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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »putting firing positions in midair?

Author Topic: putting firing positions in midair? (9 messages, Page 1 of 1)
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Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 14, 2010 05:09 AM    Msg. 1 of 9       
so I was messing with cmts enforcer. but my firing postions are on the ground so it gos to the ground any idea how to put them in the air?


forrestkeller1
Joined: Nov 3, 2007

What? Why am I still here?


Posted: Feb 14, 2010 05:19 AM    Msg. 2 of 9       
Select the firing position and go into the properties palette on Sapien and edit the value that says height
Edited by forrestkeller1 on Feb 14, 2010 at 05:20 AM


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Feb 14, 2010 07:22 PM    Msg. 3 of 9       
When your placing them, use space bar and it will place it where your camera is.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 15, 2010 02:47 AM    Msg. 4 of 9       
Also, when you place it there will be a little red arrow on the firing position. You can drag the arrow up to move it up.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 15, 2010 02:04 PM    Msg. 5 of 9       
sadly myn doesnt have a arrow over it, and the space thing doesnt work


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 15, 2010 02:10 PM    Msg. 6 of 9       
You have to hold down the middle mouse button.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Feb 15, 2010 02:46 PM    Msg. 7 of 9       
still wont work.


KingNick220
Joined: Jul 14, 2008


Posted: Feb 16, 2010 06:26 PM    Msg. 8 of 9       
Do you have 3D firering postions set in the encounter options? these are used for flyng AI, and have a red arrow.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 16, 2010 06:42 PM    Msg. 9 of 9       
Quote: --- Original message by: Hydrogen
still wont work.

You have to actually be in the game window, so it should be a deeper blue than the rest (if you're on XP, don't know how it is on vista/7)

 

 
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