the actual bitmaps and tags in their folders, when extracted they come out corrupt and I really like these

Edited by Delicon20 on Nov 18, 2010 at 06:34 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 18, 2010 06:33 PM    Msg. 3 of 30       
where is C10? >:[


Ifafudafi
Joined: Jun 23, 2010


Posted: Nov 18, 2010 06:44 PM    Msg. 4 of 30       
I've stated many, many, many times that I'm only going up to b40, as it's a natural stopping point (disregarding plot). C10 is extremely light on new content, and it'd also kill me (and you guys, I assume) to introduce the Flood, with whatever improvements and additions I'd add, only to stop and go no further.

Not sure about corrupted extractions, but I'll go ahead and say that if anyone wants something that they can't use/extract from the maps for some reason, go ahead and PM me.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Nov 18, 2010 06:47 PM    Msg. 5 of 30       
Quote: --- Original message by: Ifafudafi


1.
I <3 this, never mind the fact that I have no clue what this is. I'm guessing a super combine of a new weapon? Sorry, never played this campaign variants yet. :L

2.
Where's C10? ><
Edited by sierra117 on Nov 18, 2010 at 06:47 PM


Pepzee
Joined: Sep 9, 2010

Retired Halo Modder


Posted: Nov 18, 2010 07:19 PM    Msg. 6 of 30       
Alright! I love these mods. What do you plan on making next?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Nov 18, 2010 07:42 PM    Msg. 7 of 30       
Quote: --- Original message by: Ifafudafi
a50 - Not uploaded; I'm not sure if it was an oversight on Dennis' part or mine. I'll upload it
This map was not uploaded to our inbound queue for review.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 18, 2010 09:15 PM    Msg. 8 of 30       
hey hydro, he released the tags, why not just make c10 yourself?


Bobblehob
Joined: Aug 29, 2010


Posted: Nov 18, 2010 09:17 PM    Msg. 9 of 30       
The new pistol is beautiful...
Edited by Bobblehob on Nov 18, 2010 at 09:17 PM


rocketracer294
Joined: Sep 29, 2010

man of few words


Posted: Nov 18, 2010 11:35 PM    Msg. 10 of 30       
There are no good c10 mods. Please make one.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 19, 2010 12:32 AM    Msg. 11 of 30       
Lol, there's not really all that much gameplay in c10, its mainly a level just used to introduce the flood through a lot of cutscenes.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 19, 2010 06:41 AM    Msg. 12 of 30       
Quote: --- Original message by: Bobblehob

The new pistol is beautiful...
Edited by Bobblehob on Nov 18, 2010 at 09:17 PM


I know. Now it just needs a third-person model...


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 19, 2010 06:53 AM    Msg. 13 of 30       
Quote: --- Original message by: Bobblehob

The new pistol is beautiful...
Edited by Bobblehob on Nov 18, 2010 at 09:17 PM

You can't be serious. I hated the look and animations of the new pistol. Sorry, but I hated it.
The rest of the mod is absolutely awesome though. The only thing I didn't enjoy was whatever the carbine was. It was almost impossible to get a good kill with it.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 19, 2010 07:45 AM    Msg. 14 of 30       
Quote: --- Original message by: MoooseGuy
Quote: --- Original message by: Bobblehob

The new pistol is beautiful...
Edited by Bobblehob on Nov 18, 2010 at 09:17 PM

You can't be serious. I hated the look and animations of the new pistol. Sorry, but I hated it.
The rest of the mod is absolutely awesome though. The only thing I didn't enjoy was whatever the carbine was. It was almost impossible to get a good kill with it.


I wasn't fond of the anims either, but the model did look very high res


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Nov 19, 2010 01:38 PM    Msg. 15 of 30       
Quote: --- Original message by: Delicon20
Quote: --- Original message by: MoooseGuy
Quote: --- Original message by: Bobblehob

The new pistol is beautiful...
Edited by Bobblehob on Nov 18, 2010 at 09:17 PM

You can't be serious. I hated the look and animations of the new pistol. Sorry, but I hated it.
The rest of the mod is absolutely awesome though. The only thing I didn't enjoy was whatever the carbine was. It was almost impossible to get a good kill with it.


I wasn't fond of the anims either, but the model did look very high res

the model is hires, it was made by moses for chocolate thunda,me,AND for ASCM too so...


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Nov 19, 2010 05:02 PM    Msg. 16 of 30       
Could you release your modded MA5? I tried to rip it, but the epic sounds and stuff didn't work.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Nov 19, 2010 05:15 PM    Msg. 17 of 30       
Quote: --- Original message by: assassinchief106
Shame on you, these anims are hot.

Honestly they aren't, ICEE didn't seem to have put much effort into them.


rocketracer294
Joined: Sep 29, 2010

man of few words


Posted: Nov 19, 2010 05:24 PM    Msg. 18 of 30       
Quote: --- Original message by: d4rfnader
Lol, there's not really all that much gameplay in c10, its mainly a level just used to introduce the flood through a lot of cutscenes.
that should make it all the easier to mod. No one does any of the others either. Name one good mod for each of the levels after the library. The library has a good one made with the assistance of Sphinxbio. It was the best mod he made(no offense to him).


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 19, 2010 05:53 PM    Msg. 19 of 30       
Lol, i still prefer odx's animations. they is awsome.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 19, 2010 06:25 PM    Msg. 20 of 30       
Quote: --- Original message by: assassinchief106
To be honest, that is the worst C10 mod in existance, reasons:
1. All weapons have different HUD's.
2. THEY ARE H3 TAGS.
3. Sphinxbio DID NOTHING, but throw in tags.


dun be dissin h3 buddeh >.<


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 19, 2010 06:33 PM    Msg. 21 of 30       
Quote: --- Original message by: assassinchief106
H3 tags are way overused. This is why I like this mod, it doesn't try and replicate Halo 3 in anyways.


your way overused


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Nov 19, 2010 06:59 PM    Msg. 22 of 30       
...By idiots.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 19, 2010 07:24 PM    Msg. 23 of 30       
Quote: --- Original message by: SlappyThePirate
...By idiots.


ya idiots like sphinx dont know alot about h3 tags balance wise...

also moose is not a idiot for using h3 and h3 styled tags >:p

because he designs his maps around it


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 19, 2010 07:28 PM    Msg. 24 of 30       
Quote: --- Original message by: Hydrogen
Quote: --- Original message by: SlappyThePirate
...By idiots.


ya idiots like sphinx dont know alot about h3 tags balance wise...

also moose is not a idiot for using h3 and h3 styled tags >:p

because he designs his maps around it

I choose to use Halo 3 style tags because they look the prettiest, but are also the easiest to get balanced gameplay out of, if you modify the damage, firing speed, accuracy, etc. I do not choose them in order to acquire more downloads, as good ol' Sphinx does. Also, I am hoping to use 2 ODST weapons in my next map, so yeah. And I also make sure that my guns aren't crap Sandtrap copies (Bad Sandtrap AR sounds, anyone?). So... yeah.
Edited by MoooseGuy on Nov 19, 2010 at 07:29 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Nov 21, 2010 03:27 AM    Msg. 25 of 30       
Quote: --- Original message by: waffles

welll, doesnt the huge majority of halo ce players not care if a map is balenced? and just the fact that there is halo 3 things in halo 1 makes it awesome to them? and and and i never got the whole thing with getting more downloads than someone else. its not like it makes you popular or anything? i do agree that the halo 3 weapons are vury pretty and i also agree that they are overused but meh. its all up to the community and who makes the maps i guess :P

edit: 3rd picture is my favorite <3 bloomy-ish
Edited by waffles on Nov 20, 2010 at 04:37 PM


lol alot of people care about balance.. why do you think snowgrove is like the best map ever.. balance and it was made for that tagset pacifficly (sorry cant spell that word)


rocketracer294
Joined: Sep 29, 2010

man of few words


Posted: Nov 21, 2010 05:12 PM    Msg. 26 of 30       
Quote: --- Original message by: assassinchief106
To be honest, that is the worst C10 mod in existance, reasons:
1. All weapons have different HUD's.
2. THEY ARE H3 TAGS.
3. Sphinxbio DID NOTHING, but throw in tags.
Better than no mod. and by the way, it is not C10, it is C30. Don't go making fun of it.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 21, 2010 05:35 PM    Msg. 27 of 30       
lolc20 and y r u guys talkin bout this her? dunt be derailin threads


Ifafudafi
Joined: Jun 23, 2010


Posted: Nov 24, 2010 02:44 PM    Msg. 28 of 30       
a50 is up. Sorry for the delay.


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Nov 24, 2010 03:15 PM    Msg. 29 of 30       
it's ok, i've never like the a50 level anyway =P b30 is my favorite, but i didn't really get why on b40 we started with a human pistol and a covenant plasma rifle.


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Nov 24, 2010 04:30 PM    Msg. 30 of 30       
Quote: --- Original message by: d4rfnader
it's ok, i've never like the a50 level anyway =P b30 is my favorite, but i didn't really get why on b40 we started with a human pistol and a covenant plasma rifle.


cause there isn't a human armory in the forunner tunnels and I'd imagine it'd be more realistic as to where chief had to a plasma weapon before the departure or sumtin lik dat... idk cuz that would b cancelld out by the pelicans being able to store weapons and ammunition so idk maybeh he just felt like it :p

 

 
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