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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Open Edge Errors

Author Topic: Open Edge Errors (6 messages, Page 1 of 1)
Moderators: Dennis

Co1t3r
Joined: Dec 13, 2008


Posted: Apr 25, 2010 01:21 AM    Msg. 1 of 6       
I'm trying to export a collision geometry for a very simple scenery, but tool keeps insisting that every single edge is open. If I remember correctly, there is something specific you have to do when compiling with bluestreak to avoid this.
Edited by colter13 on Apr 25, 2010 at 01:30 AM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 25, 2010 01:48 AM    Msg. 2 of 6       
1st try welding all the verts at a value of 0.01


Co1t3r
Joined: Dec 13, 2008


Posted: Apr 25, 2010 02:12 AM    Msg. 3 of 6       
Didn't work, but I converted the geometry to an editable mesh which worked.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Apr 25, 2010 03:32 AM    Msg. 4 of 6       
before you compile\export anything it must be converted to a editble mesh


Co1t3r
Joined: Dec 13, 2008


Posted: Apr 25, 2010 12:45 PM    Msg. 5 of 6       
I thought editable poly would work fine. Now my collision model compiles, but won't collide :/


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 25, 2010 01:25 PM    Msg. 6 of 6       
turn up the bounding radius in the scenery tag.

 

 
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