
him withgun
Joined: May 12, 2009
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Posted: Aug 19, 2009 05:36 PM
Msg. 1 of 14
ok so i saw anotiher post on this but i tryed that and it didnt work, so what do i need to do to the h2 odst to make it so he dies when i shot him.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 19, 2009 05:59 PM
Msg. 2 of 14
Redirect the mode_collision_geometry to that of the cyborg.
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him withgun
Joined: May 12, 2009
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Posted: Aug 19, 2009 06:30 PM
Msg. 3 of 14
it doesnt work i just walk right through them now
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 19, 2009 06:31 PM
Msg. 4 of 14
Exactly which ODST are you referring to? Do they use marine animations or cyborg animations?
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him withgun
Joined: May 12, 2009
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Posted: Aug 19, 2009 06:37 PM
Msg. 5 of 14
marine
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 19, 2009 06:50 PM
Msg. 6 of 14
Redirect to the captain ingame collision geometry.
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him withgun
Joined: May 12, 2009
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Posted: Aug 19, 2009 07:00 PM
Msg. 7 of 14
that didnt work either and they didnt seam to be affected at all by sniper rounds to the face
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 19, 2009 07:07 PM
Msg. 8 of 14
Did you get this ODST from the Halo 2 Bipeds v2 pack?
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him withgun
Joined: May 12, 2009
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Posted: Aug 19, 2009 07:23 PM
Msg. 9 of 14
yes is that a problem or is there another i can get?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 19, 2009 07:31 PM
Msg. 10 of 14
What was the model collision geometry originally directed to?
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him withgun
Joined: May 12, 2009
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Posted: Aug 19, 2009 09:27 PM
Msg. 11 of 14
marine _ingame model geomoetry
ok i did some stuff and now i can kill em with back taps or head shots , yay, but i added a custom weapon to them and now it exeptions. here is the last bit of debug.
08.19.09 22:49:38 tool pc 01.00.00.0609 ---------------------------------------------- 08.19.09 22:49:38 reference function: _write_to_error_file 08.19.09 22:49:38 reference address: 42ca20 08.19.09 22:49:38 Couldn't read map file './toolbeta.map' i dont understand that realy so if you could tell me thanks. Edited by him withgun on Aug 20, 2009 at 03:14 AM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 20, 2009 05:08 AM
Msg. 12 of 14
There's no error in that debug.
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him withgun
Joined: May 12, 2009
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Posted: Aug 20, 2009 10:21 AM
Msg. 13 of 14
ok but what might be the problem?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 20, 2009 12:18 PM
Msg. 14 of 14
Make the AI appear in Sapien. Once Sapien crashes, then go to your debug, and get the text.
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