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Author Topic: Halo:Reach - Content W.I.P & Gallery Thread (Weapons/Vehicles/ect...) (839 messages, Page 19 of 24)
Moderators: Dennis

ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 12, 2010 10:31 PM    Msg. 631 of 839       
your boring :)


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 12, 2010 10:32 PM    Msg. 632 of 839       
Quote: --- Original message by: ally
your boring :)


your finished :)


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 12, 2010 10:32 PM    Msg. 633 of 839       
Hunter just learn when to let it go man.
Your opinion becomes more irrelevant every time you post crap like this.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Dec 12, 2010 10:32 PM    Msg. 634 of 839       
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: HaloIsAHorribleGane
it's all for fun


same statement can be used to explain your mother ;)


oh man that was outrageously clever and whitty. wow you're so cool, sorry about everything bro!!


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 12, 2010 10:32 PM    Msg. 635 of 839       
im never finished with an answer to your attitude


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Dec 12, 2010 10:33 PM    Msg. 636 of 839       
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: ally
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: HaloIsAHorribleGane
it's all for fun


same statement can be used to explain your mother ;)


mother...shows your maturity here hunter wth?


I lol'd. One mum joke indicates my maturity, okay. :)


no.. but that huge ed page sure does have enough evidence on it to back it up


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 12, 2010 10:34 PM    Msg. 637 of 839       
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: HaloIsAHorribleGane
it's all for fun


same statement can be used to explain your mother ;)


oh man that was outrageously clever and whitty. wow you're so cool, sorry about everything bro!!


sup bro umad?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Dec 12, 2010 10:34 PM    Msg. 638 of 839       
Lol, anyway, does seeing the wire frame show errors that you can't see in the regular, smooth and highlight mode? I'm a noob when it comes to modeling (or most other things).


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 12, 2010 10:34 PM    Msg. 639 of 839       
Can we... just... get back to reach content WIP please.


HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Dec 12, 2010 10:35 PM    Msg. 640 of 839       
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: HaloIsAHorribleGane
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: HaloIsAHorribleGane
it's all for fun


same statement can be used to explain your mother ;)


oh man that was outrageously clever and whitty. wow you're so cool, sorry about everything bro!!


sup bro umad?


yeah dude I'm cutting myself as we speak


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 12, 2010 10:38 PM    Msg. 641 of 839       
Quote: --- Original message by: d4rfnader
Lol, anyway, does seeing the wire frame show errors that you can't see in the regular, smooth and highlight mode? I'm a noob when it comes to modeling (or most other things).


Its used to show poly distribution and count mostly and if someone does not post a wireframe then they are not looking for crit on either, i would assume.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 12, 2010 10:41 PM    Msg. 642 of 839       
Quote: --- Original message by: Maniac1000
Quote: --- Original message by: d4rfnader
Lol, anyway, does seeing the wire frame show errors that you can't see in the regular, smooth and highlight mode? I'm a noob when it comes to modeling (or most other things).


Its used to show poly distribution and count mostly and if someone does not post a wireframe then they are not looking for crit on either, i would assume.


That's why I flat out tell people that something is bad if it is. Take for example the grenade I just uploaded. the model, looking back on it, is atrocious. Sure it looks nice and all, but there is so much I could have optimized.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Dec 12, 2010 10:42 PM    Msg. 643 of 839       
then optimize it and upload again.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 12, 2010 10:47 PM    Msg. 644 of 839       
I plan to for when I do a final release, it will be after this week though cuz I have finals to study for

Oh yeah, def can reduce poly count on this, IDK what the heck I was thinking for some areas here

Edited by eliteslasher on Dec 12, 2010 at 10:54 PM


PirateParty
Joined: Jul 13, 2010

Elite smartman of Smartness


Posted: Dec 12, 2010 10:53 PM    Msg. 645 of 839       
oh really? same here!


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Dec 12, 2010 10:56 PM    Msg. 646 of 839       
Quote: --- Original message by: eliteslasher
You going to UV and paint it yourself?


not looking that well without the rips huh?
Oh and please, enough about the wire frames, don't get an attitude because I don't seek criticism from this forum, but if I must do it just to participate in this gallery, then so be it Hunter.
http://s584.photobucket.com/albums/ss288/tucker214/Wire%20Frames/
Edited by Noble on Dec 12, 2010 at 11:21 PM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 12, 2010 11:24 PM    Msg. 647 of 839       
looks fine to me really. What is the poly count?


AGLion
Joined: Jun 29, 2010

- Animator... suck it -


Posted: Dec 12, 2010 11:27 PM    Msg. 648 of 839       
Quote: --- Original message by: eliteslasher
looks fine to me really. What is the poly count?


(lower than yours)

:P


Noble
Joined: Sep 11, 2010

"Well if it isn't the big cheese!"


Posted: Dec 12, 2010 11:27 PM    Msg. 649 of 839       
Around 1300
E: Mine needs to be greatly optimized.
Edited by Noble on Dec 12, 2010 at 11:28 PM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 12, 2010 11:48 PM    Msg. 650 of 839       
Quote: --- Original message by: AGLion
Quote: --- Original message by: eliteslasher
looks fine to me really. What is the poly count?


(lower than yours)

:P


Well I figured
But yeah, keep up the great work on it Noble!


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Dec 13, 2010 05:40 PM    Msg. 651 of 839       
Quote: --- Original message by: PirateParty
oh really? same here!
That's captain to you.


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 13, 2010 07:47 PM    Msg. 652 of 839       
IV, I will model the missile launcher from the hog soon and send you the normals and ao when I have some time and can be bothered like I said on XBL just haha :P


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Dec 13, 2010 07:52 PM    Msg. 653 of 839       
Alright, good. Send them by PM. By the way, I couldn't understand 80% of what you were saying. xD


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 13, 2010 07:55 PM    Msg. 654 of 839       
Quote: --- Original message by: anonymous_2009
Quote: --- Original message by: HaloIsAHorribleGane
it's all for fun


same statement can be used to explain your mother ;)

Just when I though your posts couldnt get any dumber. Congrats, you have the maturity of a true 10 year old.


Choclate Thunda
Joined: Aug 2, 2010

My BS meter agrees... -Hud Artist/Creator-


Posted: Dec 13, 2010 08:14 PM    Msg. 655 of 839       
OK I just want to warn you, this might blow your mind...

Look if you wish but you have been warned dearly...

OK, go ahead and look...


http://img88.imageshack.us/img88/313/haloce20101213190656.png

HAHAHAHAH!!!! Thanks for supporting this guys and hopefully Ill get it done soon for ya'll to enjoy.

Everything was custom made by me (Choco).

<3 Choco


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 13, 2010 09:07 PM    Msg. 656 of 839       
Quote: --- Original message by: Invader Veex
Alright, good. Send them by PM. By the way, I couldn't understand 80% of what you were saying. xD


Im British ;) And I mutter tbh lol. You seemed to be proper quite and your mic cut off lol.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 14, 2010 02:28 AM    Msg. 657 of 839       
Is this looking a lil more accurate?
I got the polies down substantially

750 poly 1390 faces
down to
450 poly 900some faces



HaloIsAHorribleGane
Joined: Nov 9, 2010

I'd rather play yahtzee


Posted: Dec 14, 2010 09:53 AM    Msg. 658 of 839       
no way in hell is anybody going to get that close to a grenade.. but.. good job I suppose..


StatutoryTrOy
Joined: Jul 6, 2010

Go Army Beat Navy!


Posted: Dec 14, 2010 10:58 AM    Msg. 659 of 839       
what we really need is some decent halo reach plasma grenades that have that physics thing where when they fall they role


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Dec 14, 2010 01:13 PM    Msg. 660 of 839       
Quote: --- Original message by: StatutoryTrOy
what we really need is some decent halo reach plasma grenades that have that physics thing where when they fall they role


I don't think that can happen. Even vehicles don't roll when they should in halo and to get a roll out of your grenades, they would have to be tagged as a vehicle I think. Could be mistaken though.


roosterMAP
Joined: Nov 14, 2008

I am here to enhance you gaming experience


Posted: Dec 14, 2010 04:06 PM    Msg. 661 of 839       
i like what i see.


IcePhoenix
Joined: Sep 9, 2010

-Minor modeler-


Posted: Dec 15, 2010 01:59 AM    Msg. 662 of 839       
Quote: --- Original message by: eliteslasher
Quote: --- Original message by: StatutoryTrOy
what we really need is some decent halo reach plasma grenades that have that physics thing where when they fall they role


I don't think that can happen. Even vehicles don't roll when they should in halo and to get a roll out of your grenades, they would have to be tagged as a vehicle I think. Could be mistaken though.

cool let's go grunt bowling with a rolling plasma grenade.


anonymous_2009
Joined: Jun 13, 2009


Posted: Dec 20, 2010 09:40 PM    Msg. 663 of 839       
I model too slowly :/ Yeah, texture's don't really show much detail as they are low res so making most of it up.





Yeah, used floaters as they make life a LOT easier and can be cleaned up on the baked textures. Although I still need to attempt to bake something LMAO.



Edited by anonymous_2009 on Dec 20, 2010 at 09:42 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Dec 20, 2010 10:52 PM    Msg. 664 of 839       
@anonymous_2009 Dang...nice job!


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Dec 20, 2010 10:58 PM    Msg. 665 of 839       
Quote: --- Original message by: d4rfnader
@anonymous_2009 Dang...nice job!

 
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