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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Achoo! Pop Goes the Weasle.

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Author Topic: Achoo! Pop Goes the Weasle. (577 messages, Page 5 of 17)
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anonymous_2009
Joined: Jun 13, 2009


Posted: Feb 5, 2010 08:48 PM    Msg. 141 of 577       
Hey Spartan, your mom's a biatch. Now stfu. You suck ass, literally. No one likes you, no one ever will, prick.

Now go and play with your rip's somewhere else, and someday, maybe you will make something of your own and actually have a skill? If you aint too brain dead. Oh, wait, I don't know you, right?

Edit: Oh, hey Spartan, look at me. I have the Falcon model, I am special and all powerful because you don't have it, and I might release one day when I get bored of having power!! [/sarcasim, well, not all of it was sarcastic.. ;) ]


Edit2:
Quote: --- Original message by: Spartan_094
U DONT KNOW ME!


ftfy, haha, just kidding :)


Edited by anonymous_2009 on Feb 5, 2010 at 09:02 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 5, 2010 09:08 PM    Msg. 142 of 577       

IR Advanced™
06:00:25 PM
spartan was gonna unwrap floyds dmr to the h3 br unwrap layout



IR Advanced™
06:00:29 PM
thats what floyd told me


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Feb 5, 2010 10:57 PM    Msg. 143 of 577       
are you guys still crying about rips? oh good god.


Dwood
Joined: Oct 23, 2007

Judge Ye Therefore


Posted: Feb 5, 2010 11:24 PM    Msg. 144 of 577       
Quote: --- Original message by: Donut
are you guys still crying about rips? oh good god.


.

Get over it by now DEE and Hunter. You're acting like idiots. At this point no one has shown they care but you two.
Edited by Dwood on Feb 5, 2010 at 11:25 PM


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Feb 6, 2010 12:31 AM    Msg. 145 of 577       
RIPZ OH NOES, WORLD ENDING FFFFF OH MY GOD NOOOO

PLEASE SOMEONE STOP THE RIPPERS OH GOD WHY THE HUMANITY HOW COULD PEOPLE DO SUCH THINGS

Nah I'm just dickin around. Let there be rips.


Dark Neon
Joined: Jun 8, 2009


Posted: Feb 6, 2010 01:19 AM    Msg. 146 of 577       
What a great community.
Telling people to die for using rips, right...
I dont see any harm in it, its not like they are claiming that they made the rips.


Ninjadude
Joined: Jun 22, 2008


Posted: Feb 6, 2010 01:57 AM    Msg. 147 of 577       
Quote: --- Original message by: Marka Haiyana
Let there be rips.

Now can we raise the maturity level a little bit guys?


Cocaine
Joined: Mar 2, 2009

Can't stop napping.


Posted: Feb 6, 2010 02:10 AM    Msg. 148 of 577       
Oh stfu about ripping please.


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Feb 6, 2010 04:44 AM    Msg. 149 of 577       
Incredible box


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 6, 2010 04:50 AM    Msg. 150 of 577       
rip


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Feb 6, 2010 09:08 AM    Msg. 151 of 577       
that box caused the fps of my internet explorer window to drop 4 or 5 frames, nice work.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 09:40 AM    Msg. 152 of 577       
Incredible guys,

Rips
Edited by Spartan_094 on Feb 6, 2010 at 10:16 AM


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 6, 2010 10:14 AM    Msg. 153 of 577       
Spartan, drop the subject already, your gonna start the fight again.

EDIT:

And Codebrain edit out that box, this IS a RIPPING DISCUSSION thread.... :fail:
Edited by iHalo on Feb 6, 2010 at 10:16 AM


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 6, 2010 12:54 PM    Msg. 154 of 577       
Xel Fail, Please STFU.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 12:54 PM    Msg. 155 of 577       

Gotta fix the white parts, and increase the brightness or so with the visor. :D


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Feb 6, 2010 12:56 PM    Msg. 156 of 577       
Were gonna reanimate a lot of stuff with these spartan, especially rid all the clipping.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 01:10 PM    Msg. 157 of 577       
Presenting to much of a challenge.... focus on the animations LATER, get everything first in-game testing right.

Still messing with the visor while waiting for teh ...... oops cant tell.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 6, 2010 01:13 PM    Msg. 158 of 577       
looks like poo


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Feb 6, 2010 01:24 PM    Msg. 159 of 577       
It looks like plastic. Get some decent metal detail maps on that thing and lower the shine and stuff.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 01:36 PM    Msg. 160 of 577       
Quote: --- Original message by: Higuy
It looks like plastic. Get some decent metal detail maps on that thing and lower the shine and stuff.

Thank you, unlike bo.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 6, 2010 01:40 PM    Msg. 161 of 577       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: Higuy
It looks like plastic. Get some decent metal detail maps on that thing and lower the shine and stuff.

Thank you, unlike bo.

Same difference.
ripper


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 01:50 PM    Msg. 162 of 577       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: Higuy
It looks like plastic. Get some decent metal detail maps on that thing and lower the shine and stuff.

Thank you, unlike bo.

Same difference.
ripper

Yeah yeah, faggot.


Corvette19
Joined: Feb 27, 2007


Posted: Feb 6, 2010 02:02 PM    Msg. 163 of 577       
You seem to think we will be upset if you don't leave. I enjoy reading your posts, they're funny! :D
I don't get you.


Corvette19
Joined: Feb 27, 2007


Posted: Feb 6, 2010 02:22 PM    Msg. 164 of 577       
"ILoveDe1337" ;)


Corvette19
Joined: Feb 27, 2007


Posted: Feb 6, 2010 03:37 PM    Msg. 165 of 577       
The post was not directed toward you. If you do not understand, I will not waste my time to make you understand. It does not apply to you. Like seriously.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 03:40 PM    Msg. 166 of 577       
Quote: --- Original message by: Xel
Like seriously, i'm sick of your misinterpretations or however you came up with that pricky post.

Like dawg, shutup. Go fight in PM's.


Corvette19
Joined: Feb 27, 2007


Posted: Feb 6, 2010 03:41 PM    Msg. 167 of 577       
no u


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 03:50 PM    Msg. 168 of 577       
Quote: --- Original message by: Corvette19
no u

Quote: --- Original message by: Corvette19
The post was not directed toward you. If you do not understand, I will not waste my time to make you understand. It does not apply to you. Like seriously.

Derp.


Corvette19
Joined: Feb 27, 2007


Posted: Feb 6, 2010 03:52 PM    Msg. 169 of 577       
i c wat u did thar


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 04:19 PM    Msg. 170 of 577       
get some
Edited by Spartan_094 on Feb 6, 2010 at 04:20 PM


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Feb 6, 2010 05:17 PM    Msg. 171 of 577       
GET SOOOOME


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 07:06 PM    Msg. 172 of 577       
Quote: --- Original message by: Marka Haiyana
GET SOOOOME

YEAAAH

Boo.


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 6, 2010 10:23 PM    Msg. 173 of 577       
Jesus what a horrible fake bump yet again.
ATTN: DAERP

Normal maps don't work the way you think they do in a fake bump. Nor do they look good.
I explained already how they work.

In b4 "DAERP THEY ARE JUST PIXELS!" "I DONT CARE! I LIKE IT THAT WAY!"
in b4 disreguarding what i said and saying a typical comment so you can allow yourself to continue using this crappy method.
In b4 saying these things anyways because you are trying so hard to be funny.


Spartan_094
Joined: Jan 8, 2008


Posted: Feb 6, 2010 10:27 PM    Msg. 174 of 577       
Quote: --- Original message by: DEEhunter
Jesus what a horrible fake bump yet again.
ATTN: DAERP

Normal maps don't work the way you think they do in a fake bump. Nor do they look good.
I explained already how they work.

In b4 "DAERP THEY ARE JUST PIXELS!" "I DONT CARE! I LIKE IT THAT WAY!"
in b4 disreguarding what i said and saying a typical comment so you can allow yourself to continue using this crappy method.
In b4 saying these things anyways because you are trying so hard to be funny.

Derp dont care.

Also that picture wasn't even ment for your so called "crit". Read b4 you look. Mookz then mine.
Edited by Spartan_094 on Feb 6, 2010 at 10:31 PM

Know what nvm. De1337 wants me to try it out. nvm.
Edited by Spartan_094 on Feb 6, 2010 at 10:31 PM


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 6, 2010 10:33 PM    Msg. 175 of 577       
Quote: --- Original message by: DEEhunter
Quote: --- Original message by: Spartan_094
Still ranting on about the blue channel, will sorry sir ass alot.
Edited by Spartan_094 on Feb 5, 2010 at 07:38 PM


Quote: I think you are misunderstanding what the blue channel does in a tangent space normal map.

Red and Green indicate changes in light direction which will give the impression of the surface going up or down. If you invert these two channels details will also appear to invert from going inward to outward and from outward to inward.

Blue is just there to indicate a change in surface direction from flat to not flat. The blue channel is not supposed to look like a full range grayscale bump map, it's white where the surface is flat and gray to black where the surface is not flat, black would indicate a surface at a 90° angle from flat.

sup.

 
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