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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »REEEEALY good map protection

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Author Topic: REEEEALY good map protection (90 messages, Page 2 of 3)
Moderators: Dennis

GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 2, 2010 05:49 PM    Msg. 36 of 90       
so now even dennis shows side -.-. I expected you to let this role on it's own Dennis. About bungie, like they are gonna use my tags for halo 1. Their don't care a #. They just make money on halo 3 now halo 1 is past unless they can suit someone and get more money. Or sell the rights but they never will. I know how the system works, but bungie doesn't own the credit for the actual work. That's left for me to defend.

Now can we please drop the debate and go to the let's solve this part?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 2, 2010 06:20 PM    Msg. 37 of 90       
So if it IS like that Dennis then why does the CMT protect all ''their'' maps? Why can't they let everyone shred them?
Also if it IS like that then why do people claim ownership to ''their'' maps?


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 2, 2010 06:36 PM    Msg. 38 of 90       
This topic isn't placed under discussion, it's under technical! Just riminding you guys and Dennis should have responded a little more on topic. Same for anyone. Please stick to the how not the why. I know it's hard since the why of the subject map protections is one of the biggest discussions you can get on this forum but this is not the topic for it.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 2, 2010 06:38 PM    Msg. 39 of 90       
Quote: --- Original message by: Hr3shy
map protection is for people that cant share and sharing is nice so that means protecting your maps are mean so you are mean? idk im just bored, protection is retarded.


Or are to shellfish to share.
I agree.
I agree.
What does that mean?
I know how you feel.

Anyway your best bet is to use the HEK+ protector and not use a PW.


-Lone Wolf
-Skipdrow
Edited by Skidrow925 on Jun 2, 2010 at 06:40 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jun 2, 2010 06:41 PM    Msg. 40 of 90       
Actually it's quite easy to protect using zteam's method (.ztpt) using notepad, it just takes a while. It can be broken, but it will take 50x as long to break it as it does to protect it.
Edited by UnevenElefant5 on Jun 2, 2010 at 06:42 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 2, 2010 06:49 PM    Msg. 41 of 90       
Quote: --- Original message by: UnevenElefant5

Actually it's quite easy to protect using zteam's method (.ztpt) using notepad, it just takes a while. It can be broken, but it will take 50x as long to break it as it does to protect it.
Edited by UnevenElefant5 on Jun 2, 2010 at 06:42 PM


Ah finally a technical post. Nope z team methode doesn't work in my case. It will take very long to restore a whole map whit zteam protection. But zteam didn't have the brains to prevent people from stealing parts of it like wapeons, granades, bipeds, senery. They protected the map itself good but the tags whitch where part of it take like 5 minutes to find and rip. I did it myself once. It's mostly the point that the indivitual tags shouldn't be rippeble. Or atleast not easy. AND PEOPLE I JUST REMEMBER YOU THIS IS FOR BETAMAPS ONLY! NOT FOR THE FINAL!


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jun 2, 2010 09:24 PM    Msg. 42 of 90       
.ztpt is probly the hardest protection to break but even it is breakable which can be proven with my tutorial http://www.mediafire.com/?uwm4wdrdnnx#1

You should ask CMT about the script they use for beta testing and see if their willing to share it. The script makes it so you can only play the map on their server.
Edited by crimsonshadow117 on Jun 2, 2010 at 09:27 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 3, 2010 08:47 AM    Msg. 43 of 90       
Ah the specific server protection sounds like good stuff, however that is not the right protection for this beta. You can still rip tags. The .ztpt i've never heard of before.Z team again? I look that up.


Edit:
Yes this is the failed zteam protection again. As ussual they tryed to protect it far to hard. It works good as long as you want the whole map. But if you just want like 1 wapeon you can easely rip it. It just takes some time and try's. It is an option it will slow down rippers massivly but I think the protection revelations useses is far easyer and better. It doesn't allow you to open anything in hek+ at all. It uses the weakness of hek+.

offtopic:
(Btw hek + needs an upgrade on this kind of stuff. The program is slightly instable and can't extract all map files. It should have the same stream reader as halo has so that any map that works in halo works in hek+.)
Edited by Niels on Jun 3, 2010 at 08:54 AM


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jun 3, 2010 09:12 AM    Msg. 44 of 90       
I found out how to crack their protection but I won't tell anyone :x
Edited by crimsonshadow117 on Jul 31, 2010 at 05:43 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 3, 2010 10:01 AM    Msg. 45 of 90       
Quote: --- Original message by: crimsonshadow117
revelations protection was a epic fail. It was cracked super fast, all you have to do is reprotect it with halo map protector.


eeehh realy? Hek+ doesn't load it so it doesn't sounds like that works. I think you mean the protection for tag names whit in it like . Revelations has an other protection that prevents hek+ from loading it.


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jun 3, 2010 10:38 AM    Msg. 46 of 90       


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 3, 2010 11:05 AM    Msg. 47 of 90       
Quote: --- Original message by: crimsonshadow117
I didn't say HEK+, I said Halo Map Protector http://rework3d.com/forums/viewtopic.php?t=80235&sid=f6b0f37f01f9fe4c1320eeb3fd098334


I know I mean the halo map protector way of making it rippeble doesn't work for this map. The map doesn't even load in hek+ so the name of the tags doesn't matther.


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jun 3, 2010 11:16 AM    Msg. 48 of 90       
I`m able to rip revelations(I was thinking of yoyorast) with hek+ using halo map protector and mattdratt and someone else were able to too.
Edited by crimsonshadow117 on Jul 31, 2010 at 05:44 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 3, 2010 11:26 AM    Msg. 49 of 90       
There is a way to use HEX to make it only readable by the Halo engine.
Can't remember off hand-hand how to do it though. If I can figure it out again I will post it here.
Its kinda complicated though.


-Skipdrow


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 3, 2010 12:40 PM    Msg. 50 of 90       
Quote: --- Original message by: Skidrow925
There is a way to use HEX to make it only readable by the Halo engine.
Can't remember off hand-hand how to do it though. If I can figure it out again I will post it here.
Its kinda complicated though.


-Skipdrow


Now THAT'S what I'm looking for from an unexpected corner ^.^ only, is it reversable the same way? If it is can I variate it in such a way that you need to know what i changed in the hex?

I advise to PM me skidrow that's better in case any newby passing by will use it on his map.

Edit:
Revelations map protection gives me (partly dutch)
Game Version:
MapVersion.HaloCE
Index Header Offset:99684280
-----
Opening map: revelations
Ingame Map Name: revelations
Tag Count: 2822
-----
Kan niet voorbij het einde van de stroom lezen.


Failed to open map file



Kan niet voorbij het einde van de stroom lezen.
means:
Can't read past end of stream

I think the offset is changed to protect it. Also map protector didn't fix it but showed me that the protection was made by zteam. (The ##ck#rs.)

this is the map btw:
http://hce.halomaps.org/index.cfm?fid=4992

Edited by Niels on Jun 3, 2010 at 12:47 PM
Edited by Niels on Jun 3, 2010 at 12:59 PM


crimsonshadow117
Joined: Sep 15, 2009

Xfire: crimsonshadow117


Posted: Jun 3, 2010 02:53 PM    Msg. 51 of 90       
I download it again and tried using halo map protector but it wouldn`t open in hek+ again D:
Anyway I was able open it in -classified- which can extract tags.

If you want to know what the program is Niels you can ask me to pm the name to you.

EDIT: I get an exception when I try to extract a protected tag.
Edited by crimsonshadow117 on Jun 3, 2010 at 03:10 PM


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 3, 2010 03:44 PM    Msg. 52 of 90       
I figured one way out that should work.
Its not quite perfect cause it might mess up.
I will PM you.
The only problem is that it will work both ways.
but only if you know what was changed from what to what.


-Skipdrow
Edited by Skidrow925 on Jun 3, 2010 at 03:45 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 3, 2010 07:27 PM    Msg. 53 of 90       
You guys are hero's. I will do the final receache soon to see if this works. Thanks for now I at an edit later.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 3, 2010 07:48 PM    Msg. 54 of 90       
Quote: --- Original message by: Niels
so now even dennis shows side
I explained the way the copyright law works which in many cases is contrary to the way people think. The simple fact is unlike a toy truck or baseball you can’t own the maps and tags you make for the Halo game because it is intangible intellectual property owned by Microsoft / Bungie. Contrary to conventional thought the maps and tags are not yours even if you made them. Once you really understand this concept you will see how silly any attempt to protect them really is. You are not protecting your tags because they are not yours; you don’t own them, Microsoft / Bungie have the rights to them not you. This hold true for any third party material created for any copyrighted game.

This stuff is a game. Only a game and a game you don’t own. You just license its use. Any action to prevent other people from using it is the same as preventing other people from playing with the playground toys.

Personally I don’t care one way or the other what you do but my opinion, based on my knowledge of the copyright law, is that like I learned in kindergarten it is better to share one’s toys than to hog them. And that is the principal that this website was established under.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Jun 3, 2010 08:35 PM    Msg. 55 of 90       
Very true.
Also it could technically only be ''yours'' if you sold it which if I remember correctly is a violation of the EULA included.

I could say something here, Dennis but I decided not to.
ON TOPIC:
Good luck with protecting you maps!


-Skipdrow


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 4, 2010 08:31 AM    Msg. 56 of 90       
Quote: --- Original message by: Dennis
Quote: --- Original message by: Niels
so now even dennis shows side
I explained the way the copyright law works which in many cases is contrary to the way people think. The simple fact is unlike a toy truck or baseball you can’t own the maps and tags you make for the Halo game because it is intangible intellectual property owned by Microsoft / Bungie. Contrary to conventional thought the maps and tags are not yours even if you made them. Once you really understand this concept you will see how silly any attempt to protect them really is. You are not protecting your tags because they are not yours; you don’t own them, Microsoft / Bungie have the rights to them not you. This hold true for any third party material created for any copyrighted game.

This stuff is a game. Only a game and a game you don’t own. You just license its use. Any action to prevent other people from using it is the same as preventing other people from playing with the playground toys.

Personally I don’t care one way or the other what you do but my opinion, based on my knowledge of the copyright law, is that like I learned in kindergarten it is better to share one’s toys than to hog them. And that is the principal that this website was established under.


1. I don't care who owns them on paper. I'm still the creator of the values I gave the tags. That makes the values that makes it uniek MY work. I don't care if the law says it's not mine official, the values are still created by ME. They're not owned by me they are created by me.

2. Since I did not publish the tags yet Bugie doesn't physicly own these tags. The law can't forse me to hand them to bungie. All bungie physicly owns are the released tags. And as long as I protect these tags I publish, Bungie owns protected tags. The law can't forse me to give Bungie the unprotected versions.


Also I prefere everyone to stay on topic EVEN YOU DENNIS.


Edited by Niels on Jun 4, 2010 at 08:37 AM


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 4, 2010 12:31 PM    Msg. 57 of 90       
See... I knew you wouldn't get it. This is a concept that seems to be beyond most people of a certain age.
Quote: --- Original message by: Niels
2. Since I did not publish the tags yet Bugie doesn't physicly own these tags. The law can't forse me to hand them to bungie. All bungie physicly owns are the released tags. And as long as I protect these tags I publish, Bungie owns protected tags. The law can't forse me to give Bungie the unprotected versions.
You can possess them but you can't own them. This may be a very fine distinction in your view but is it incredibly important for the value of the items. Although it is extremely unlikely to the point of not ever happening, MS/Bungie can in fact legally force you to hand over the tags and their software to them. They can in fact sue you and your parents for copyright violation. And they can in fact force you to unprotect them for your “unique values” because they have the rights to those values even if they came from your head. This is the actual possibility according to the copyright laws in the US. This is what you don’t get.

These are not speculation these are facts. But as I said it is highly unlikely that they ever would but according to the law they could. The civil copyright laws of the United States afford the copyright owner certain protections over intellectual property (software) that they can exercise if they wish to. Just because they don’t exercise them does not mean they can’t.

This is a complex issue that requires rational thinking. In my business I deal with the copyrighted material of other companies and have a law firm on retainer specifically to answer questions pertaining to copyright issues. I used them when I opened this website to assess the risk of hosting copyrighted material, which is why I know how this works.

As I have repeatedly said you are free to add protection to your tags but the act of doing so is a) childish in that this is a game b) pointless because all “protection” schemes can be broken and c) since you can’t own them you have no legal recourse to prevent people from doing what they will with them.

As for being on topic this is directly on the topic you started asking about “protecting maps”.


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 4, 2010 12:49 PM    Msg. 58 of 90       
-.-'


Well if they would force my I seemed to forgot about the exictence of it. They can't proof I deleted tags. Also yhe US laws cannot hurt me over here as long as they're ot supported by my coverment. Probely these are but it still means my country will do the jurestiction and my country will ofcourse reject all chages in that situation. There is no judge over here that would forse me to hand in the tags ^.^.

So it would only make me famous if they tryed.

And Dennis, I got it. Even trough you wont belive that since I can't stop reading my own rights. ^.^
I can very well act like someone of your age but I don't think I like to do so ^.^.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 4, 2010 03:22 PM    Msg. 59 of 90       
Quote: --- Original message by: Niels
There is no judge over here that would forse me to hand in the tags ^.^.
I am not conversant in the details of copyright laws in the Netherlands, but what I do know is that the base statues both our countries share are very close if not identical: Especially the licensing of Intellectual Property (software).
Quote: --- Original message by: Niels
So it would only make me famous if they tryed.

Quote: --- Original message by: Niels
I can very well act like someone of your age but I don't think I like to do so ^.^.
Your previous statement has proven otherwise and the correct adjective would be “infamous”.

This is only an “age thing” in that it is generally easier, but not always, for someone older to separate out the emotional possessiveness from the actual reality of the situation. I “get” why people want to protect their tags and maps but it is a misplaced or maybe more properly a misguided application when it comes to user created content for copyrighted intellectual property. People make the mistake of applying copyright ideals to things that by definition cannot be copyrighted. Younger people also have an innate possessiveness that wanes over time – try taking a toy truck away from a 5 year old. I also get the emotional attachment to creative endeavors and the desire for recognition even when they are focused on non-copyrightable property. However, no matter how much you deny it the maps and tags and user created content you make for the Halo game are, by the laws in both our countries, not yours. You are licensed to use them but not to own them. That is large distinction most people of any age over look.

Once again as I have said you are free to do as you wish. My opinion is based on my understanding of the copyright laws and the fact that as I child I was taught to share my games with others. And let’s face it no matter how much you have invested, this is at the end of the day only a game.


ThetianSoldier
Joined: May 15, 2010

Keyboard not found! Press any key to continue...


Posted: Jun 4, 2010 03:25 PM    Msg. 60 of 90       
E: LOL KITTENS
Edited by ThetianSoldier on Jun 4, 2010 at 03:27 PM


GameCreat0r
Joined: Apr 9, 2010

"Perhaps the ending has not yet been written..."


Posted: Jun 4, 2010 07:40 PM    Msg. 61 of 90       
Quote: --- Original message by: Dennis
Quote: --- Original message by: Niels
There is no judge over here that would forse me to hand in the tags ^.^.
I am not conversant in the details of copyright laws in the Netherlands, but what I do know is that the base statues both our countries share are very close if not identical: Especially the licensing of Intellectual Property (software).
Quote: --- Original message by: Niels
So it would only make me famous if they tryed.

Quote: --- Original message by: Niels
I can very well act like someone of your age but I don't think I like to do so ^.^.
Your previous statement has proven otherwise and the correct adjective would be “infamous”.

This is only an “age thing” in that it is generally easier, but not always, for someone older to separate out the emotional possessiveness from the actual reality of the situation. I “get” why people want to protect their tags and maps but it is a misplaced or maybe more properly a misguided application when it comes to user created content for copyrighted intellectual property. People make the mistake of applying copyright ideals to things that by definition cannot be copyrighted. Younger people also have an innate possessiveness that wanes over time – try taking a toy truck away from a 5 year old. I also get the emotional attachment to creative endeavors and the desire for recognition even when they are focused on non-copyrightable property. However, no matter how much you deny it the maps and tags and user created content you make for the Halo game are, by the laws in both our countries, not yours. You are licensed to use them but not to own them. That is large distinction most people of any age over look.

Once again as I have said you are free to do as you wish. My opinion is based on my understanding of the copyright laws and the fact that as I child I was taught to share my games with others. And let’s face it no matter how much you have invested, this is at the end of the day only a game.


I don't denie any of this. I never did. I never will. So let's hold the copiright discusion here.
Also you and most people on this forum would be suprized if you met me in person. I've suprized many adults before. Did you go to lectures about looking in space/time (redshift), electron microscopes and so on sinc you where 8?'Noone has a good impression about who I am not even my parents! ^.^ However the formule you have to calculate intelegence is something I've never studied before. Intresting, maybe you do look alike me just a bit (only than mutch older ^.^)


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jun 5, 2010 02:36 PM    Msg. 62 of 90       
Quote: --- Original message by: Niels
'Noone has a good impression about who I am not even my parents! ^.^ However the formule you have to calculate intelegence is something I've never studied before. Intresting, maybe you do look alike me just a bit (only than mutch older ^.^)
Your insecurities and issues about your age have no bearing on the core of the discussion which to remind you was about protecting copyrighted material so people could not use them. As to your perceived maturity people can draw their own conclusions but remember they only have your written posts by which to make the.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 5, 2010 02:42 PM    Msg. 63 of 90       
protection is a fail and its easy to get by. as dennis said read the eula.txt it says that we own none of the things put in the engine. its only to have teams keep there tags to themselves wich is a fail as we have seen past auguast to december. now lets get off this topic.

__________________________
The end!
__________________________


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jun 5, 2010 03:29 PM    Msg. 64 of 90       
Quote: --- Original message by: Hydrogen
protection is a fail and its easy to get by. as dennis said read the eula.txt it says that we own none of the things put in the engine. its only to have teams keep there tags to themselves wich is a fail as we have seen past auguast to december. now lets get off this topic.

__________________________
The end!
__________________________

I don't believe YOU have ever taken stuff from protected maps. I think you just wanted to say "THE END!"


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 5, 2010 03:46 PM    Msg. 65 of 90       
lets see when ceripper was around in october i ripped the cmt v1 sniper (silenced)

and this one i ripped
http://hce.halomaps.org/index.cfm?fid=4959
and that was my first rip^ took 2 minutes because the fp models are always at the bottom of the protected list

the drop pod from sanctuary final and gave the physics and sounds to shadowslayer for his h3 odst drop pod.

cmt old spiker in october.

cmt spv2 a10 cyborg anims that have jacking capabilities.

the covie generators from paradise perdu.

m16 from blood creek campus rc3

and no i will not give out and i cant because there on my other pc and the mother board is fried.
Edited by Hydrogen on Jun 5, 2010 at 03:47 PM
Edited by Hydrogen on Jun 5, 2010 at 03:48 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jun 5, 2010 04:42 PM    Msg. 66 of 90       
He was a prominent ripper, which I can attest to (That's not a good thing, by the way).


Dark
Joined: Nov 10, 2008


Posted: Jun 5, 2010 06:25 PM    Msg. 67 of 90       
Quote: --- Original message by: Hydrogen

lets see when ceripper was around in october i ripped the cmt v1 sniper (silenced)

and this one i ripped
http://hce.halomaps.org/index.cfm?fid=4959
and that was my first rip^ took 2 minutes because the fp models are always at the bottom of the protected list

the drop pod from sanctuary final and gave the physics and sounds to shadowslayer for his h3 odst drop pod.

cmt old spiker in october.

cmt spv2 a10 cyborg anims that have jacking capabilities.

the covie generators from paradise perdu.

m16 from blood creek campus rc3

and no i will not give out and i cant because there on my other pc and the mother board is fried.
Edited by Hydrogen on Jun 5, 2010 at 03:47 PM
Edited by Hydrogen on Jun 5, 2010 at 03:48 PM

next time don't put someone elses name as the author i got blamed for that man D:
Edited by Dark on Jun 5, 2010 at 06:25 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jun 6, 2010 08:33 PM    Msg. 68 of 90       
sorry ono i thought it was yours :/


Dark
Joined: Nov 10, 2008


Posted: Jun 6, 2010 08:35 PM    Msg. 69 of 90       
Quote: --- Original message by: Hydrogen
sorry ono i thought it was yours :/

nope :C


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Jun 23, 2010 06:38 PM    Msg. 70 of 90       
Quote: --- Original message by: crimsonshadow117

I download it again and tried using halo map protector but it wouldn`t open in hek+ again D:
Anyway I was able open it in -classified- which can extract tags.

If you want to know what the program is Niels you can ask me to pm the name to you.

EDIT: I get an exception when I try to extract a protected tag.
Edited by crimsonshadow117 on Jun 3, 2010 at 03:10 PM




So your just a big piece of garbage now?

Why are you so into ripping maps? Your one of my H2SPT members {-}

Then again this could work in my favor. Check your Pm's sir!!!

 
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