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Author Topic: SketchUp - Works In Progress [WIP] (59 messages, Page 1 of 2)
Moderators: Dennis

KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 27, 2010 06:40 PM    Msg. 1 of 59       
Post your Sketchup Models here! You can use SketchUp to make concepts for maps, vehicles, characters, or objects! Being extremely easy to use, low poly, and free, its the optimal way to make models for fun, quick an easy!

Download it here!: http://sketchup.google.com/

Here is one of my models in a Pose Shot to get this thread started!

Edited by KillerKip1 on Jun 27, 2010 at 06:41 PM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 27, 2010 06:55 PM    Msg. 2 of 59       
These better be going into Halo CE or else... Dennis will come with his ban hammer and blast you off into the stars. The reason would most likely be that this has no direct link with Halo CE, unless it is going in the game.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 27, 2010 07:09 PM    Msg. 3 of 59       
thats completely false and outrageous. I model and most of ALL of my stuff does not go in game. It's been over 2 years and i havent been banned. whaaa?

This thread is fine.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 27, 2010 07:13 PM    Msg. 4 of 59       
if he renamed the thread title to "WIP IN 3DS MAX", would it make that big of a difference? Seriously, grow some balls guys.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 27, 2010 07:17 PM    Msg. 5 of 59       
just put this crap into the actual wip thread please.

its under-used, unlike what it use to be


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jun 27, 2010 08:09 PM    Msg. 6 of 59       
Quote: --- Original message by: Hr3shy
lol balls, anyway sketchup is a joke. sketchup cant even export properly for halo, you need to export it into gmax or 3ds. you sir are the ballsless person


Hah edit
Edited by Newbkilla on Jun 27, 2010 at 11:34 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 27, 2010 08:53 PM    Msg. 7 of 59       
looks nice, you make any interior yet?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Jun 27, 2010 09:03 PM    Msg. 8 of 59       
OK, almost no one (key word: almost) uses SketchUp, and I won't say anything else about what we use because it's bad stuff.

Seriously, just use the Semi-Official WIP Gallery Thread:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=30343


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 27, 2010 09:37 PM    Msg. 9 of 59       
Quick Note to SketchUp users/thread readers:

The image I posted at the beginning was a quicky, I can do better, just build a small town and placed the truck in it, wanted it to look like a german suburb from WWII with the old 5 ton trooper.

Working on a truck now.
Edited by KillerKip1 on Jun 27, 2010 at 09:38 PM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 27, 2010 09:47 PM    Msg. 10 of 59       
For the moment I won't lock this. HOWEVER, it would be better served to post your work in process in the other appropriate threads.

Contribute or remain silent. I will not allow this to become a debate on which 3D modeling program is better.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jun 28, 2010 02:02 AM    Msg. 11 of 59       
ugh. I probably shouldn't have said anything before.
Anyway, I gots a question on sketchup, how would one go about exporting this into 3ds? I tried once by getting a obj exporter for sketchup but when i imported it, there were like a million faces that were not there in the original model. Anyone know why this may be?


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 28, 2010 07:54 AM    Msg. 12 of 59       
What's this? Thread for people who are to lazy to learn gmax/proper modelling programs. So they use niche crappy modelling programs designed to make models for Google Maps...


anonymous_2009
Joined: Jun 13, 2009


Posted: Jun 28, 2010 11:50 AM    Msg. 13 of 59       
yeah, after the thousands of errors have been fixed and then the creative tools contained in gmax are used to enhance the which has been created...

and why call me anonymous? you should know my actual community name (Hunter) or even my real name by now seeming as everyone else refers to me with that :/ Lol



Edited by anonymous_2009 on Jun 28, 2010 at 11:51 AM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 28, 2010 12:13 PM    Msg. 14 of 59       
Had some fun today with my 4x4 Wrangler Model, did some animations and drove it around! =D its fun once you get the hang of it.



Quote: --- Original message by: anonymous_2009

yeah, after the thousands of errors have been fixed and then the creative tools contained in gmax are used to enhance the which has been created...

and why call me anonymous? you should know my actual community name (Hunter) or even my real name by now seeming as everyone else refers to me with that :/ Lol



Edited by anonymous_2009 on Jun 28, 2010 at 11:51 AM


Get over it, you use it, or leave.
No once should care what your last username was, back to topic, everbody
Edited by KillerKip1 on Jun 28, 2010 at 12:16 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jun 28, 2010 12:26 PM    Msg. 15 of 59       
The interior and window view:


Might as well showoff my chevy's:


Made a Survey Jeep:


Needs more detail, still working on that, its a Chevy K10 Pickup interior, looks nice, will be modeling Jeep interior once done with this one.


Quote: --- Original message by: Vern125
How the heck do you manage to create a model like that in Sketchup? I'm unable to create something with that kind of detail.


I have been using SketchUp for nearly a year now, goto the SketchUp warehouse (google: "Warehouse", and click on the 3d model warehouse link) and download some finished models, beware, if they are over 5mb, they have a LOT of detail, will run slow.

oh, sometimes even simple models will spline out, and look like it exploded (while your modeling it), happens when you turn on Shadows mostly, but if this happens, save your progress, turn off shadows, save again, exit sketchup, and restart it. It means there is something disabling it from rendering correctly.

Uhm, yeah, when you find a model you like in the Warehouse, download it into the most current version Sketchup, it will ask you a few questions via 2 popup info windows, click yes to both, and then click Run or Open, it will open it in sketchup automatically, but do what I do with the model once its in sketchup, "control-A", new sketchup window, "control-v". This will copy the model to a new window where you can modify it easier.

Be sure that if the model you select has a blue square around it, it is a component, right click on the box (or anything in it), and hit "Explode", this will divide the component into the components it was made out of, or the model itself. Try some tutorials if you can find any, or I can help you a little later on Xfire, I think I have time to help here in an hour or two if you want, or add me on Instant Messenger, easier for me using that. PM'ing you info.


BTW: Check out my album of images of models I modified and created: http://tinypic.com/a/22kjs/4
Edited by KillerKip1 on Jun 30, 2010 at 09:57 AM


shadow32shadow
Joined: Jun 27, 2010

<!:>>u got owned<<:!>


Posted: Jul 1, 2010 11:17 AM    Msg. 16 of 59       
can u even export 3d structures from google sketchup?, or can u only use programs like gmax? because i am equally skilled using both to make models, but only a little better with skechup. if u know how to export google sketchup models, plzz tell me!


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Jul 1, 2010 11:20 AM    Msg. 17 of 59       
sketchup-modeling for games from the 1990s.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jul 1, 2010 11:27 AM    Msg. 18 of 59       
..So you didn't even create any of these models lol?


Corvette19
Joined: Feb 27, 2007


Posted: Jul 1, 2010 11:34 AM    Msg. 19 of 59       
Quote: --- Original message by: Higuy
..So you didn't even create any of these models lol?

For real dude.
You just download the models and edit them slightly? :/
Man, I was gonna say those are some kickass models and you know your way around Sketchup.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jul 1, 2010 02:32 PM    Msg. 20 of 59       
Quote: --- Original message by: mastur cheef
you can export sketchup models into 3DS formats but you will need google sketchup PRO, and thats a paid one


Just got sent this.

http://3dsmaxrendering.blogspot.com/2009/08/3ds-max-2010-can-now-import-sketchup.html

Anyone use this?


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 1, 2010 07:53 PM    Msg. 21 of 59       
Quote: --- Original message by: Corvette19
Quote: --- Original message by: Higuy
..So you didn't even create any of these models lol?

For real dude.
You just download the models and edit them slightly? :/
Man, I was gonna say those are some kickass models and you know your way around Sketchup.


I download base models to start from, usually they do not have interior, and just a shell, and a lot of the times with bad textures. Some of my models were modeled AS junkyard vehicles, and I download them, remodel them as a reference, and then make what I want from them. The Jeep was a shell with bad textures, no interior, and nothing kind to say about. The interior was from a previous model I downloaded and modeled, so the interior is mine. The bench is not, thats from a pickup model. The MIG welder I downloaded because the one I modeled at school was never put on my flashdrive, and the light bar was downloaded, eveything else was remodeled.

The Blazer I completely redid, nothing except the shell and the wheels are downloaded. I modeled everything else.

I am practicing modeling the shells and integrating the intire model itself, so nothing is 0%. (no thickness). I want it to be realistic =P.

Like this one:





Most Recent:


This is the Blazer, I hit the back end of the reference model to create the new one:



OH, and my favorite truck in the world, the Ford Ranger, and this is my dream truck (well, the newer version =P).
The engine, shell, wheels, and pushbar are all downloaded, but the rest is modeled. The shell had to be remodeled due to some issues with the way it looked, so... I can safely say I downloaded JUST the engine, pushbar, and wheels. =P.





NOTE

If you are unfamiliar with 3ds max capabilities versus sketchup, then read this:

AutoCAD and other 3D companies buy the right to use the software to make a sphere. Making a sphere on a computer, and making it without all the lines and 2D components is extremely difficult. SketchUp does not have this luxary, not even SketchUp PRO, BUT you can model spheres, its difficult, but you can model them to the same or similar looks. So SketchUp offers the freedom of modeling with basics only.

Quote: --- Original message by: Vern125
Well, here's another one of my models that I created.


Google has almost accepted the model, but all it needs is some actual textures.



I built my entire farm once, it was my background until I recently accidently changed it, forgot to save the model and the image!?!!!!!!

Here is my most recent building:

A quicky I did for Cody for a map =P
Edited by KillerKip1 on Jul 1, 2010 at 08:24 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 3, 2010 07:31 PM    Msg. 22 of 59       
48mb?! what textures you usin?


Started makin my own factory out of impulse, got this in the last 15 minutes:




Edited by KillerKip1 on Jul 3, 2010 at 08:19 PM


Cagerrin
Joined: Jul 23, 2008

uh oh


Posted: Jul 3, 2010 09:50 PM    Msg. 23 of 59       
I have such a huge backlog of sketchup stuff.










KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 4, 2010 09:48 PM    Msg. 24 of 59       
Nice site, thanks!

looking at some nice models guys =D
practice makes perfect!


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Jul 4, 2010 11:41 PM    Msg. 25 of 59       
Lol... Gmax thread... You are a Donkey young one.

Your to lazy to learn 3ds max. Any other reason is complete bs.


Advancebo
Joined: Jan 14, 2008


Posted: Jul 5, 2010 01:12 AM    Msg. 26 of 59       
why waste 20 minutes modeling then exporting a box into 3ds max, then just use 10 minutes to model it all in 3ds max.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 5, 2010 10:14 AM    Msg. 27 of 59       
Cool, it works, is there any errors?


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Jul 5, 2010 12:35 PM    Msg. 28 of 59       
Probably tons...


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 6, 2010 03:08 PM    Msg. 29 of 59       
Quote: --- Original message by: Vern125
Quote: --- Original message by: KillerKip1
Cool, it works, is there any errors?


I have no clue.

That's my big question, a lot of reverse exports to .3ds came up with a lot of errors. The geometry is done a little different, 3ds max automatically inserts diagnal lines, sketchup is manual everything.

Worked on a model Bronco II, took me a while to find a reference, but this is how far I am in remodeling so far, there are corrections to the body-geometry because the original modeler was kind of a new SketchUp user apperently.

But this is what I have:


The fenders needed remodeled because there were holes in them. The far model is the reference, the close one is my remodeled version.
Edited by KillerKip1 on Jul 6, 2010 at 03:09 PM

Did a little more work on it:

Edited by KillerKip1 on Jul 6, 2010 at 05:27 PM

Next project in sketchup (while doing interior on Bronco II), will be a gokart my cousin has that I always fix, here I am on it:

Edited by KillerKip1 on Jul 7, 2010 at 12:43 AM

So far, worked about 10 minutes on it and feelin pretty bad, gf left me randomly, so not in the best of a mood. Here is what I got done though:

(p.s. I am giving relationships a break, they are too hard on me at this young an age, if any of you understand that, Dennis probably does).
Edited by KillerKip1 on Jul 7, 2010 at 09:51 AM

Making an engine, its larger and different style, but using textures from the image of the engine later on. Veyr early stage of modeling of it, might redo it to make it more organized and realistic.


Next is the drive shaft, cynt. clutch, and a sproket for the wheels, also the tierods, front bedpanel, and the steering column + runners.
Edited by KillerKip1 on Jul 7, 2010 at 10:28 AM


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Jul 9, 2010 04:15 AM    Msg. 30 of 59       
Quote: --- Original message by: Joshflighter
Lol... Gmax thread... You are a Donkey young one.

Your to lazy to learn 3ds max. Any other reason is complete bs.


the $389.00 price tag might have something to do with it too


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jul 9, 2010 05:01 AM    Msg. 31 of 59       
:P they could torrent it but im not allowed to talk about this here.


also theres free trials.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Jul 9, 2010 10:53 AM    Msg. 32 of 59       
Quote: --- Original message by: Hydrogen
:P they could torrent it but im not allowed to talk about this here.


also theres free trials.


Some people have morality against piracy. Kind of like how some people have morality against ripping. Gmax is a perfectly fine alternative.

A two week trial is not long enough to master such a complex program.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jul 9, 2010 11:01 AM    Msg. 33 of 59       
Quote: --- Original message by: Marka Haiyana
Quote: --- Original message by: Hydrogen
:P they could torrent it but im not allowed to talk about this here.


also theres free trials.


Some people have morality against piracy. Kind of like how some people have morality against ripping. Gmax is a perfectly fine alternative.

A two week trial is not long enough to master such a complex program.

Proves that I'm not actually a pirate. I use gmax.
I've looked at google sketchup, and I think I'll stick with max, thnx.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 9, 2010 11:23 AM    Msg. 34 of 59       
Quote: --- Original message by: Vern125

I'm thinking about building this model of an abandoned house. The house is suppose to be haunted. The map doesn't show in Google Earth of it's exact location.



However in Bing Maps, it shows that it exists. I know it still exists there because I pass by that place fairly often.


Edited by Vern125 on Jul 9, 2010 at 07:12 AM


Yeah, Google Maps and all those other programs have 3 year old maps, its the law, to keep people from using it for terrorism and stuff.

Congrats on the building!

Looks like a neat project though! and yeah, googled maps does it by saying "3D is better than 2D, as long as it is 3D it works for us!" in general, but they do have rules and stuff for getting stuff put in.


Quote: --- Original message by: SlappyThePirate
Quote: --- Original message by: Marka Haiyana
Quote: --- Original message by: Hydrogen
:P they could torrent it but im not allowed to talk about this here.


also theres free trials.


Some people have morality against piracy. Kind of like how some people have morality against ripping. Gmax is a perfectly fine alternative.

A two week trial is not long enough to master such a complex program.

Proves that I'm not actually a pirate. I use gmax.
I've looked at google sketchup, and I think I'll stick with max, thnx.


Back to subject, this is not a debate on which program is better, Dennis stated this on page 1, its your username versus his "banned" ability, I wouldn't continue.



ANYWAYS
Got doctors and dentist appointment today, so I will post a model up tonight!


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Jul 14, 2010 01:30 PM    Msg. 35 of 59       
Looks like a nice project, goodluck!

 
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