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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 214 of 285)
Moderators: Dennis

bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 8, 2015 08:04 PM    Msg. 7456 of 9951       
(or just cover the holes with glass)


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 8, 2015 08:06 PM    Msg. 7457 of 9951       
Quote: --- Original message by: bourrin33
(or just cover the holes with glass)

My idea exactly


OHunterO
Joined: May 24, 2012

.


Posted: May 10, 2015 09:55 PM    Msg. 7458 of 9951       
Bit of an adaptation on the head, original concept made no sense to have a hole in it's jaw...




Open image in new tab for full res. Took 2 days roughly as it's for a Uni assignment I left till last minute :/ again...

Throned Beast.



Edited by OHunterO on May 10, 2015 at 09:57 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: May 10, 2015 10:28 PM    Msg. 7459 of 9951       
tips of hands and feet look flat.


OHunterO
Joined: May 24, 2012

.


Posted: May 10, 2015 10:41 PM    Msg. 7460 of 9951       
Adding claws now, not 100% done


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: May 10, 2015 11:06 PM    Msg. 7461 of 9951       
It definitely looks a bit more practical from a biological standpoint. I think I prefer your take over the original.


OHunterO
Joined: May 24, 2012

.


Posted: May 11, 2015 02:38 AM    Msg. 7462 of 9951       
Original Concept:


My take final renders (open images in new tab for full res):





Edited by OHunterO on May 11, 2015 at 02:38 AM


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: May 11, 2015 02:45 AM    Msg. 7463 of 9951       
Looks really good.
1 thing im unsure about is the teeth, they are not made for meat eating, but the "hands" are.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: May 11, 2015 03:01 AM    Msg. 7464 of 9951       
Quote: --- Original message by: Maniac1000
Looks really good.
1 thing im unsure about is the teeth, they are not made for meat eating, but the "hands" are.

Sloths eat plants and have claws, but then again, they also climb trees.

I did find this when I searched Google for "herbivores with claws," though:
http://www.natureworldnews.com/articles/6926/20140507/herbivore-dinosaurs-used-razor-sharp-claws-dig-grasp-researchers.htm


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 11, 2015 03:18 AM    Msg. 7465 of 9951       
ETA for release? o.o


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 11, 2015 03:50 AM    Msg. 7466 of 9951       
I love it. Although I do agree, it's weird seeing molars on a clawed animal.


OHunterO
Joined: May 24, 2012

.


Posted: May 11, 2015 03:54 AM    Msg. 7467 of 9951       
Thanks, and I agree, I tried to keep them as blunt as possible as to not look to much like predator claws.

Will try find some time bake the textures and normals to a lowpoly and release it.


Not bad considering it's literally like 1.5 days work... was given 13 weeks to do it, left it till last minute like an idiot and just managed to blast it out! aha


I actually gave it teeth too lmao, just noticed one isn't placed too good but meh, also should give it a tongue.



Open in new tab to see teeth better, large photo.
Edited by OHunterO on May 11, 2015 at 07:34 AM


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: May 11, 2015 08:16 AM    Msg. 7468 of 9951       
Looks really good!


OHunterO
Joined: May 24, 2012

.


Posted: May 11, 2015 09:38 AM    Msg. 7469 of 9951       
One from concept art had a baby, baby grew into what you see above, a more evolved and likely to survive on a Halo ring :P


SOI_7
Joined: Mar 23, 2012

Welcome to the true man's world


Posted: May 11, 2015 10:10 AM    Msg. 7470 of 9951       
That's insane, dude! Awesome work! I don't mind the claws, the Iguanodon had both molars and claws iirc, so that's not a big deal


DaLode
Joined: Oct 4, 2014

Ho ho hooooly doodle!


Posted: May 11, 2015 02:50 PM    Msg. 7471 of 9951       
Quote: --- Original message by: OHunterO
I actually gave it teeth too lmao, just noticed one isn't placed too good but meh


Ah nice, a british dinosaur!


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 11, 2015 05:06 PM    Msg. 7472 of 9951       
This is truly amazing !
Was it done in zbrush ?
I just started recently and have to say that it's quite badass, and the work flow is much faster than with 3dsmax.
I mean when HP modeling, LP, unwrapping and texturing.


sshers4
Joined: Apr 28, 2013


Posted: May 11, 2015 05:13 PM    Msg. 7473 of 9951       
Quote: --- Original message by: OHunterO

Original Concept:
http://i.imgur.com/cGRDi5y.jpg

My take final renders (open images in new tab for full res):
http://i.imgur.com/brHL7ox.jpg
http://i.imgur.com/S5JJqpx.jpg
http://i.imgur.com/EAYmQLW.jpg
http://i.imgur.com/3eCPUtM.jpg
http://i.imgur.com/FB1QM4Q.jpg
Edited by OHunterO on May 11, 2015 at 02:38 AM


Damn this thornbeast looks a lot better than mines and bungies.

Zbrush is aswome software I wish I got it but I have to use sculptris instead.

And I didn't knew you lived in the UK.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 11, 2015 06:57 PM    Msg. 7474 of 9951       
You know, if you're trying to make the thorn beast feasibly live on the halo rings, your next objective will be to make a flood version, if not also a flood blind wolf


Halonimator
Joined: Dec 15, 2014


Posted: May 11, 2015 07:21 PM    Msg. 7475 of 9951       
WIP map


OHunterO
Joined: May 24, 2012

.


Posted: May 12, 2015 08:05 AM    Msg. 7476 of 9951       
Quote: --- Original message by: R93_Sniper
You know, if you're trying to make the thorn beast feasibly live on the halo rings, your next objective will be to make a flood version, if not also a flood blind wolf


...don't tempt me.. aha - tbh wouldn't be too hard, just use the current model, get some flood references and see how Bungie/343i make the flood deform other creatures, then do that same kid of style to mine, then apply flood texture.

Quote: --- Original message by: bourrin33
This is truly amazing !
Was it done in zbrush ?
I just started recently and have to say that it's quite badass, and the work flow is much faster than with 3dsmax.
I mean when HP modeling, LP, unwrapping and texturing.


Yeah it's 100% zBrush, apart from the metal platform thing aha. For organic models it is much better workflow, I just start with a sphere and pull the general shape out and work with that.
Can use that model to make a lowpoly, unwrap it, project the polypaint onto the unwrap and the normals and rig. Wouldn't take long :)

Quote: --- Original message by: sshers4

Original Concept:
http://i.imgur.com/cGRDi5y.jpg

My take final renders (open images in new tab for full res):
http://i.imgur.com/brHL7ox.jpg
http://i.imgur.com/S5JJqpx.jpg
http://i.imgur.com/EAYmQLW.jpg
http://i.imgur.com/3eCPUtM.jpg
http://i.imgur.com/FB1QM4Q.jpg
Edited by OHunterO on May 11, 2015 at 02:38 AM


Damn this thornbeast looks a lot better than mines and bungies.

Zbrush is aswome software I wish I got it but I have to use sculptris instead.

And I didn't knew you lived in the UK.


Thanks, are probably similar, I didn't really use any fancy tools within zBrush apart from texturing it and adding fine details to the mesh using a tool which lets you use photographs.

And yeah UK, it's bad how some people in the community still know this lmao.

sshers4
Joined: Apr 28, 2013


Posted: May 12, 2015 09:06 AM    Msg. 7477 of 9951       
Quote: --- Original message by: OHunterO
Quote: --- Original message by: R93_Sniper
You know, if you're trying to make the thorn beast feasibly live on the halo rings, your next objective will be to make a flood version, if not also a flood blind wolf


...don't tempt me.. aha - tbh wouldn't be too hard, just use the current model, get some flood references and see how Bungie/343i make the flood deform other creatures, then do that same kid of style to mine, then apply flood texture.

Quote: --- Original message by: bourrin33
This is truly amazing !
Was it done in zbrush ?
I just started recently and have to say that it's quite badass, and the work flow is much faster than with 3dsmax.
I mean when HP modeling, LP, unwrapping and texturing.


Yeah it's 100% zBrush, apart from the metal platform thing aha. For organic models it is much better workflow, I just start with a sphere and pull the general shape out and work with that.
Can use that model to make a lowpoly, unwrap it, project the polypaint onto the unwrap and the normals and rig. Wouldn't take long :)

Quote: --- Original message by: sshers4

Original Concept:
http://i.imgur.com/cGRDi5y.jpg

My take final renders (open images in new tab for full res):
http://i.imgur.com/brHL7ox.jpg
http://i.imgur.com/S5JJqpx.jpg
http://i.imgur.com/EAYmQLW.jpg
http://i.imgur.com/3eCPUtM.jpg
http://i.imgur.com/FB1QM4Q.jpg
Edited by OHunterO on May 11, 2015 at 02:38 AM


Damn this thornbeast looks a lot better than mines and bungies.

Zbrush is aswome software I wish I got it but I have to use sculptris instead.

And I didn't knew you lived in the UK.


Thanks, are probably similar, I didn't really use any fancy tools within zBrush apart from texturing it and adding fine details to the mesh using a tool which lets you use photographs.

And yeah UK, it's bad how some people in the community still know this lmao.
your going to make it a low poly for this model and then release it? or are you going to focus on making this into AI?

OHunterO
Joined: May 24, 2012

.


Posted: May 12, 2015 12:33 PM    Msg. 7478 of 9951       
I just make the models, no put anything into the game for a while. Might make a lowpoly and bake the normals and diffuse ect and release so someone can put it in-game maybe.


sshers4
Joined: Apr 28, 2013


Posted: May 12, 2015 12:49 PM    Msg. 7479 of 9951       
Quote: --- Original message by: OHunterO
I just make the models, no put anything into the game for a while. Might make a lowpoly and bake the normals and diffuse ect and release so someone can put it in-game maybe.



I will put it in-game then.


I will do rigging, animations and then start using the settings in guerilla.


I am really pumped up for this.


R93_Sniper
Joined: Feb 13, 2011

When in Doubt, RUN!


Posted: May 12, 2015 09:31 PM    Msg. 7480 of 9951       
I'll beat you to it


OHunterO
Joined: May 24, 2012

.


Posted: May 12, 2015 10:13 PM    Msg. 7481 of 9951       
Dunno when I will do it, I will make a release thread when done so keep your eyes open.


bourrin33
Joined: Oct 19, 2009

HEK not installed tho


Posted: May 13, 2015 03:21 AM    Msg. 7482 of 9951       
Quote: --- Original message by: sshers4
I will do rigging, animations and then start using the settings in guerilla.

Quote: --- Original message by: R93_Sniper
I'll beat you to it


Wow that's going to be high-quality.


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 13, 2015 05:26 AM    Msg. 7483 of 9951       
Quote: --- Original message by: TheSenpaiModder
I'll just leave this here.
https://youtu.be/MhtVidnYTNE


Expendables poster in the background and he's ranting about other people being gay......??


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 13, 2015 05:50 AM    Msg. 7484 of 9951       
Quote: --- Original message by: TheSenpaiModder

Quote: --- Original message by: SS Flanker
Expendables poster in the background and he's ranting about other people being gay......??

Do you even know what you're talking about? Here's the original video. He's talking about the closeted gay people.
Edit: In other words, you missed the point so hard.
Edited by TheSenpaiModder on May 13, 2015 at 05:44 AM


m9. You need to calm and think long and hard about why you are posting on halomaps when instead you could be watching cartoons, like sweg bob or shins eggy tender.

https://www.youtube.com/watch?v=Xs97WOoV6_o


I think I just gave anime a likeness to cartoons.....how long do I have to live?


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 13, 2015 06:20 AM    Msg. 7485 of 9951       
Quote: --- Original message by: TheSenpaiModder
Quote: --- Original message by: SS Flanker
m9. You need to calm and think long and hard about why you are posting on halomaps when instead you could be watching cartoons, like sweg bob or shins eggy tender.

I could ask the same thing to you. Your humor is so bad, that even freaking Mike is funnier than you (Yes I went there).
Quote: I think I just gave anime a likeness to cartoons.....how long do I have to live?

Well, Do they happen to have stylized art? If so then yes, they are cartoons. Just in Japanese style. Also shame on you for not posting the best part of Devil Children.


U noes ekans is way better and dat he will rek shbin megloopy tinsoil anyday.



Why he overdoeses on snow cones? hmmmm
Edited by SS Flanker on May 13, 2015 at 06:21 AM


not giraffe
Joined: Jul 17, 2014


Posted: May 13, 2015 07:18 AM    Msg. 7486 of 9951       


Super Flanker
Joined: Oct 5, 2012

The length of your life depends on my aim.


Posted: May 13, 2015 07:22 AM    Msg. 7487 of 9951       
Quote: --- Original message by: raffgie
https://www.youtube.com/watch?v=6L4B3vBtAWA


10/10 x2 Head & Mexican Spartan. 10/10


not giraffe
Joined: Jul 17, 2014


Posted: May 13, 2015 10:04 PM    Msg. 7488 of 9951       
Who would've known that death sounds so pleasant.

https://www.youtube.com/watch?v=Ii9JUqnqy5I
Edited by raffgie on May 13, 2015 at 10:04 PM


not giraffe
Joined: Jul 17, 2014


Posted: May 14, 2015 05:43 AM    Msg. 7489 of 9951       


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: May 14, 2015 07:32 AM    Msg. 7490 of 9951       
Quote: --- Original message by: raffgie
I came.
https://www.youtube.com/watch?v=xDdjee6fTSU

Nothing short of masterful art.

 
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