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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Need help with interior lighting

Author Topic: Need help with interior lighting (16 messages, Page 1 of 1)
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Hawk
Joined: Apr 29, 2007

my shotgun is autographed by Dick Cheney


Posted: Jul 25, 2009 03:09 PM    Msg. 1 of 16       
I have the level in Sapien, and using the lightmaps tool to adjust the lightmap in the interior bases ( both of them are sealed with no exterior source of light ). I then save the scenerio and compile with tool. I have added a light fixture in both of the bases yet when the level is created the bases are dark with no lighting.

Am I supposed to save radiosity after I adjust the lightmap? What is the process as I have yet to find a good complete tutorial on interior lighting.


* I use GMAX so you don't end up suggesting that lighting tool for 3DS.

Any help would be greatful.

TIA


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 25, 2009 03:33 PM    Msg. 2 of 16       
Did you do radiosity with Sapien or Tool? In tool's raidiosity, lights don't emit. Run it with sapien.

If that takes to long, you can manually edit the lightmaps by converting the lightmaps bitmap to tiff, then use tool to recompile it after you edit it. If you can figure out what part your editing that is...
Edited by chrisk123999 on Jul 25, 2009 at 03:34 PM


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Jul 26, 2009 10:17 AM    Msg. 3 of 16       
Quote: --- Original message by: chrisk123999

Did you do radiosity with Sapien or Tool? In tool's raidiosity, lights don't emit. Run it with sapien.

If that takes to long, you can manually edit the lightmaps by converting the lightmaps bitmap to tiff, then use tool to recompile it after you edit it. If you can figure out what part your editing that is...
Edited by chrisk123999 on Jul 25, 2009 at 03:34 PM


That's where Aether comes in. (search it) Unfortunatly i don't think you can do radiosity in gmax, but you can find out how the lightmaps are mapped to the geomitry.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 26, 2009 10:52 AM    Msg. 4 of 16       
meh sapien takes too frigging long, and tool never works for me.

i'd look into aether sometime when someone other than the creator firescythe got some pretty results =P

then there's raytrace...

man, why can't it be just simple? =/


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jul 26, 2009 11:31 AM    Msg. 5 of 16       
exactly. What we need is a sapien which actually saves the lightmap painting...


Hawk
Joined: Apr 29, 2007

my shotgun is autographed by Dick Cheney


Posted: Jul 26, 2009 02:40 PM    Msg. 6 of 16       
OK I ran a full radiosity last night in Sapien and that fixed the problem. *yay*
I'm not sure as to exactly how long it took but when I woke up this morning it was done. I think the processing time to run a full radiosity in Sapien depends on your ram and processor speed... not sure but I have a new pc so that might have been what cut the time down.


I really appreaciate the help. Thank you very much :)
I do think we need some more tutorials for lighting... * just a suggestion. :)


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 26, 2009 03:15 PM    Msg. 7 of 16       
Well, Sapien radiosity emits light, while in tool it doesn't. Also, E3PO's Sapien (not tool**) is able to save the painted lightmaps. I don't remember where I got the download for it however.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 26, 2009 03:48 PM    Msg. 8 of 16       
I have a monster computer, I CAN RUN CRYSIS ON MAX XOMFGXX (gfx card made by god)

and it still takes an hour or 2 depending on the map size, we're talking portent size here.

Why does it take just a few seconds for tool? it never works, so thats prolly the case lol but anyways

wansnt e3p0 something with scams or so? i dont know about him, just heard


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 26, 2009 04:35 PM    Msg. 9 of 16       
Tool** is bad. But his HEK is fine.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jul 27, 2009 07:28 PM    Msg. 10 of 16       
I don't think radiosity uses the graphics card, it's more of a processor thing.


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Jul 28, 2009 04:56 PM    Msg. 11 of 16       
awesome, this helps me too. but i do have a question about interior lighting as well.

what settings, if any, should i make in guerilla for the interior lights?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jul 28, 2009 11:08 PM    Msg. 12 of 16       
Quote: --- Original message by: chrisk123999
I don't remember where I got the download for it however.

You can get it from ihalo.org


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jul 28, 2009 11:32 PM    Msg. 13 of 16       
I don't see it there.


Scott
Joined: Apr 4, 2005

No.


Posted: Jul 28, 2009 11:35 PM    Msg. 14 of 16       
Because I deleted everything on their ftp.


Koo294
Joined: Nov 30, 2008

How is she when she doesn't surf?


Posted: Jul 29, 2009 03:08 PM    Msg. 15 of 16       
anywhere else then? i really want this


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 30, 2009 02:34 PM    Msg. 16 of 16       
Quote: --- Original message by: yukonmuffin
I don't think radiosity uses the graphics card, it's more of a processor thing.

Doubt it. Sapien or anything halo related doesnt support more than 1 CPU, and I'm running a Dual Core CPU at 3.2 ghz per core, for a game that required 400 MHZ to play it would be ffing ackward that you need a NASA computer from Back Then to run a simple radiosity

 

 
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