
DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 22, 2009 06:56 PM
Msg. 1 of 11
Yeah, how many tags can you have in your tags folder?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Dec 22, 2009 07:01 PM
Msg. 2 of 11
I thought it was unlimited, but there have been a few times that, when compiling, I get something like MAXIMUM_TAG_FILES_PER_INDEX or something along those lines, and I deleted some stuff and it compiled fine.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 22, 2009 07:40 PM
Msg. 3 of 11
Is it 1000 or something?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Dec 22, 2009 10:45 PM
Msg. 4 of 11
I thought it was only in memory...
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 23, 2009 09:09 AM
Msg. 5 of 11
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Headhunter09 I thought it was only in memory... Yes...I would think so. So that would mean that it is equal to your memory, meaning, if I had 1GB then my limit would be a 1000 tags in my directory?
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Dec 23, 2009 09:50 AM
Msg. 6 of 11
Uh no, I'm not talking about in a map. I'm talking about in the TAGS DIRECTORY IN GENERAL.
EAX: 0xFFFFFFFE 12.22.09 20:01:27 EBX: 0x03D1E601 12.22.09 20:01:27 ECX: 0x0012E860 12.22.09 20:01:27 EDX: 0x000002CC 12.22.09 20:01:27 EDI: 0x0012E860 12.22.09 20:01:27 ESI: 0x00000000 12.22.09 20:01:27 EBP: 0x0012E738 12.22.09 20:01:28 ESP: 0x0012E728 12.22.09 20:01:28 EIP: 0x7C90E514, C3 8D A4 24 ????? 12.22.09 20:01:28 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX
^This.
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SiMuLaCrUm
Joined: Oct 25, 2006
too digital
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Posted: Dec 23, 2009 11:20 AM
Msg. 7 of 11
You can have as many tags in your directory as your hard drive allows. That is probably saying you have too many in a map.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Dec 23, 2009 11:29 AM
Msg. 8 of 11
I remember I had it on 2 occassions first was compiling a level, so I deleted a few old test levels, and it compiled fine. second was compiling a weapon model, so I deleted a few old weapons and it compiled fine.
This is just a guess, but I would imagine there's some kind of limit to how many tags or subdirectories can be in a certain directory example, can't have more than 100 subdirectories in the \weapons\ directory. But then again I'm not sure. I would suggest going through and cleaning out some old tags you have.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 23, 2009 08:49 PM
Msg. 9 of 11
Or move them all to a temporary directory until you're done compiling whatever it is you're trying to do.
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xsnoder
Joined: May 29, 2009
~xofect~flem~
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Posted: Jan 1, 2010 02:02 PM
Msg. 10 of 11
Just had the same problem and found this topic in search. Thanks guy's. Deleting some old weps did the trick
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 1, 2010 02:51 PM
Msg. 11 of 11
I believe the maximum tags allowed in your tags folder was around 2500. I have encountered this problem before, but all I did was cut some folders that were not in use and moved them to a temporary folder. After I was done with tool or whatever, I would put the folders back to where they belonged
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