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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Map Lighting

Author Topic: Map Lighting (9 messages, Page 1 of 1)
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MoooseGuy
Joined: Aug 10, 2008

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Posted: Jul 2, 2010 09:53 AM    Msg. 1 of 9       
Hey, um, I haven't been able to find any tutorials on map lighting in particular.
Can anyone point me to resources that explain things like indoor lighting and placing lights for a map that I am making?

Thanks :)


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 2, 2010 01:16 PM    Msg. 2 of 9       
Though I haven't messed with this directly, from my understanding, lights are added by either shaders on the BSP or device light things. Radiosity will automatically make the area lighter around these objects / shaders.


MoooseGuy
Joined: Aug 10, 2008

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Posted: Jul 2, 2010 01:41 PM    Msg. 3 of 9       
Some maps have pretty even indoor lighting.
So is there a way to scale up the default brightness for unlit areas, so that I can have all of the map lit to some degree?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 2, 2010 06:15 PM    Msg. 4 of 9       
indoor ambient radiosity in the sky tag.


MoooseGuy
Joined: Aug 10, 2008

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Posted: Jul 3, 2010 05:09 AM    Msg. 5 of 9       
OMG THANK YOU!!! :D :D :D
Cool, I shall use that :P


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jul 3, 2010 02:31 PM    Msg. 6 of 9       
Quote: --- Original message by: MoooseGuy
Hey, um, I haven't been able to find any tutorials on map lighting in particular.

http://hce.halomaps.org/index.cfm?search=lighting+tutorial


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jul 5, 2010 05:58 PM    Msg. 7 of 9       
It's defiantly difficult, I try to do all the calculating in max (render to texture). Though the result is much better, it's not performance wise. Takes more time as well.


MoooseGuy
Joined: Aug 10, 2008

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Posted: Jul 6, 2010 04:23 PM    Msg. 8 of 9       
How do I render to texture?
I cant get any light-strip textures to light anything ingame btw.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Oct 3, 2010 03:34 PM    Msg. 9 of 9       
Render to texture should be in the "Rendering" drop down menu. You should be able to figure it out, just add the objects to the list and set a file to save the render.

 

 
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