
Alder250
Joined: Jul 11, 2010
The last enemy that shall be destroyed is Death.
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Posted: Jul 19, 2010 10:02 PM
Msg. 36 of 59
That stuff looks pretty decent to say the least. I started using it last year and this is one of my first models. :P 
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Aug 19, 2010 12:14 PM
Msg. 37 of 59
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Aug 19, 2010 12:54 PM
Msg. 38 of 59
Quote: --- Original message by: Zira Vadum Since this is sketchu thread i have sketchup question. I have 2010, so can I just use sketchup to u know model and stuf? Becuz than I can model easier in sketchup. Well, there is no effective way to use sketchup for Halo CE other than concepts or to practice general modeling if have never done it before. So if you want to give it a shot, be our guest =)
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 19, 2010 01:03 PM
Msg. 39 of 59
There is no exporter for Sketchup and Halo, you have to export it into a format 3dsmax/gmax can import to, then export it from 3dsmax/gmax to a .jms
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Aug 19, 2010 01:04 PM
Msg. 40 of 59
Quote: --- Original message by: Zira VadumQuote: --- Original message by: KillerKip1Quote: --- Original message by: Zira Vadum Since this is sketchu thread i have sketchup question. I have 2010, so can I just use sketchup to u know model and stuf? Becuz than I can model easier in sketchup. Well, there is no effective way to use sketchup for Halo CE other than concepts or to practice general modeling if have never done it before. So if you want to give it a shot, be our guest =) So the whole sketchup to 2010 shenanigans is fake? Can I just buy Sketchup and it will work? no, thats real, never used it, but its real
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Aug 19, 2010 01:42 PM
Msg. 41 of 59
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Aug 19, 2010 05:40 PM
Msg. 42 of 59
Quote: --- Original message by: MoooseGuy Thats actually funny, haha
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WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
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Posted: Aug 19, 2010 10:15 PM
Msg. 43 of 59
What a small world, today my teacher recomended me this program to make the models for my next 6 proyects xD
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 19, 2010 10:51 PM
Msg. 44 of 59
kip, is sketchup triangle based (like max) or is it vector based?
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Aug 20, 2010 02:04 AM
Msg. 45 of 59
i suspect tri, but i referenced kip to wings3d(which is what i use) which the model isnt tri'd, but can be(select faces:tessellate:triangulate), exports fine to most modeling tools(3ds,ndo,obj,and much more) and is pretty fast to work with.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 02:16 AM
Msg. 46 of 59
Quote: --- Original message by: WM Blade What a small world, today my teacher recomended me this program to make the models for my next 6 proyects xD lol 3ds > sketchup,gmax,maya,autocad,amin8r
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Aug 20, 2010 02:21 AM
Msg. 47 of 59
Quote: --- Original message by: WM Blade What a small world, today my teacher recomended me this program to make the models for my next 6 proyects xD i meant to quote blades post and thats just my prefrence no need to correct me zira
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Cagerrin
Joined: Jul 23, 2008
uh oh
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Posted: Aug 20, 2010 05:29 AM
Msg. 48 of 59
  This's probably going into UT3 rather than Halo(CE is *ridiculously* picky ugh), I've tried figuring out Max so I can fix all the errors but I just can't get the hang of it, and the terrible navigation isn't helping.
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Cagerrin
Joined: Jul 23, 2008
uh oh
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Posted: Aug 20, 2010 10:29 PM
Msg. 49 of 59
It's a Forerunner thingy? This isn't immediately obvious to you?
Both renders are only half of the map. First is right half, second is left.
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Aug 20, 2010 10:36 PM
Msg. 50 of 59
So u can use sketchup to make bsp's and tags?
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 20, 2010 10:39 PM
Msg. 51 of 59
Quote: --- Original message by: Muscl3r So u can use sketchup to make bsp's and tags? no
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Cagerrin
Joined: Jul 23, 2008
uh oh
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Posted: Aug 20, 2010 11:59 PM
Msg. 52 of 59
Quote: --- Original message by: Muscl3r So u can use sketchup to make bsp's and tags? You'll have to do a ton of stuff to in in Max, but you could in theory model everything in sketchup.
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WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
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Posted: Aug 21, 2010 01:33 AM
Msg. 53 of 59
Quote: --- Original message by: HydrogenQuote: --- Original message by: WM Blade What a small world, today my teacher recomended me this program to make the models for my next 6 proyects xD lol 3ds > sketchup,gmax,maya,autocad,amin8r No, no the type of recomendatino u think, just said to me (btw im in first semester in arquitecutre) "Hai luiz, how r ur proyects doin? blah blah blah.... use Sketchup for a quick idea of the 3D model of ur house... just do not rely too much in it xD
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Aug 25, 2010 02:04 AM
Msg. 54 of 59
3ds max is really only good for one thing, and thats it.... gaming.
CAD, SketchUp, and Wings3D are setup for more contributing uses, such as engineering, architecture, blue prints, drafting (CAD), and working 3d references.
CAD can work 3 times faster than 3ds max, and is a lot more simple. But costs more than twice what a new copy of 3ds max does.
Solid Works, a second hand CAD software similar to AutoDesk's CAD, costs 3k alone, and we learn that at my school =p
My dad told me he was using it at work for his drawings sometimes.
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Aug 25, 2010 02:20 AM
Msg. 55 of 59
and wings3d is free! lol....how do u like it. srry i couldn't get Tv to work to show u it in more detail :P
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 25, 2010 06:10 AM
Msg. 56 of 59
Quote: --- Original message by: KillerKip1 3ds max is really only good for one thing, and thats it.... gaming.
CAD, SketchUp, and Wings3D are setup for more contributing uses, such as engineering, architecture, blue prints, drafting (CAD), and working 3d references.
CAD can work 3 times faster than 3ds max, and is a lot more simple. But costs more than twice what a new copy of 3ds max does.
Solid Works, a second hand CAD software similar to AutoDesk's CAD, costs 3k alone, and we learn that at my school =p
My dad told me he was using it at work for his drawings sometimes. People use 3ds max for CGI movies too, daerp.
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Russ Jackal
Joined: Aug 17, 2010
My December
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Posted: Aug 25, 2010 02:13 PM
Msg. 57 of 59
How contributive Zira...jesus christ. Speaking of Sketchup, apparently some people are using it to make Forge maps for Halo Reach, I don't no any details on how and why but it's pretty cool: I wish you all great freshness (except Zira, may he suffer from an epic drought), Russ Jackal
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 25, 2010 02:49 PM
Msg. 58 of 59
Quote: --- Original message by: Zira VadumQuote: --- Original message by: AdvanceboQuote: --- Original message by: KillerKip1 3ds max is really only good for one thing, and thats it.... gaming.
CAD, SketchUp, and Wings3D are setup for more contributing uses, such as engineering, architecture, blue prints, drafting (CAD), and working 3d references.
CAD can work 3 times faster than 3ds max, and is a lot more simple. But costs more than twice what a new copy of 3ds max does.
Solid Works, a second hand CAD software similar to AutoDesk's CAD, costs 3k alone, and we learn that at my school =p
My dad told me he was using it at work for his drawings sometimes. People use 3ds max for CGI movies too, daerp. Beige text isn't cool Bo. neither are you. cut.
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Cagerrin
Joined: Jul 23, 2008
uh oh
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Posted: Aug 26, 2010 05:14 AM
Msg. 59 of 59
Quote: --- Original message by: Russ Jackal How contributive Zira...jesus christ.
Speaking of Sketchup, apparently some people are using it to make Forge maps for Halo Reach, I don't no any details on how and why but it's pretty cool:
*snip snip snip*
I wish you all great freshness (except Zira, may he suffer from an epic drought), Russ Jackal Unless they've fixed the models since I last messed with them, they're terribly done. Interior faces and flipped normals everywhere, as well as a lot of single faces used for both sides of a wall, which would of course render one side invisible without doublesided mats, and even with them would look bad.
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