
ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Dec 12, 2010 10:31 PM
Msg. 631 of 839
your boring :)
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 12, 2010 10:32 PM
Msg. 632 of 839
Quote: --- Original message by: ally your boring :) your finished :)
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Dec 12, 2010 10:32 PM
Msg. 633 of 839
Hunter just learn when to let it go man. Your opinion becomes more irrelevant every time you post crap like this.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Dec 12, 2010 10:32 PM
Msg. 634 of 839
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGane it's all for fun same statement can be used to explain your mother ;) oh man that was outrageously clever and whitty. wow you're so cool, sorry about everything bro!!
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Dec 12, 2010 10:32 PM
Msg. 635 of 839
im never finished with an answer to your attitude
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Dec 12, 2010 10:33 PM
Msg. 636 of 839
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: allyQuote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGane it's all for fun same statement can be used to explain your mother ;) mother...shows your maturity here hunter wth? I lol'd. One mum joke indicates my maturity, okay. :) no.. but that huge ed page sure does have enough evidence on it to back it up
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 12, 2010 10:34 PM
Msg. 637 of 839
Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGane it's all for fun same statement can be used to explain your mother ;) oh man that was outrageously clever and whitty. wow you're so cool, sorry about everything bro!! sup bro umad?
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Dec 12, 2010 10:34 PM
Msg. 638 of 839
Lol, anyway, does seeing the wire frame show errors that you can't see in the regular, smooth and highlight mode? I'm a noob when it comes to modeling (or most other things).
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 12, 2010 10:34 PM
Msg. 639 of 839
Can we... just... get back to reach content WIP please.
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Dec 12, 2010 10:35 PM
Msg. 640 of 839
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGaneQuote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGane it's all for fun same statement can be used to explain your mother ;) oh man that was outrageously clever and whitty. wow you're so cool, sorry about everything bro!! sup bro umad? yeah dude I'm cutting myself as we speak
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Dec 12, 2010 10:38 PM
Msg. 641 of 839
Quote: --- Original message by: d4rfnader Lol, anyway, does seeing the wire frame show errors that you can't see in the regular, smooth and highlight mode? I'm a noob when it comes to modeling (or most other things). Its used to show poly distribution and count mostly and if someone does not post a wireframe then they are not looking for crit on either, i would assume.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 12, 2010 10:41 PM
Msg. 642 of 839
Quote: --- Original message by: Maniac1000Quote: --- Original message by: d4rfnader Lol, anyway, does seeing the wire frame show errors that you can't see in the regular, smooth and highlight mode? I'm a noob when it comes to modeling (or most other things). Its used to show poly distribution and count mostly and if someone does not post a wireframe then they are not looking for crit on either, i would assume. That's why I flat out tell people that something is bad if it is. Take for example the grenade I just uploaded. the model, looking back on it, is atrocious. Sure it looks nice and all, but there is so much I could have optimized.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 12, 2010 10:42 PM
Msg. 643 of 839
then optimize it and upload again.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 12, 2010 10:47 PM
Msg. 644 of 839
I plan to for when I do a final release, it will be after this week though cuz I have finals to study for
Oh yeah, def can reduce poly count on this, IDK what the heck I was thinking for some areas here
Edited by eliteslasher on Dec 12, 2010 at 10:54 PM
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PirateParty
Joined: Jul 13, 2010
Elite smartman of Smartness
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Posted: Dec 12, 2010 10:53 PM
Msg. 645 of 839
oh really? same here!
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Dec 12, 2010 10:56 PM
Msg. 646 of 839
Quote: --- Original message by: eliteslasher You going to UV and paint it yourself? not looking that well without the rips huh? Oh and please, enough about the wire frames, don't get an attitude because I don't seek criticism from this forum, but if I must do it just to participate in this gallery, then so be it Hunter. http://s584.photobucket.com/albums/ss288/tucker214/Wire%20Frames/Edited by Noble on Dec 12, 2010 at 11:21 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 12, 2010 11:24 PM
Msg. 647 of 839
looks fine to me really. What is the poly count?
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Dec 12, 2010 11:27 PM
Msg. 648 of 839
Quote: --- Original message by: eliteslasher looks fine to me really. What is the poly count? (lower than yours) :P
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Dec 12, 2010 11:27 PM
Msg. 649 of 839
Around 1300 E: Mine needs to be greatly optimized. Edited by Noble on Dec 12, 2010 at 11:28 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 12, 2010 11:48 PM
Msg. 650 of 839
Quote: --- Original message by: AGLionQuote: --- Original message by: eliteslasher looks fine to me really. What is the poly count? (lower than yours) :P Well I figured  But yeah, keep up the great work on it Noble!
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Dec 13, 2010 05:40 PM
Msg. 651 of 839
Quote: --- Original message by: PirateParty oh really? same here! That's captain to you.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 13, 2010 07:47 PM
Msg. 652 of 839
IV, I will model the missile launcher from the hog soon and send you the normals and ao when I have some time and can be bothered like I said on XBL just haha :P
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Dec 13, 2010 07:52 PM
Msg. 653 of 839
Alright, good. Send them by PM. By the way, I couldn't understand 80% of what you were saying. xD
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Dec 13, 2010 07:55 PM
Msg. 654 of 839
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: HaloIsAHorribleGane it's all for fun same statement can be used to explain your mother ;) Just when I though your posts couldnt get any dumber. Congrats, you have the maturity of a true 10 year old.
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Choclate Thunda
Joined: Aug 2, 2010
My BS meter agrees... -Hud Artist/Creator-
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Posted: Dec 13, 2010 08:14 PM
Msg. 655 of 839
OK I just want to warn you, this might blow your mind... Look if you wish but you have been warned dearly... OK, go ahead and look... http://img88.imageshack.us/img88/313/haloce20101213190656.png HAHAHAHAH!!!! Thanks for supporting this guys and hopefully Ill get it done soon for ya'll to enjoy. Everything was custom made by me (Choco). <3 Choco
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 13, 2010 09:07 PM
Msg. 656 of 839
Quote: --- Original message by: Invader Veex Alright, good. Send them by PM. By the way, I couldn't understand 80% of what you were saying. xD Im British ;) And I mutter tbh lol. You seemed to be proper quite and your mic cut off lol.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 14, 2010 02:28 AM
Msg. 657 of 839
Is this looking a lil more accurate? I got the polies down substantially 750 poly 1390 faces down to 450 poly 900some faces 
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HaloIsAHorribleGane
Joined: Nov 9, 2010
I'd rather play yahtzee
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Posted: Dec 14, 2010 09:53 AM
Msg. 658 of 839
no way in hell is anybody going to get that close to a grenade.. but.. good job I suppose..
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StatutoryTrOy
Joined: Jul 6, 2010
Go Army Beat Navy!
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Posted: Dec 14, 2010 10:58 AM
Msg. 659 of 839
what we really need is some decent halo reach plasma grenades that have that physics thing where when they fall they role
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 14, 2010 01:13 PM
Msg. 660 of 839
Quote: --- Original message by: StatutoryTrOy what we really need is some decent halo reach plasma grenades that have that physics thing where when they fall they role I don't think that can happen. Even vehicles don't roll when they should in halo and to get a roll out of your grenades, they would have to be tagged as a vehicle I think. Could be mistaken though.
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roosterMAP
Joined: Nov 14, 2008
I am here to enhance you gaming experience
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Posted: Dec 14, 2010 04:06 PM
Msg. 661 of 839
i like what i see.
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Dec 15, 2010 01:59 AM
Msg. 662 of 839
Quote: --- Original message by: eliteslasherQuote: --- Original message by: StatutoryTrOy what we really need is some decent halo reach plasma grenades that have that physics thing where when they fall they role I don't think that can happen. Even vehicles don't roll when they should in halo and to get a roll out of your grenades, they would have to be tagged as a vehicle I think. Could be mistaken though. cool let's go grunt bowling with a rolling plasma grenade.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 20, 2010 09:40 PM
Msg. 663 of 839
I model too slowly :/ Yeah, texture's don't really show much detail as they are low res so making most of it up.  Yeah, used floaters as they make life a LOT easier and can be cleaned up on the baked textures. Although I still need to attempt to bake something LMAO. Edited by anonymous_2009 on Dec 20, 2010 at 09:42 PM
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Dec 20, 2010 10:52 PM
Msg. 664 of 839
@anonymous_2009 Dang...nice job!
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Dec 20, 2010 10:58 PM
Msg. 665 of 839
Quote: --- Original message by: d4rfnader @anonymous_2009 Dang...nice job!
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