
Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Aug 31, 2010 06:12 PM
Msg. 1 of 15
if it dosent have a export option, use a application to rip from DXT (forget the name)
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 31, 2010 08:03 PM
Msg. 2 of 15
I accidentially downloaded a LEGO version of Valhalla once. Lol.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Aug 31, 2010 08:14 PM
Msg. 3 of 15
Quote: --- Original message by: Zira VadumQuote: --- Original message by: SlappyThePirate I accidentially downloaded a LEGO version of Valhalla once. Lol. Does want. Google LEGO valhalla.
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kev3344
Joined: Aug 8, 2008
IMAAA FIRING MAAA LAZAAA!!!!
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Posted: Sep 1, 2010 06:53 PM
Msg. 4 of 15
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Sep 2, 2010 01:34 AM
Msg. 5 of 15
it rips all 3D models. its a pain to use i tried using it on my pokemon project but couldnt realy get it to work so thats why its on hold.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 2, 2010 09:29 AM
Msg. 6 of 15
Quote: --- Original message by: Zira VadumQuote: --- Original message by: IcePhoenixQuote: --- Original message by: Zira VadumQuote: --- Original message by: IcePhoenix you have got to be kidding me... Get out. Either help or seriously, get out. great, you're telling me... Yes, I am. Now please either refrain from posting in this thread or get on topic. You're Dennis now? Seriously? I mean, I know you're trying to act 'mature', but this is overemphaisizing.
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kev3344
Joined: Aug 8, 2008
IMAAA FIRING MAAA LAZAAA!!!!
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Posted: Sep 2, 2010 03:32 PM
Msg. 7 of 15
Quote: --- Original message by: Zira VadumSure it works with LDD? no you need to try I can't use it because you can't import the models in gmax Edited by kev3344 on Sep 2, 2010 at 03:33 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 2, 2010 06:32 PM
Msg. 8 of 15
Maybe you see now why others become frustrated with your off topic posts in their threads?
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 2, 2010 07:22 PM
Msg. 9 of 15
Quote: --- Original message by: Zira VadumQuote: --- Original message by: Maniac1000 Maybe you see now why others become frustrated with your off topic posts in their threads? Recently, no, I haven't posted offtopic. Except for that nice argument with Dennis on the Reach spoilers thread. And this. PLEASE don't start here... please.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Sep 3, 2010 03:51 PM
Msg. 10 of 15
lol dont ask us i dont think anyones figured it out. suposedly it screen caps and then creates a 3D model. how it does it? idk
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Propast
Joined: Sep 1, 2010
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Posted: Sep 3, 2010 07:29 PM
Msg. 11 of 15
Quote: --- Original message by: kev3344Quote: --- Original message by: Zira VadumSure it works with LDD? no you need to try I can't use it because you can't import the models in gmax Edited by kev3344 on Sep 2, 2010 at 03:33 PM You can import the models to gmax. You have to import it to blender though then export that file which I have forgotten the name of. Then Import it using a maxscript (forgotten the name too).
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 4, 2010 03:59 PM
Msg. 12 of 15
Quote: --- Original message by: PropastQuote: --- Original message by: kev3344Quote: --- Original message by: Zira VadumSure it works with LDD? no you need to try I can't use it because you can't import the models in gmax Edited by kev3344 on Sep 2, 2010 at 03:33 PM You can import the models to gmax. You have to import it to blender though then export that file which I have forgotten the name of. Then Import it using a maxscript (forgotten the name too). The format you're thinking of is probably OBJ. On that site, it says it saves as 3DR. Does max have the ability to import 3DR, or do you need a plugin or something?
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Propast
Joined: Sep 1, 2010
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Posted: Sep 5, 2010 12:06 AM
Msg. 13 of 15
Yes thats the file, thank you. Import the model as a .OBJ. and the maxscript was a .3DS importer. In order to get the .OBJ, you have to select the 'also capture to wavefront .OBJ' box to get the .OBJ file in 3d ripper dx. I think 3ds max has a .3DR importer already if not there's downloads somewhere or a tutorial.
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 5, 2010 01:24 PM
Msg. 14 of 15
Quote: --- Original message by: Propast Yes thats the file, thank you. Import the model as a .OBJ. and the maxscript was a .3DS importer. In order to get the .OBJ, you have to select the 'also capture to wavefront .OBJ' box to get the .OBJ file in 3d ripper dx. I think 3ds max has a .3DR importer already if not there's downloads somewhere or a tutorial. Cool. I thought that a plugin came with 3D ripper... at least that's what a youtube tutorial said. Wonder if this works with Halo 2...
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 6, 2010 12:57 AM
Msg. 15 of 15
3D Ripper works with Halo 2, but it's faster, easier, and more efficient to use Entity, since you can rip only the model and textures you need, and the model will be in the T-pose, so it's easier to re-rig it if you need to.
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