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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »WIP] Spring_vestige

Author Topic: WIP] Spring_vestige (31 messages, Page 1 of 1)
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Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 02:17 PM    Msg. 1 of 31       
ok so for a couple of days i have been working on spring vestige and its been going great.

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things to do.
-portal
-water fall
-pond
-river (stream)
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Credits
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-arteen (for bsp)
-jesse (h2 bitmaps)
-Hr3shy (modded ground map)
me (the idea and fixing bad uvw's, and getting the bsp in max.)
______________________
Pictures
______________________


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jun 10, 2010 03:22 PM    Msg. 2 of 31       
looks decent. does the ground have an alpha? and is it blurred nicely?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 03:23 PM    Msg. 3 of 31       
hr3shy said he alpha'd idk about blurred he gave me three diffrent ground maps


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Jun 10, 2010 03:26 PM    Msg. 4 of 31       


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 03:27 PM    Msg. 5 of 31       
vestige is better in my opinion veex :/


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 07:34 PM    Msg. 6 of 31       
-_- so will it look crappy???


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2010 07:37 PM    Msg. 7 of 31       
Give me the TIF file (or bitmap if necessary) and i'll do it by the end of today if it's not huge.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 07:43 PM    Msg. 8 of 31       
sent you it in a private message...


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2010 07:49 PM    Msg. 9 of 31       
I might need the BSP and it's bitmaps though, to test my groundmap on the map itself.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 07:52 PM    Msg. 10 of 31       
Quote: --- Original message by: jesse
I might need the BSP and it's bitmaps though, to test my groundmap on the map itself.



its the exact same unwraps as vestige... just not the bridges and that. just put the ground map on the shaders of vestige and try it


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2010 07:53 PM    Msg. 11 of 31       
I THINK you sent me the same bitmaps file i sent you last time.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 10, 2010 07:53 PM    Msg. 12 of 31       
Good job killing a decent looking map.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 07:56 PM    Msg. 13 of 31       
your welcome higuy...

you gotta relise halo 2 doesnt have as much bitmaps as arteens did...

and why am i killing it?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2010 07:57 PM    Msg. 14 of 31       
Give an in-game render.

Also, i was wrong. It was a correct file.( I didn't overwrite the one i sent which was still on my dekstop.)
Edited by jesse on Jun 10, 2010 at 07:58 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 07:59 PM    Msg. 15 of 31       
I havent got it ingame yet... well i guess i could if you guys dont wanna see the waterfall and that yet


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 10, 2010 08:02 PM    Msg. 16 of 31       
The TIF already has an alpha channel, but i think the alphas were bad. I'll get back to you later.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 08:03 PM    Msg. 17 of 31       
k thanks also apparantley im not allowed to put cmt tags in it -_- even though i planned to


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 10, 2010 08:05 PM    Msg. 18 of 31       
Quote: --- Original message by: Hydrogen
your welcome higuy...

you gotta relise halo 2 doesnt have as much bitmaps as arteens did...

and why am i killing it?


It looked alot prettier before.

Thats not how you make a ground map.

Put a proper texture on the cliffs, instead of some tillable crap.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 08:08 PM    Msg. 19 of 31       
1. i didnt make ground map....
2. that texture is fine its infintys and i like it...
3. stop bieng so p'od


Arteen
Joined: Mar 8, 2008

...


Posted: Jun 10, 2010 09:29 PM    Msg. 20 of 31       
The cliffs looked better when it was dark and you couldn't see them as well.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 09:32 PM    Msg. 21 of 31       
i know im debating if i should do it day time or night time


Update got it ingame... ground map wont show up correclty


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 09:41 PM    Msg. 22 of 31       
idk maybe night time....


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jun 10, 2010 10:33 PM    Msg. 23 of 31       
i dont like the Textures. it looks to you know Bland?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 10, 2010 11:41 PM    Msg. 24 of 31       
bland this bland that im tired of people saying this $#!* all i do is fix them up all friking day use diffrent bitmap combos....


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jun 11, 2010 12:46 AM    Msg. 25 of 31       
Log on Xfire.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 11, 2010 01:59 AM    Msg. 26 of 31       
Quote: --- Original message by: jesse
Log on Xfire.


i cant my pc is getting worked on this one detects it as a virus no matter what if you havent noticed my last sign in was 22 days ago..

so if its ground maps or somtin just upload to mediafire pm or if you wanna talk we gotta pm
Edited by Hydrogen on Jun 11, 2010 at 01:59 AM


spartin115
Joined: Sep 26, 2009


Posted: Jun 11, 2010 02:04 AM    Msg. 27 of 31       
Hydrogen, this looks pritty good.

Also, will this be in the snowy map pack?


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 11, 2010 04:09 AM    Msg. 28 of 31       
no but i have changed the name of the snowy map pack to Hydro's multipack

-spring vestige
-snowy_creek
-snowy_delta_ruins (retexturing it)
-snowy_pit ( slasher modeled caves for me. still fixing bad uvw's on new cliffs)
- springfield (icefields modified possibly changing bases. going to use dano's textures.)
-aztec_canyon (dont ask i might not include this one its a danger canyon variant with delta halo things and stuff from d ruins and fragment.)
-spring_cast (snow_cast modded. still in wip stage also using most of dano's textures)
-CMT_grove_v2 (cmt wont be at the begining but this map is the closest to done thanks poq bum for idea)
- but dont count on all of them because i have a life and not the time all the time and errors that no one can help me fix.

______________
Tags
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- throwing knife(replaces plasma)
- mw2 hud
-snow h3 beta shotty


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 11, 2010 02:48 PM    Msg. 29 of 31       
no me and you both thought of it.... i thought of name. and i got some of the models in there.... but it was both of are ideas. i have the hole idea planned out :D best thing is its on my other pc thats bieng fixed :[ along with the snowy_maps


Lateksi
Joined: Jan 1, 2010


Posted: Jun 11, 2010 04:52 PM    Msg. 30 of 31       
Spring version of Vestige would look best at daytime or at dusk. ...With a good sky, I mean.

@Aztec Canyon, a Delta Halo themed Danger Canyon variant would be cool too. Fragment had a layout similar to DC plus it was aesthetically pleasing and that's why I liked it.
Edited by Lateksi on Jun 11, 2010 at 04:55 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 11, 2010 04:58 PM    Msg. 31 of 31       
lol i had plans to make it like fragment the middle piece uptop move it to where the bridges are in DC. then take out the tubes.. and put a double sided sanctuary base for its place. just idk if i wanna remodel the inside of the map

 

 
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