
Undernet10
Joined: May 9, 2010
I make PHAIL maps. Xfire: Undernet10
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Posted: May 9, 2010 02:03 AM
Msg. 1 of 6
So i got pretty bored and I wanted to mod Blood Gulch, so i used HEK+ to extract bloodgulch.map, and opened the scenario tag with Sapien. After putting some custom weapons/vehicle tags on the map, i saved it and used CMD.exe to make the map, this is what i put: "C:\Program Files\Microsoft Games\Halo Custom Editiontool build-cache-file levels\test\bloodgulch\bloodgulch". But i didn't notice that it would overide the original Bloodgulch, and now i can't have the normal Bloodgulch, and i can't play Bloodgulch servers on multplayer, even though i got the backup .map from halomaps.org, i still get my modded map with custom weapons that keep disappearing! Is there anyway i can fix this problem?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 9, 2010 02:52 AM
Msg. 2 of 6
overwrite the one in prog files/microsoft games/halo ce/maps with the one you dloaded.
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Undernet10
Joined: May 9, 2010
I make PHAIL maps. Xfire: Undernet10
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Posted: May 9, 2010 03:23 AM
Msg. 3 of 6
Now how can i do that? Plus ive already tried the normal bloodgulch from halomaps.org and didnt do anything. Heres a video on xfire... http://www.xfire.com/video/2a7216/Edited by Undernet10 on May 9, 2010 at 09:25 PM
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DavixXx
Joined: Mar 22, 2009
MW map pask in process
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Posted: May 9, 2010 09:31 AM
Msg. 4 of 6
create a new folder called "maps" put all your maps on reinstal haloce create a copy of all orinal .map(for restoration) replace all old files maps on halo custom edition/maps folder exept bloodgulch
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lordofblake
Joined: Jan 6, 2008
Nice Tongue
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Posted: May 12, 2010 02:16 PM
Msg. 5 of 6
did you unzip the map file....
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Undernet10
Joined: May 9, 2010
I make PHAIL maps. Xfire: Undernet10
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Posted: May 12, 2010 07:18 PM
Msg. 6 of 6
Yes, and this problem is already fixed lol.
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