
eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Aug 25, 2009 11:26 PM
Msg. 1 of 15
Some renders of bitmaps i, I've been working with Yes i saw the errors in the first and i fixed them
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Aug 25, 2009 11:35 PM
Msg. 2 of 15
Did you MAKE the bitmaps?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Aug 25, 2009 11:44 PM
Msg. 3 of 15
yes custom
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Aug 26, 2009 11:39 AM
Msg. 4 of 15
Quote: --- Original message by: Dr Pepper And 7up Inc Did you MAKE the bitmaps? I suggest you look up how to make textures from photo's and making hand-made bumpmaps by the use of a flashlight, the miracles of that makes it less unbelievable. not to mention i could aswell draw them by hand in PS, there are several ways to make the same, and this definitly looks good. second looks more interesting, first is too blant, add in some metal-like patterns and you're good. keep it up bro.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Aug 26, 2009 01:12 PM
Msg. 5 of 15
The first one i was thinking of putting in a detail map at .01 scale of the primary map then putting a secondary detail map scaled at 2 times the primary map in to give it some more detail and to make it look less tiled. Edited by eliteslasher on Aug 26, 2009 at 01:13 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 26, 2009 06:42 PM
Msg. 6 of 15
Fix the tiling errors on the metal one. Add some scratches to.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Aug 26, 2009 08:22 PM
Msg. 7 of 15
I dont see tiling errors. Are we looking at max renders with a bumpmap? Show without the bump please.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 26, 2009 08:53 PM
Msg. 8 of 15
And I believe there are bump maps.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Aug 26, 2009 10:04 PM
Msg. 9 of 15
I dont think thats a tiling issue.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Aug 26, 2009 10:08 PM
Msg. 10 of 15
I assumed that's what he already fixed.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Aug 26, 2009 10:10 PM
Msg. 11 of 15
Ahh, now it makes sense. But he had done that before Advancebo posted :)
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Aug 27, 2009 01:02 AM
Msg. 12 of 15
Yes it is fixed Advancebo, and should i just add scratches into the bump or actually make them white for finer scratches?
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 27, 2009 06:06 AM
Msg. 13 of 15
Actually add them in the diffuse.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Aug 27, 2009 11:35 AM
Msg. 14 of 15
Quote: --- Original message by: Maniac1000 I dont see tiling errors. Are we looking at max renders with a bumpmap? Show without the bump please. Here it is without bump, specular, or lighting. Just the texture. 
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Aug 27, 2009 12:35 PM
Msg. 15 of 15
Quote: --- Original message by: BeachParty clanQuote: --- Original message by: Dr Pepper And 7up Inc Did you MAKE the bitmaps? I suggest you look up how to make textures from photo's and making hand-made bumpmaps by the use of a flashlight, the miracles of that makes it less unbelievable. I was just asking a question, i was clarifying, don't have to lecture me.
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