
ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 30, 2009 08:21 PM
Msg. 1 of 18
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 30, 2009 08:24 PM
Msg. 2 of 18
first post
coolio :D
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Oct 30, 2009 08:31 PM
Msg. 3 of 18
uber map too, will it be protected?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Oct 30, 2009 08:32 PM
Msg. 4 of 18
Does it matter...?
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shadowslayer123
Joined: Feb 22, 2009
Not the american average
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Posted: Oct 30, 2009 08:34 PM
Msg. 5 of 18
not really, it looks awesome  i smell a gamenight
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Advancebo
Joined: Jan 14, 2008
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Posted: Oct 30, 2009 08:35 PM
Msg. 6 of 18
ATTN: FREELANCER
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Codebrain
Joined: Sep 29, 2007
/meme
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Posted: Oct 30, 2009 10:14 PM
Msg. 7 of 18
Quote: --- Original message by: shadowslayer123 uber map too, will it be protected? Quote: --- Original message by: Gamma927 Does it matter...? The only reason why he asks that is because he doesn't like protecting, much like MattDratt (aka HCERipper). IIRC he goes on his site to download the newest tag releases once it updates. XD
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 30, 2009 10:38 PM
Msg. 8 of 18
It will be protected, but several of the assets will be released, the only reason it won't be open source is because of the Delta Halo UI, which I do not have permission to release.
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markopolo
Joined: Dec 30, 2008
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Posted: Oct 30, 2009 11:29 PM
Msg. 9 of 18
i really can't wait to play this map. best looking one i've seen for some amount of time. i hope there will actually be servers with it though.
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 30, 2009 11:59 PM
Msg. 10 of 18
I'd have to talk to massacre, but as far as my terrain goes, I have no issue with handing that out.
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Oct 31, 2009 03:14 PM
Msg. 11 of 18
Massacre has no issues either, so I'll add the model file to my list of assets that will be released.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Nov 3, 2009 01:26 PM
Msg. 12 of 18
Map is looking awsome cant wait for a release!
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Bloody Jabs
Joined: Apr 7, 2009
It's been 4 years...
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Posted: Nov 3, 2009 02:58 PM
Msg. 13 of 18
Woah... Can't wait for the release! Looks like you guys put alot of hard work into it... How long did it take to make this?
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Advancebo
Joined: Jan 14, 2008
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Posted: Nov 3, 2009 03:28 PM
Msg. 14 of 18
If I remember, it took them a few years, since it was held off for a while.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Nov 3, 2009 04:32 PM
Msg. 15 of 18
Quote: --- Original message by: ACoLOL It will be protected, but several of the assets will be released, the only reason it won't be open source is because of the Delta Halo UI, which I do not have permission to release. Aww, I was going to enjoy the contest of who could make a good SP out of it first...
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Nov 3, 2009 06:17 PM
Msg. 16 of 18
Sel, why can't you just protect the UI files and junk? Or better yet, release a version with the standard UI that is not protected.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Nov 3, 2009 07:53 PM
Msg. 17 of 18
Well if Sel would be so kindly as to put the Classic UI Map on a FileFront (or whatever else) server, that'd solve that problem right there.
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ACoLOL
Joined: Nov 19, 2008
CMT
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Posted: Nov 4, 2009 02:58 AM
Msg. 18 of 18
Or I could just release the tags and assets I want to release and solve the problem.
Anyway lancer is dumb and restarted his pc, so now him and ganon are running final lightmaps to have a race or something. Edited by ACoLOL on Nov 4, 2009 at 02:58 AM
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