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Author Topic: Why is my map getting this strange error? (8 messages, Page 1 of 1)
Moderators: Dennis

cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Sep 4, 2009 01:08 AM    Msg. 1 of 8       
When i try to compile the script, this error apears.

This is the last paragraph of my debug.txt.

09.02.09 18:08:54 sapien pc 01.00.00.0609 ----------------------------------------------
09.02.09 18:08:54 reference function: _write_to_error_file
09.02.09 18:08:54 reference address: 401b13
09.02.09 18:08:54 Couldn't read map file './sapienbeta.map'
09.02.09 18:08:55 CreateDevice succeeded with refresh rate = 0
09.02.09 18:08:55 Increasing sound decompression buffer size to 1048576 bytes
09.02.09 18:08:58 recompiling scripts after scenarios were merged.
09.02.09 18:08:58 i expected a script or variable definition.: ?
09.02.09 18:08:59 local player 0, weapon (0x0), deleted unexpectedly
09.02.09 18:09:08 i expected a script or variable definition.: ?
09.02.09 18:09:08 recompiling scripts after scenarios were merged.
09.02.09 18:09:08 i expected a script or variable definition.: ?

Does anyone know what it means? (ignore the thing behind the question mark.

o and ya. if i have like 2 scripts in my scripts folder. how do i choose which script i want to compile?
and for some reason in sapien, it says i dont have a solo something.item collection. does anyone know where it is?


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Sep 4, 2009 07:28 AM    Msg. 2 of 8       
(script startup Assault_On_Bloodgulch
(begin
(ai_place c1)
(object_create turret1)
(object_create turret2)
(ai_command_list c1 c1)
(ai_place h2)
(object_create warthog)
(ai_command_list h2 h3)
(ai_place h1)
(player_enable_input 0)
(camera_control 1)
(sleep 60)
(cinematic_start)
(cinematic_show_letterbox 1)
(camera_set 1 200)
(sleep 200)
(camera_set 2 200)
(sleep 90)
(camera_set 3 200)
(sleep 90)
(camera_set 4 200)
(sleep 90)
(camera_set 5 200)
(sleep 90)
(camera_set 6 200)
(sleep 90)
(camera_set 7 200)
(sleep 90)
(camera_set 8 200)
(sleep 120)
(camera_set 9 200)
(sleep 90)
(camera_control 0)
(cinematic_stop)
)
)

(script startup Assault_On_Bloodgulch_2
(hud_set_objective_text obj1)
(sleep 15)
(ai_follow_target_players h1)
)

(script startup Assault_On_Bloodgulch_3
(sleep_until (volume_test_objects 1 (players)) 15)
(ai_place c2)
(game_save_no_timeout)
)

(script startup Assault_On_Bloodgulch_4
(sleep_until (volume_test_objects 2 (players)) 15)
(ai_place h2)
(ai_place h3)
(game_save_no_timeout)
(sleep_until (volume_test_objects 3 (players))15)
(hud_set_objective_text obj2)
(ai_command_list h2 h2)
(ai_command_list h3 c1)
(ai_command_list h3 c1)
)

(script startup Assault_On_Bloodgulch_5
(sleep_until (volume_test_objects 4 (players))15)
(hud_set_objective_text obj3)
(game_save_totally_unsafe)
(sleep_until (= (ai_living_count c1) 0) 1)
(hud_set_objective_text obj4)
(sleep_until (volume_test_objects 5 (players)) 15)
(sleep 5)
(player_enable_input 0)
(camera_control 1)
(sleep 60)
(cinematic_start)
(cinematic_show_letterbox 1)
(camera_set 10 200)
(sleep 200)
(camera_set 11 200)
(sleep 90)
(camera_set 12 200)
(sleep 90)
(camera_control 0)
(cinematic_stop)
)


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Sep 4, 2009 07:35 AM    Msg. 3 of 8       
Quote: --- Original message by: cybykillers


Does anyone know what it means? (ignore the thing behind the question mark.

o and ya. if i have like 2 scripts in my scripts folder. how do i choose which script i want to compile?
and for some reason in sapien, it says i dont have a solo something.item collection. does anyone know where it is?


It compiles everything inside.

Quote: --- Original message by: cybykillers


Does anyone know what it means? (ignore the thing behind the question mark.

o and ya. if i have like 2 scripts in my scripts folder. how do i choose which script i want to compile?
and for some reason in sapien, it says i dont have a solo something.item collection. does anyone know where it is?


When does it say that? If on startup it does, you are missing something that is defined in one of you tags. You may want to create a new item_collection to replace it.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Sep 4, 2009 09:05 PM    Msg. 4 of 8       
so why is my script getting that error? wats wrong with my script


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Sep 6, 2009 02:25 PM    Msg. 5 of 8       
Quote: --- Original message by: jacknme
you are missing something that is defined in one of you tags.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Sep 7, 2009 01:44 AM    Msg. 6 of 8       
but none of my tags are missing and stuff.


Ethereial
Joined: May 19, 2009

O_O


Posted: Sep 7, 2009 01:53 AM    Msg. 7 of 8       
Quote: --- Original message by: cybykillers
but none of my tags are missing and stuff.


Yep, Sapien wouldn't start with missing tags. Judging from common sense, you deleted something. Try fixing it in guerilla. Afterward blame Bungie for Sapien's behavior.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Sep 7, 2009 03:04 AM    Msg. 8 of 8       
is it this file your talking about?
ui_tags_loaded_solo_scenario_type.tag_collection
because sapien still loads even if you dont have the file. it will compile and shouldn't exception regardless if you have that file or not. but your pause menu will be screwed. download the;
http://hce.halomaps.org/index.cfm?fid=1389
it wil fix it for you. :D

 

 
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