
joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
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Posted: Aug 10, 2009 09:14 PM
Msg. 666 of 2373
ehhh not really even with hidef and surruond sound it still sounds like a toy.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 10, 2009 09:16 PM
Msg. 667 of 2373
Some of us don't have Hi-def. Some of us have only played Halo 3 once in our lives, at a friends house, whos HDTV was locked away by his parents and we had to use a projector instead.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Aug 10, 2009 09:25 PM
Msg. 668 of 2373
Lmao, thats real sad.. Cool idea by the way.
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Aug 10, 2009 09:34 PM
Msg. 669 of 2373
I don't know if its just me but, when I was 6 inches away from a 19" screen playing Halo 3 the Assault Rifle didn't sound as bad as a toy as it does on my 1 speaker PC.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 10, 2009 09:55 PM
Msg. 670 of 2373
Then can you record me the Halo 3 Assault Rifle firing sound, if this one sounds so dreadful?
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FtDSpartn
Joined: May 1, 2009
Verified AI.
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Posted: Aug 10, 2009 10:19 PM
Msg. 671 of 2373
Hey gamma,what else do you need to do? I can't wait.
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SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
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Posted: Aug 10, 2009 10:36 PM
Msg. 672 of 2373
The new marine looks good gamma. Just wondering would it be possible to make them throw grenades. also can you make them melee when they got close to an enemy?
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Aug 10, 2009 10:39 PM
Msg. 673 of 2373
Quote: --- Original message by: Gamma927 Then can you record me the Halo 3 Assault Rifle firing sound, if this one sounds so dreadful? Dad is a douche, after I left going there in Joint Custody he won't let me have it. But after Mediation he has to, and 4000 dollars in child support
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 10, 2009 10:40 PM
Msg. 674 of 2373
I can make the marines throw grenades. In fact, I did, but since they don't spam them, you didn't see that one guy throw a grenade in the video. As for meleeing, I don't know how to do 3rd person animations, so I can't make them melee.
As for what's left, I need a new Halo 3 Assault Rifle firing sound because the one I'm using is so absolutely dreadful, that it sounds like a toy. Edited by Gamma927 on Aug 10, 2009 at 10:40 PM
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Aug 10, 2009 10:51 PM
Msg. 675 of 2373
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 10, 2009 10:55 PM
Msg. 676 of 2373
Because the Halo 3 one fits a lighter gun, which has a lighter clip.
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Aug 10, 2009 10:58 PM
Msg. 677 of 2373
Quote: --- Original message by: Gamma927 Because the Halo 3 one fits a lighter gun, which has a lighter clip. Lighter gun? When the hell do bullets coming out 11 shots per second sound like my cousin shooting me with a nerf gun? Use the original sound, just everything else from Halo 3. Sergeant Johnson does not like his Assault Rifles sounding LIKE SOME GREENHORN TRAINING GUN Edited by Igotaname13_ on Aug 10, 2009 at 11:04 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 10, 2009 11:09 PM
Msg. 678 of 2373
I don't care what Sgt. Johnson thinks. I'm sticking with the Halo 3 sound. Don't like it? Then either
a) Don't play the map. b) Script your own scenario, with all these weapons, and recreate the entire map, just to change the firing sound of the assault rifle.
You are entitled to your opinion, and me to mine, but for assault rifle firing sounds, I'd much rather stick with the Halo 3 one.
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Aug 10, 2009 11:10 PM
Msg. 679 of 2373
Quote: --- Original message by: Gamma927 I don't care what Sgt. Johnson thinks. I'm sticking with the Halo 3 sound. Don't like it? Then either
a) Don't play the map. b) Script your own scenario, with all these weapons, and recreate the entire map, just to change the firing sound of the assault rifle.
You are entitled to your opinion, and me to mine, but for assault rifle firing sounds, I'd much rather stick with the Halo 3 one. Okay, I will play, I will love it just the sound is everywhere. I have to wonder though, where the hell do you get the sound? Official Bungie release or somebody with a capture card? Edited by Igotaname13_ on Aug 10, 2009 at 11:14 PM
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joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
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Posted: Aug 10, 2009 11:16 PM
Msg. 680 of 2373
Alright now that were all set with that problem, did you mean that the assault rifle was the last thng needed to be done....as in a release soon :D
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Igotaname13_
Joined: Nov 24, 2008
Igotaname13 Steam
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Posted: Aug 10, 2009 11:24 PM
Msg. 681 of 2373
Quote: --- Original message by: l283023 Is Jesse done with the HUD? Other than that, and the other waves I don't think Gamma has much to do. Except argue 
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joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
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Posted: Aug 11, 2009 12:17 AM
Msg. 682 of 2373
Alright sweet!, im lookin foward to playin the mod this month,
Also do the spartans and marines regenerate health between waves or when their not taking fire?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 11, 2009 12:30 AM
Msg. 683 of 2373
What I've done today:
-Rewrite randomizing scripts -Optimized scripts -Fix up Marine intelligence -Add in placeholder sniper rifle -Add in pistol ammo -Dock the cost of the Marines
To-Do:
-Finish up extras menu scripts -Add in Spartan III (Only problem is that it has a problem with the active camouflage) -Add in last 5 waves (or more) -Get sniper rifle finished -Get Jesse's HUD
I think that's it.
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FtDSpartn
Joined: May 1, 2009
Verified AI.
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Posted: Aug 11, 2009 12:39 AM
Msg. 684 of 2373
:O AWSOMEAS!
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joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
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Posted: Aug 11, 2009 02:15 AM
Msg. 685 of 2373
YES!!!! its almost done at last...o and ya know *cough* *cough* if ya don't have time to put in ya own story er whatever ya can always just use mine if you reaaallly want to (says in a cassual voice then does an XD)
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Aug 11, 2009 11:26 AM
Msg. 686 of 2373
Quote: --- Original message by: Igotaname13_ Assault Rifle sounds like a toy I nicknamed the MA5C "the Pop Gun" cause that's all I heard "POP,POP,POP,POP,POP,POP,POP,CLICK! *OUT OF AMMO*"
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Aug 11, 2009 03:01 PM
Msg. 687 of 2373
H1 assault rifle sound sucks, H3 is better.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 11, 2009 03:28 PM
Msg. 688 of 2373
Extras = spawn fusion coils/cores.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 11, 2009 04:16 PM
Msg. 689 of 2373
H1 Assault Rifle was what gave it life. H3's sounded like plastic.
Maybe combine them
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Sgt Blaze
Joined: Mar 14, 2009
still actin' like Two-Bit from the Outsides....
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Posted: Aug 11, 2009 04:54 PM
Msg. 690 of 2373
Quote: --- Original message by: Karrde H1 assault rifle sound sucks, H3 is better. I nicknamed the MA5C "the Pop Gun" cause that's all I heard "POP,POP,POP,POP,POP,POP,POP,CLICK! *OUT OF AMMO*" < I sounds like crap in Halo 3...Halo 1 AR FTW
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 11, 2009 06:24 PM
Msg. 691 of 2373
Well, I just ran another diagnostic test earlier this morning, and the level's shaping up well. Don't expect it to be done that soon, because I'm still going to have to run some final tests before release.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Aug 11, 2009 06:33 PM
Msg. 692 of 2373
Quote: --- Original message by: L0d3xQuote: --- Original message by: Karrde H1 assault rifle sound sucks, H3 is better in my inferior opinion. Ftfy. D:
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Aug 11, 2009 07:43 PM
Msg. 693 of 2373
Quote: --- Original message by: DarkHalo003Quote: --- Original message by: Gamma927 Blame Bungie then. That's how it sounds in Halo 3. Noy in Hi Definition. It actually sounds like a serious weapon in HiDef. Believe this, combine the AR sound of ICEE's ARGL, the usual bulkier sounding AR fire around the community, and the chaingun firing sounds. You'll change all of your minds.
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joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
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Posted: Aug 11, 2009 07:48 PM
Msg. 694 of 2373
Here's an idea for one of the bigger maps, so that you can't hide the ai's have a scripted thingy so that if they cant find you they go to a certain object placed somewhere on the map destroy it and u lose....or something like that :D
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Aug 11, 2009 07:57 PM
Msg. 695 of 2373
The buy system isn't something I'm crazy about... and I take it this can't be played with friends
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 11, 2009 08:01 PM
Msg. 696 of 2373
It's a Single Player map, which means it's for a single person. As for the buy system, if you dislike it, you'll dislike the entire map, so I recommend that you don't play it. The reason is, the whole level is built as an arcade level.
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Aug 11, 2009 08:06 PM
Msg. 697 of 2373
I don't dislike it... it is more a feeling of... how should I put this... I'd actually rather not put it, most I thought spawning the marine was weird.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Aug 11, 2009 08:23 PM
Msg. 698 of 2373
Then don't spawn the marines.
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Buggy Virus
Joined: Aug 11, 2009
Tastes like happiness
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Posted: Aug 11, 2009 08:25 PM
Msg. 699 of 2373
Sorry, the resolution for what they were called in the video was blurred for me
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Aug 11, 2009 08:47 PM
Msg. 700 of 2373
So is the process going good or are you stuck?
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