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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Release]SPI Biped Tags and Suicide Grunt Biped Tags

Author Topic: [Release]SPI Biped Tags and Suicide Grunt Biped Tags (28 messages, Page 1 of 1)
Moderators: Dennis

Advancebo
Joined: Jan 14, 2008


Posted: Sep 13, 2009 05:40 PM    Msg. 1 of 28       
Suicide Grunt Biped Tags


Finally decided to release these, to lazy and busy with other stuff to finish them up. But they work fine. Just place the tags in "tags\characters". AI tags are included.

Thanks to:
Gamma927 and L28 for AI help and suiciding.
HDoan for extracting a rigged grunt.
Bungie for the game.
A few others I cant remember.


Download:

http://www.filefront.com/14527285/Suicide%20Grunt%20Biped%20Tags.zip
http://www.mediafire.com/file/yxdnzt1lhoy/Suicide Grunt Biped Tags.zip

---------------------------------------------------------------------------------------------------------------------------------------------

SPI Biped Tags


Credits:
Advancebo for the rig, export, compilation, shaders, tagging.
CMT for the model and textures.


Download:

http://www.filefront.com/14527287/SPI%20Biped%20Tags.zip
http://www.mediafire.com/file/gjtmwywtiim/SPI Biped Tags.zip


Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Sep 13, 2009 05:56 PM    Msg. 2 of 28       
nice


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Sep 13, 2009 05:57 PM    Msg. 3 of 28       
are u sure u didn't rip off my jetpack grunt's idea with those backpacks?? :"


J/K :P I dont want them


Advancebo
Joined: Jan 14, 2008


Posted: Sep 13, 2009 05:59 PM    Msg. 4 of 28       
I started my grunts long before you even did it.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Sep 13, 2009 06:02 PM    Msg. 5 of 28       
I see u have the grunts squared away,but we can deffinatley tell what part u worked on.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 13, 2009 06:02 PM    Msg. 6 of 28       
cool


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Sep 13, 2009 06:07 PM    Msg. 7 of 28       
Do the SPIs have active camo?


Advancebo
Joined: Jan 14, 2008


Posted: Sep 13, 2009 06:09 PM    Msg. 8 of 28       
You can do that by yourself in the AI tags or through scripting.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 13, 2009 06:45 PM    Msg. 9 of 28       
Like you said, all you did was use clone brush.


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Sep 13, 2009 06:48 PM    Msg. 10 of 28       
I still think you are evil for making suicide grunts.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Sep 13, 2009 07:53 PM    Msg. 11 of 28       
these grunts will do well in my firefight, and is the spi spartan set up to work the same as the normal halo 1 spartan because i might set them as the player in my map and i dont want them to only pick up certain weapons and not get in vehicles


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Sep 13, 2009 09:08 PM    Msg. 12 of 28       
you know what,nvm.
Edited by Delicon20 on Sep 13, 2009 at 09:08 PM


olly12345
Joined: Jul 30, 2008


Posted: Sep 14, 2009 01:51 AM    Msg. 13 of 28       
Imo SPI skin looks bad! not enough detail.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 14, 2009 05:45 AM    Msg. 14 of 28       
For the grunts, yes.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Sep 14, 2009 09:36 AM    Msg. 15 of 28       
nice :D. but if only you can combine the gas tank on the back with the ranger elite jetback thing. imagine flying suicide grunts. >:D emo pwnage

Edit: does the SPI have the h1 spartan animations? like the ones that make the spartan look like its aimbotting?
Edited by cybykillers on Sep 14, 2009 at 09:37 AM


Dark Neon
Joined: Jun 8, 2009


Posted: Sep 14, 2009 09:38 AM    Msg. 16 of 28       
I'll test it in sapien. I'll edit this when done.
Edit: nope. Still looks like its aimbotting
Edited by Dark Neon on Sep 14, 2009 at 09:47 AM


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Sep 14, 2009 09:49 AM    Msg. 17 of 28       
the great advancebo used some one else's stuff as mentioned above tis tis :( Im really disapointed now I know what to think when you crit my stuff.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 14, 2009 06:37 PM    Msg. 18 of 28       
What? Im not allowed to finish up tags, and release it to the public for use? Im not allowed, to modify grunts, and make them suicidi-able, and release it for the public to use?
Edited by Advancebo on Sep 14, 2009 at 06:37 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Sep 14, 2009 06:42 PM    Msg. 19 of 28       
Quote: --- Original message by: DarkLord0912
the great advancebo used some one else's stuff as mentioned above tis tis :( Im really disapointed now I know what to think when you crit my stuff.


He took the Bungie grunt, modified it to have the tank, handed it off to me, I set up the actor and actor variant, as well as modifying the model animations, and handed it back to him. This was all done about a month ago, August 5th, 2009, as is stated on my video, which was a few weeks before yours. If you're trying to hold a grudge, at least explain your reasoning.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 14, 2009 07:33 PM    Msg. 20 of 28       
Quote: --- Original message by: DarkLord0912
the great advancebo used some one else's stuff as mentioned above tis tis :( Im really disapointed now I know what to think when you crit my stuff.

wow lol
he didn't take, rip your stuff, or copy your "idea"
the idea of this is entriley from Halo 2 I believe, with the heretic grunts. and in halo 3 there's exploding grunts.

No one's copying you, nor did he take any of your stuff, so shut up.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Sep 14, 2009 08:18 PM    Msg. 21 of 28       
Quote: --- Original message by: h4x0r
Suicide grunts are supposed to use plasma nades


It's from Halo Wars. They have tanks on their backs and they run towards your base. If there is enough of them they can destroy a whole base.


Scott
Joined: Apr 4, 2005

No.


Posted: Sep 14, 2009 08:31 PM    Msg. 22 of 28       
Who cares whos idea it was? Its all property of microsoft.

Thank you for releasing the tags AB, Im sorry the ungrateful brats are making this a pain.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 15, 2009 02:45 AM    Msg. 23 of 28       
You never did ask me for the particles :C
Cool stuff anyway, GJ.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 15, 2009 07:07 AM    Msg. 24 of 28       
Quote: --- Original message by: Mythril
You never did ask me for the particles :C
Cool stuff anyway, GJ.


Its easier to let the community choose their own. Its at the plasma grenade explosion on default.

If anyone wants to change it, go to the collision tag for the grunt, and change its body destroyed effect.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 15, 2009 09:21 AM    Msg. 25 of 28       
I did it for lolz.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 15, 2009 03:51 PM    Msg. 26 of 28       
Quote: --- Original message by: dude55
those spartans are so... awful. low detail

so, lets see you make something better, kk?


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Sep 15, 2009 07:48 PM    Msg. 27 of 28       
Meh, I think the tanks don't mesh with the rest of them


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Sep 16, 2009 12:54 AM    Msg. 28 of 28       
Quote: --- Original message by: Higuy
Quote: --- Original message by: dude55
those spartans are so... awful. low detail

so, lets see you make something better, kk?


Dont worry. all dude55 does is flame people and their work. no need to worry.

Edit: CONQUERED SECOND PAGE WOOT :D
Edited by cybykillers on Sep 16, 2009 at 12:55 AM

 

 
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