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Author Topic: Nazi Zombies? In my Halo? (2373 messages, Page 28 of 68)
Moderators: Dennis

UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Aug 17, 2009 10:44 PM    Msg. 946 of 2373       
Like what?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 17, 2009 10:44 PM    Msg. 947 of 2373       
You're in the credits for "Awesome Guy" as are a few other people.

Anyway, I've found a few bugs that I have to fix, mainly the barricade script. It sometimes creates a certain barricade more than once. I've set booleans to check if they've already been created, but no dice. If worst comes to worst, I'll have to make it so that they aren't random.

I've also put in place my AWOL scripts, as to frown upon certain people who spawn kill (L283023). Even with this in place, you have 3 seconds to stay in that area, so certain people (L283023) could spawn kill, albeit quickly. However, in later levels, it becomes harder for certain people (L283023) to spawn kill, due to the 3 second time limit and the large amount of enemies.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Aug 17, 2009 10:44 PM    Msg. 948 of 2373       
Quote: --- Original message by: SwordMa5ster
Use something Halo related instead of the COD5 laughter.


Use something like Echo419 coming in over the COM channel.
Something to give you enthusiasm.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 17, 2009 10:46 PM    Msg. 949 of 2373       
Because hearing Echo 419's voice totally brings enthusiasm. I'm going to keep looking through Halo's unused dialog. Maybe there's something interesting in there.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Aug 17, 2009 10:57 PM    Msg. 950 of 2373       
Quote: --- Original message by: Gamma927
Because hearing Echo 419's voice totally brings enthusiasm. I'm going to keep looking through Halo's unused dialog. Maybe there's something interesting in there.


Maybe you could edit the map, like, after you finish the last map there is a hole in the wall, then Echo419's pelican comes to pick you up.

Maybe you could have her say, something like, "When you're done I will be ready to pick you up."

EDIT: REMEMBER I SAID SOMETHING LIKETHAT
Edited by Igotaname13_ on Aug 17, 2009 at 10:57 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 17, 2009 11:12 PM    Msg. 951 of 2373       
That's similar to what I was going to do. Tagspace is an evil oppressor.


CorruptedHalo
Joined: May 18, 2009


Posted: Aug 18, 2009 05:10 AM    Msg. 952 of 2373       
I hatched an idea.
Its all black. You hear echo 419 say she can't hold on, like in the last level.
You hear a crash.
The character walks out of the pelican with afew corpses lying around and enters the facility.
Meh. its just an idea.


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Aug 18, 2009 08:46 AM    Msg. 953 of 2373       
Or you could just start in the level, and play it, and it fades out at the end.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 10:18 AM    Msg. 954 of 2373       
Yea, I'll probably be taking the easy way out, due to tagspace concerns. Adding in pelicans, or lifepods, might take away the needed space. If I have room left over, I'll add it in. But as of now, my priorities are to finish the level, not to add a beginning.


SwordMa5ster
Joined: Jul 13, 2009

Come get some!!!


Posted: Aug 18, 2009 11:43 AM    Msg. 955 of 2373       
There might be something good dialogue from Johnson like that "Get tactical marines" I don't know just throwing ideas out there.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Aug 18, 2009 11:49 AM    Msg. 956 of 2373       
mb custom dialogue?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 12:44 PM    Msg. 957 of 2373       
Good idea. You want to voice act?


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Aug 18, 2009 01:36 PM    Msg. 958 of 2373       
Quote: --- Original message by: DarkZealot
:/

You're trying to replicate a 2008 game with a 2001 game... HA. Now make it play a sound, and perhaps add a teddy bear that makes it move and then I'll be impressed.

BTW, I noticed that you guys love to rip. Can't you make your own stuff?


We could, but ripping is much easier


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 18, 2009 02:04 PM    Msg. 959 of 2373       
lol. it is. i could make a perfect H3 spartan model but that would take me like a year of nonstop editing. (nonstop meaning dont sleep or eat or anything just sit thr editing lol)


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Aug 18, 2009 04:41 PM    Msg. 960 of 2373       
any new interesting extras?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 04:43 PM    Msg. 961 of 2373       
Not till L28 gets back from vacation tomorrow.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Aug 18, 2009 04:46 PM    Msg. 962 of 2373       
k k, so far what th extras are?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 05:43 PM    Msg. 963 of 2373       
Salary and a few cheats.


SwordMa5ster
Joined: Jul 13, 2009

Come get some!!!


Posted: Aug 18, 2009 05:51 PM    Msg. 964 of 2373       
For the extras you could make SP3'S an extra or maybe some other unit that you can only get with extras.
Maybe copy CMT's double speed for an extra lol.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Aug 18, 2009 05:53 PM    Msg. 965 of 2373       
Brandon get on xfire NAO.


joshvaliant
Joined: Apr 14, 2008

Can't wait for gammas map woot woot!


Posted: Aug 18, 2009 06:37 PM    Msg. 966 of 2373       
hey 094 um calm down, you don't have to be a jerk to these guys that work hard for gamma.


Tman344
Joined: Feb 16, 2009

http://www.youtube.com/user/TheAlbinoKnightt


Posted: Aug 18, 2009 07:37 PM    Msg. 967 of 2373       
nice p90 and mysterybox :D


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 07:46 PM    Msg. 968 of 2373       
Those won't be in the level. I personally think that a wooden box doesn't fit into a Halo themed map, so Elefant's modeling me a Halo styled one. I don't know how it's going, however.


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Aug 18, 2009 08:03 PM    Msg. 969 of 2373       
You could quickly make the mystery box into an hollow unsc turret case


K_I_D
Joined: Nov 27, 2008

If you are cool, this will be your avatar quote.


Posted: Aug 18, 2009 08:09 PM    Msg. 970 of 2373       
Looks good! And zealot no one really cares if you are impressed.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 08:14 PM    Msg. 971 of 2373       
Quote: --- Original message by: Buggy Virus
You could quickly make the mystery box into an hollow unsc turret case


That is a very, very good idea.


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Aug 18, 2009 08:20 PM    Msg. 972 of 2373       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Buggy Virus
You could quickly make the mystery box into an hollow unsc turret case


That is a very, very good idea.


Does this mean I get special privileges?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 08:22 PM    Msg. 973 of 2373       
If I'm not too lazy to add you to the credits list. And if it gets made. Elefant's gone at the moment, so I can't ask.
Edited by Gamma927 on Aug 18, 2009 at 08:22 PM


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Aug 18, 2009 08:23 PM    Msg. 974 of 2373       
Wait?

Credits?

Just like that I'm in the credits?

Exactly how long are your credits...


Advancebo
Joined: Jan 14, 2008


Posted: Aug 18, 2009 08:36 PM    Msg. 975 of 2373       
Quote: --- Original message by: Gamma927

If I'm not too lazy to add you to the credits list. And if it gets made. Elefant's gone at the moment, so I can't ask.
Edited by Gamma927 on Aug 18, 2009 at 08:22 PM


Forerunner box sounds better


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 08:38 PM    Msg. 976 of 2373       
But the UNSC thing is easier to make. I already have one, it just needs to be hollowed out.

And the credits have around 10 - 15 people last time I checked.
Edited by Gamma927 on Aug 18, 2009 at 08:39 PM


Advancebo
Joined: Jan 14, 2008


Posted: Aug 18, 2009 08:41 PM    Msg. 977 of 2373       
Custom


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Aug 18, 2009 08:54 PM    Msg. 978 of 2373       
Quote: --- Original message by: Gamma927

But the UNSC thing is easier to make. I already have one, it just needs to be hollowed out.

And the credits have around 10 - 15 people last time I checked.
Edited by Gamma927 on Aug 18, 2009 at 08:39 PM


Does this also mean I can have a beta... please...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 18, 2009 09:44 PM    Msg. 979 of 2373       
If you're added onto the credits list :P


Buggy Virus
Joined: Aug 11, 2009

Tastes like happiness


Posted: Aug 18, 2009 09:50 PM    Msg. 980 of 2373       
That would be... cool...

 
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